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Name: snes9x-debugsource | Distribution: Mageia |
Version: 1.61 | Vendor: Mageia.Org |
Release: 2.mga10 | Build date: Sun Oct 15 20:30:42 2023 |
Group: Development/Debug | Build host: localhost |
Size: 4719504 | Source RPM: snes9x-1.61-2.mga10.src.rpm |
Packager: wally <wally> | |
Url: https://github.com/snes9xgit/snes9x | |
Summary: Debug sources for package snes9x |
This package provides debug sources for package snes9x. Debug sources are useful when developing applications that use this package or when debugging this package.
Freeware and LGPLv2
* Sun Oct 15 2023 wally <wally> 1.61-2.mga10 + Revision: 1996999 - rebuild for mizip from minizip-ng * Sun Jan 15 2023 daviddavid <daviddavid> 1.61-1.mga9.nonfree + Revision: 1933240 - new version: 1.61 - remove merged upstream patch * Thu Dec 08 2022 daviddavid <daviddavid> 1.60-2.mga9.nonfree + Revision: 1919497 - add an upstream patch to fix FTBFS for gcc-11 + umeabot <umeabot> - Mageia 9 Mass Rebuild
/usr/src/debug/snes9x-1.61-2.mga10.aarch64 /usr/src/debug/snes9x-1.61-2.mga10.aarch64/65c816.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/apu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/apu.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp/SPC_DSP.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp/SPC_DSP.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp/blargg_common.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp/blargg_endian.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp/sdsp.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/dsp/sdsp.hpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/algorithms.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core/oppseudo_misc.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core/oppseudo_mov.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core/oppseudo_pc.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core/oppseudo_read.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/core/oppseudo_rmw.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/iplrom.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/memory.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/smp.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/smp.hpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/smp_state.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/smp/timing.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/snes /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/bapu/snes/snes.hpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/apu/resampler.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/bml.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/bml.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/bsx.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/bsx.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/c4.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/c4.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/c4emu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cheats.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cheats.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cheats2.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/clip.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/compat.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/conffile.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/conffile.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/controls.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/controls.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpuaddr.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpuexec.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpuexec.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpumacro.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpuops.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/cpuops.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/crosshairs.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/crosshairs.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/display.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dma.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dma.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dsp.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dsp.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dsp1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dsp2.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dsp3.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/dsp4.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/2xsai.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/2xsai.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/blit.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/blit.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/epx.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/epx.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/hq2x.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/hq2x.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/snes_ntsc.c /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/snes_ntsc.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/snes_ntsc_impl.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/xbrz.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/xbrz.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/xbrz_config.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/filter/xbrz_tools.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/font.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/fxemu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/fxemu.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/fxinst.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/fxinst.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/getset.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gfx.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gfx.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/globals.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/build /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/build/gtk_snes9x_ui.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/build/mini_icon.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/background_particles.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/background_particles.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/filter_epx_unsafe.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/filter_epx_unsafe.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/filter_xbrz.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/filter_xbrz.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_binding.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_binding.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_builder_window.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_builder_window.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_cheat.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_cheat.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_config.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_config.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_control.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_control.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver_gtk.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver_gtk.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver_opengl.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver_opengl.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver_xv.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_display_driver_xv.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_file.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_file.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_glx_context.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_glx_context.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_icon.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_netplay.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_netplay.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_netplay_dialog.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_netplay_dialog.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_opengl_context.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_preferences.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_preferences.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_s9x.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_s9x.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_s9xwindow.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_s9xwindow.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_shader_parameters.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_shader_parameters.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_alsa.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_alsa.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_oss.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_oss.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_portaudio.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_portaudio.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_pulse.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_pulse.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_sdl.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_sound_driver_sdl.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_splash.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_wayland_egl_context.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/gtk_wayland_egl_context.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/var8x10font.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/