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Name: panda3d | Distribution: Mageia |
Version: 1.10.7 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Thu Dec 17 17:35:44 2020 |
Group: Development/Tools | Build host: localhost |
Size: 105386588 | Source RPM: panda3d-1.10.7-1.mga8.src.rpm |
Packager: akien <akien> | |
Url: https://www.panda3d.org | |
Summary: Game engine for Python and C++ 3D games |
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is Open Source and free for any purpose, including commercial ventures, thanks to its liberal revised BSD license.
BSD
* Thu Dec 17 2020 akien <akien> 1.10.7-1.mga8 + Revision: 1660141 - Rebuild without bullet support - Version 1.10.7 - Rebuild for bullet 3.06 * Thu Aug 20 2020 joequant <joequant> 1.10.6-1.mga8 + Revision: 1617032 - fix build requires - add shebangs to python3 - update to 1.10.6 to fix build - fix build + umeabot <umeabot> - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %setup_compile_flags + daviddavid <daviddavid> - rebuild for python3.8 * Tue Mar 12 2019 akien <akien> 1.10.2-1.mga7 + Revision: 1374396 - Version 1.10.2 * Mon Mar 04 2019 akien <akien> 1.10.1-1.mga7 + Revision: 1371547 - Version 1.10.1 - Switch to Python 3 - Rebuild for bullet 2.88
/etc/ld.so.conf.d/panda3d.conf /etc/panda3d /etc/panda3d/Confauto.prc /etc/panda3d/Config.prc /usr/bin/apply_patch /usr/bin/bam-info /usr/bin/bam2egg /usr/bin/build_patch /usr/bin/check_adler /usr/bin/check_crc /usr/bin/check_md5 /usr/bin/dxf-points /usr/bin/dxf2egg /usr/bin/egg-crop /usr/bin/egg-list-textures /usr/bin/egg-make-tube /usr/bin/egg-mkfont /usr/bin/egg-optchar /usr/bin/egg-palettize /usr/bin/egg-qtess /usr/bin/egg-rename /usr/bin/egg-retarget-anim /usr/bin/egg-texture-cards /usr/bin/egg-topstrip /usr/bin/egg-trans /usr/bin/egg2bam /usr/bin/egg2c /usr/bin/egg2dxf /usr/bin/egg2flt /usr/bin/egg2obj /usr/bin/egg2x /usr/bin/flt-info /usr/bin/flt-trans /usr/bin/flt2egg /usr/bin/fltcopy /usr/bin/image-info /usr/bin/image-resize /usr/bin/image-trans /usr/bin/interrogate /usr/bin/interrogate_module /usr/bin/lwo-scan /usr/bin/lwo2egg /usr/bin/make-prc-key /usr/bin/multify /usr/bin/obj2egg /usr/bin/p3dcparse /usr/bin/parse_file /usr/bin/pdecrypt /usr/bin/pencrypt /usr/bin/pfm-bba /usr/bin/pfm-trans /usr/bin/pstats /usr/bin/punzip /usr/bin/pview /usr/bin/pzip /usr/bin/show_ddb /usr/bin/test_interrogate /usr/bin/text-stats /usr/bin/vrml-trans /usr/bin/vrml2egg /usr/bin/x-trans /usr/bin/x2egg /usr/include/panda3d /usr/include/panda3d/aa_luse.h /usr/include/panda3d/accumulatedAttribs.I /usr/include/panda3d/accumulatedAttribs.h /usr/include/panda3d/actorNode.I /usr/include/panda3d/actorNode.h /usr/include/panda3d/adaptiveLru.I /usr/include/panda3d/adaptiveLru.h /usr/include/panda3d/addHash.I /usr/include/panda3d/addHash.h /usr/include/panda3d/aiBehaviors.h /usr/include/panda3d/aiCharacter.h /usr/include/panda3d/aiGlobals.h /usr/include/panda3d/aiNode.h /usr/include/panda3d/aiPathFinder.h /usr/include/panda3d/aiWorld.h /usr/include/panda3d/alphaTestAttrib.I /usr/include/panda3d/alphaTestAttrib.h /usr/include/panda3d/ambientLight.I /usr/include/panda3d/ambientLight.h /usr/include/panda3d/analogNode.I /usr/include/panda3d/analogNode.h /usr/include/panda3d/androidLogStream.h /usr/include/panda3d/angularEulerIntegrator.h /usr/include/panda3d/angularForce.h /usr/include/panda3d/angularIntegrator.h /usr/include/panda3d/angularVectorForce.I /usr/include/panda3d/angularVectorForce.h /usr/include/panda3d/animBundle.I /usr/include/panda3d/animBundle.h /usr/include/panda3d/animBundleMaker.h /usr/include/panda3d/animBundleNode.I /usr/include/panda3d/animBundleNode.h /usr/include/panda3d/animChannel.I /usr/include/panda3d/animChannel.h /usr/include/panda3d/animChannelBase.I /usr/include/panda3d/animChannelBase.h /usr/include/panda3d/animChannelFixed.I /usr/include/panda3d/animChannelFixed.h /usr/include/panda3d/animChannelMatrixDynamic.I /usr/include/panda3d/animChannelMatrixDynamic.h /usr/include/panda3d/animChannelMatrixFixed.I /usr/include/panda3d/animChannelMatrixFixed.h /usr/include/panda3d/animChannelMatrixXfmTable.I /usr/include/panda3d/animChannelMatrixXfmTable.h /usr/include/panda3d/animChannelScalarDynamic.I /usr/include/panda3d/animChannelScalarDynamic.h /usr/include/panda3d/animChannelScalarTable.I /usr/include/panda3d/animChannelScalarTable.h /usr/include/panda3d/animControl.I /usr/include/panda3d/animControl.h /usr/include/panda3d/animControlCollection.I /usr/include/panda3d/animControlCollection.h /usr/include/panda3d/animGroup.I /usr/include/panda3d/animGroup.h /usr/include/panda3d/animInterface.I /usr/include/panda3d/animInterface.h /usr/include/panda3d/animPreloadTable.I /usr/include/panda3d/animPreloadTable.h /usr/include/panda3d/animateVerticesRequest.I /usr/include/panda3d/animateVerticesRequest.h /usr/include/panda3d/animationConvert.h /usr/include/panda3d/antialiasAttrib.I /usr/include/panda3d/antialiasAttrib.h /usr/include/panda3d/arToolKit.I /usr/include/panda3d/arToolKit.h /usr/include/panda3d/arcEmitter.I /usr/include/panda3d/arcEmitter.h /usr/include/panda3d/arrival.h /usr/include/panda3d/asyncFuture.I /usr/include/panda3d/asyncFuture.h /usr/include/panda3d/asyncFuture_ext.h /usr/include/panda3d/asyncTask.I /usr/include/panda3d/asyncTask.h /usr/include/panda3d/asyncTaskChain.I /usr/include/panda3d/asyncTaskChain.h /usr/include/panda3d/asyncTaskCollection.I /usr/include/panda3d/asyncTaskCollection.h /usr/include/panda3d/asyncTaskManager.I /usr/include/panda3d/asyncTaskManager.h /usr/include/panda3d/asyncTaskPause.I /usr/include/panda3d/asyncTaskPause.h /usr/include/panda3d/asyncTaskSequence.I /usr/include/panda3d/asyncTaskSequence.h /usr/include/panda3d/atomicAdjust.h /usr/include/panda3d/atomicAdjustDummyImpl.I /usr/include/panda3d/atomicAdjustDummyImpl.h /usr/include/panda3d/atomicAdjustGccImpl.I /usr/include/panda3d/atomicAdjustGccImpl.h /usr/include/panda3d/atomicAdjustI386Impl.I /usr/include/panda3d/atomicAdjustI386Impl.h /usr/include/panda3d/atomicAdjustPosixImpl.I /usr/include/panda3d/atomicAdjustPosixImpl.h /usr/include/panda3d/atomicAdjustWin32Impl.I /usr/include/panda3d/atomicAdjustWin32Impl.h /usr/include/panda3d/attribNodeRegistry.I /usr/include/panda3d/attribNodeRegistry.h /usr/include/panda3d/audio.h /usr/include/panda3d/audioLoadRequest.I /usr/include/panda3d/audioLoadRequest.h /usr/include/panda3d/audioManager.I /usr/include/panda3d/audioManager.h /usr/include/panda3d/audioSound.I /usr/include/panda3d/audioSound.h /usr/include/panda3d/audioVolumeAttrib.I /usr/include/panda3d/audioVolumeAttrib.h /usr/include/panda3d/autoTextureScale.h /usr/include/panda3d/auto_bind.h /usr/include/panda3d/auxBitplaneAttrib.I /usr/include/panda3d/auxBitplaneAttrib.h /usr/include/panda3d/auxSceneData.I /usr/include/panda3d/auxSceneData.h /usr/include/panda3d/bam.h /usr/include/panda3d/bamCache.I /usr/include/panda3d/bamCache.h /usr/include/panda3d/bamCacheIndex.I /usr/include/panda3d/bamCacheIndex.h /usr/include/panda3d/bamCacheRecord.I /usr/include/panda3d/bamCacheRecord.h /usr/include/panda3d/bamEnums.h /usr/include/panda3d/bamFile.I /usr/include/panda3d/bamFile.h /usr/include/panda3d/bamInfo.h /usr/include/panda3d/bamReader.I /usr/include/panda3d/bamReader.h /usr/include/panda3d/bamReaderParam.I /usr/include/panda3d/bamReaderParam.h /usr/include/panda3d/bamReader_ext.h /usr/include/panda3d/bamToEgg.h /usr/include/panda3d/bamWriter.I /usr/include/panda3d/bamWriter.h /usr/include/panda3d/baseForce.I /usr/include/panda3d/baseForce.h /usr/include/panda3d/baseIntegrator.I /usr/include/panda3d/baseIntegrator.h /usr/include/panda3d/baseParticle.I /usr/include/panda3d/baseParticle.h /usr/include/panda3d/baseParticleEmitter.I /usr/include/panda3d/baseParticleEmitter.h /usr/include/panda3d/baseParticleFactory.I /usr/include/panda3d/baseParticleFactory.h /usr/include/panda3d/baseParticleRenderer.I /usr/include/panda3d/baseParticleRenderer.h /usr/include/panda3d/bigEndian.h /usr/include/panda3d/billboardEffect.I /usr/include/panda3d/billboardEffect.h /usr/include/panda3d/binCullHandler.I /usr/include/panda3d/binCullHandler.h /usr/include/panda3d/binToC.h /usr/include/panda3d/bindAnimRequest.I /usr/include/panda3d/bindAnimRequest.h /usr/include/panda3d/bioPtr.I /usr/include/panda3d/bioPtr.h /usr/include/panda3d/bioStream.I /usr/include/panda3d/bioStream.h /usr/include/panda3d/bioStreamBuf.h /usr/include/panda3d/bioStreamPtr.I /usr/include/panda3d/bioStreamPtr.h /usr/include/panda3d/bitArray.I /usr/include/panda3d/bitArray.h /usr/include/panda3d/bitMask.I /usr/include/panda3d/bitMask.h /usr/include/panda3d/blockerSimple.I /usr/include/panda3d/blockerSimple.h /usr/include/panda3d/bmp.h /usr/include/panda3d/boundingBox.I /usr/include/panda3d/boundingBox.h /usr/include/panda3d/boundingHexahedron.I /usr/include/panda3d/boundingHexahedron.h /usr/include/panda3d/boundingLine.I /usr/include/panda3d/boundingLine.h /usr/include/panda3d/boundingPlane.I /usr/include/panda3d/boundingPlane.h /usr/include/panda3d/boundingSphere.I /usr/include/panda3d/boundingSphere.h /usr/include/panda3d/boundingVolume.I /usr/include/panda3d/boundingVolume.h /usr/include/panda3d/boxEmitter.I /usr/include/panda3d/boxEmitter.h /usr/include/panda3d/buffer.I /usr/include/panda3d/buffer.h /usr/include/panda3d/bufferContext.I /usr/include/panda3d/bufferContext.h /usr/include/panda3d/bufferContextChain.I /usr/include/panda3d/bufferContextChain.h /usr/include/panda3d/bufferResidencyTracker.I /usr/include/panda3d/bufferResidencyTracker.h /usr/include/panda3d/buffered_datagramconnection.h /usr/include/panda3d/buffered_datagramreader.I /usr/include/panda3d/buffered_datagramreader.h /usr/include/panda3d/buffered_datagramwriter.h /usr/include/panda3d/buttonEvent.I /usr/include/panda3d/buttonEvent.h /usr/include/panda3d/buttonEventList.I /usr/include/panda3d/buttonEventList.h /usr/include/panda3d/buttonHandle.I /usr/include/panda3d/buttonHandle.h /usr/include/panda3d/buttonMap.I /usr/include/panda3d/buttonMap.h /usr/include/panda3d/buttonNode.I /usr/include/panda3d/buttonNode.h /usr/include/panda3d/buttonRegistry.I /usr/include/panda3d/buttonRegistry.h /usr/include/panda3d/buttonThrower.I /usr/include/panda3d/buttonThrower.h /usr/include/panda3d/cConnectionRepository.I /usr/include/panda3d/cConnectionRepository.h /usr/include/panda3d/cConstrainHprInterval.I /usr/include/panda3d/cConstrainHprInterval.h /usr/include/panda3d/cConstrainPosHprInterval.I /usr/include/panda3d/cConstrainPosHprInterval.h /usr/include/panda3d/cConstrainPosInterval.I /usr/include/panda3d/cConstrainPosInterval.h /usr/include/panda3d/cConstrainTransformInterval.I /usr/include/panda3d/cConstrainTransformInterval.h /usr/include/panda3d/cConstraintInterval.I /usr/include/panda3d/cConstraintInterval.h /usr/include/panda3d/cDistributedSmoothNodeBase.I /usr/include/panda3d/cDistributedSmoothNodeBase.h /usr/include/panda3d/cInterval.I /usr/include/panda3d/cInterval.h /usr/include/panda3d/cIntervalManager.I /usr/include/panda3d/cIntervalManager.h /usr/include/panda3d/cLerpAnimEffectInterval.I /usr/include/panda3d/cLerpAnimEffectInterval.h /usr/include/panda3d/cLerpInterval.I /usr/include/panda3d/cLerpInterval.h /usr/include/panda3d/cLerpNodePathInterval.I /usr/include/panda3d/cLerpNodePathInterval.h /usr/include/panda3d/cLwoClip.I /usr/include/panda3d/cLwoClip.h /usr/include/panda3d/cLwoLayer.I /usr/include/panda3d/cLwoLayer.h /usr/include/panda3d/cLwoPoints.I /usr/include/panda3d/cLwoPoints.h /usr/include/panda3d/cLwoPolygons.I /usr/include/panda3d/cLwoPolygons.h /usr/include/panda3d/cLwoSurface.I /usr/include/panda3d/cLwoSurface.h /usr/include/panda3d/cLwoSurfaceBlock.I /usr/include/panda3d/cLwoSurfaceBlock.h /usr/include/panda3d/cLwoSurfaceBlockTMap.I /usr/include/panda3d/cLwoSurfaceBlockTMap.h /usr/include/panda3d/cMetaInterval.I /usr/include/panda3d/cMetaInterval.h /usr/include/panda3d/cPointerCallbackObject.I /usr/include/panda3d/cPointerCallbackObject.h /usr/include/panda3d/cacheStats.I /usr/include/panda3d/cacheStats.h /usr/include/panda3d/cachedTypedWritableReferenceCount.I /usr/include/panda3d/cachedTypedWritableReferenceCount.h /usr/include/panda3d/callbackData.I /usr/include/panda3d/callbackData.h /usr/include/panda3d/callbackGraphicsWindow.I /usr/include/panda3d/callbackGraphicsWindow.h /usr/include/panda3d/callbackNode.I /usr/include/panda3d/callbackNode.h /usr/include/panda3d/callbackObject.I /usr/include/panda3d/callbackObject.h /usr/include/panda3d/callbackObject_ext.I /usr/include/panda3d/callbackObject_ext.h /usr/include/panda3d/camera.I /usr/include/panda3d/camera.h /usr/include/panda3d/cardMaker.I /usr/include/panda3d/cardMaker.h /usr/include/panda3d/cast_to_double.I /usr/include/panda3d/cast_to_double.h /usr/include/panda3d/cast_to_float.I /usr/include/panda3d/cast_to_float.h /usr/include/panda3d/character.I /usr/include/panda3d/character.h /usr/include/panda3d/characterJoint.I /usr/include/panda3d/characterJoint.h /usr/include/panda3d/characterJointBundle.I /usr/include/panda3d/characterJointBundle.h /usr/include/panda3d/characterJointEffect.I /usr/include/panda3d/characterJointEffect.h /usr/include/panda3d/characterMaker.h /usr/include/panda3d/characterSlider.h /usr/include/panda3d/characterVertexSlider.I /usr/include/panda3d/characterVertexSlider.h /usr/include/panda3d/checkPandaVersion.cxx /usr/include/panda3d/checkPandaVersion.h /usr/include/panda3d/checksumHashGenerator.I /usr/include/panda3d/checksumHashGenerator.h /usr/include/panda3d/chunkedStream.I /usr/include/panda3d/chunkedStream.h /usr/include/panda3d/chunkedStreamBuf.I /usr/include/panda3d/chunkedStreamBuf.h /usr/include/panda3d/circBuffer.I /usr/include/panda3d/circBuffer.h /usr/include/panda3d/clientAnalogDevice.I /usr/include/panda3d/clientAnalogDevice.h /usr/include/panda3d/clientBase.I /usr/include/panda3d/clientBase.h /usr/include/panda3d/clientButtonDevice.I /usr/include/panda3d/clientButtonDevice.h /usr/include/panda3d/clientDevice.I /usr/include/panda3d/clientDevice.h /usr/include/panda3d/clientDialDevice.I /usr/include/panda3d/clientDialDevice.h /usr/include/panda3d/clientTrackerDevice.I /usr/include/panda3d/clientTrackerDevice.h /usr/include/panda3d/clipPlaneAttrib.I /usr/include/panda3d/clipPlaneAttrib.h /usr/include/panda3d/clockObject.I /usr/include/panda3d/clockObject.h /usr/include/panda3d/cmath.I /usr/include/panda3d/cmath.h /usr/include/panda3d/collideMask.h /usr/include/panda3d/collisionBox.I /usr/include/panda3d/collisionBox.h /usr/include/panda3d/collisionCapsule.I /usr/include/panda3d/collisionCapsule.h /usr/include/panda3d/collisionEntry.I /usr/include/panda3d/collisionEntry.h /usr/include/panda3d/collisionFloorMesh.I /usr/include/panda3d/collisionFloorMesh.h /usr/include/panda3d/collisionGeom.I /usr/include/panda3d/collisionGeom.h /usr/include/panda3d/collisionHandler.I /usr/include/panda3d/collisionHandler.h /usr/include/panda3d/collisionHandlerEvent.I /usr/include/panda3d/collisionHandlerEvent.h /usr/include/panda3d/collisionHandlerFloor.I /usr/include/panda3d/collisionHandlerFloor.h /usr/include/panda3d/collisionHandlerFluidPusher.I /usr/include/panda3d/collisionHandlerFluidPusher.h /usr/include/panda3d/collisionHandlerGravity.I /usr/include/panda3d/collisionHandlerGravity.h /usr/include/panda3d/collisionHandlerHighestEvent.h /usr/include/panda3d/collisionHandlerPhysical.I /usr/include/panda3d/collisionHandlerPhysical.h /usr/include/panda3d/collisionHandlerPusher.I /usr/include/panda3d/collisionHandlerPusher.h /usr/include/panda3d/collisionHandlerQueue.h /usr/include/panda3d/collisionInvSphere.I /usr/include/panda3d/collisionInvSphere.h /usr/include/panda3d/collisionLevelState.I /usr/include/panda3d/collisionLevelState.h /usr/include/panda3d/collisionLevelStateBase.I /usr/include/panda3d/collisionLevelStateBase.h /usr/include/panda3d/collisionLine.I /usr/include/panda3d/collisionLine.h /usr/include/panda3d/collisionNode.I /usr/include/panda3d/collisionNode.h /usr/include/panda3d/collisionParabola.I /usr/include/panda3d/collisionParabola.h /usr/include/panda3d/collisionPlane.I /usr/include/panda3d/collisionPlane.h /usr/include/panda3d/collisionPolygon.I /usr/include/panda3d/collisionPolygon.h /usr/include/panda3d/collisionRay.I /usr/include/panda3d/collisionRay.h /usr/include/panda3d/collisionRecorder.I /usr/include/panda3d/collisionRecorder.h /usr/include/panda3d/collisionSegment.I /usr/include/panda3d/collisionSegment.h /usr/include/panda3d/collisionSolid.I /usr/include/panda3d/collisionSolid.h /usr/include/panda3d/collisionSphere.I /usr/include/panda3d/collisionSphere.h /usr/include/panda3d/collisionTraverser.I /usr/include/panda3d/collisionTraverser.h /usr/include/panda3d/collisionTube.h /usr/include/panda3d/collisionVisualizer.I /usr/include/panda3d/collisionVisualizer.h /usr/include/panda3d/colorAttrib.I /usr/include/panda3d/colorAttrib.h /usr/include/panda3d/colorBlendAttrib.I /usr/include/panda3d/colorBlendAttrib.h /usr/include/panda3d/colorInterpolationManager.I /usr/include/panda3d/colorInterpolationManager.h /usr/include/panda3d/colorScaleAttrib.I /usr/include/panda3d/colorScaleAttrib.h /usr/include/panda3d/colorSpace.h /usr/include/panda3d/colorWriteAttrib.I /usr/include/panda3d/colorWriteAttrib.h /usr/include/panda3d/compareTo.I /usr/include/panda3d/compareTo.h /usr/include/panda3d/compassEffect.I /usr/include/panda3d/compassEffect.h /usr/include/panda3d/compose_matrix.h /usr/include/panda3d/compose_matrix_src.I /usr/include/panda3d/compose_matrix_src.h /usr/include/panda3d/compress_string.h /usr/include/panda3d/computeNode.I /usr/include/panda3d/computeNode.h /usr/include/panda3d/conditionVar.I /usr/include/panda3d/conditionVar.h /usr/include/panda3d/conditionVarDebug.I /usr/include/panda3d/conditionVarDebug.h /usr/include/panda3d/conditionVarDirect.I /usr/include/panda3d/conditionVarDirect.h /usr/include/panda3d/conditionVarDummyImpl.I /usr/include/panda3d/conditionVarDummyImpl.h /usr/include/panda3d/conditionVarFull.I 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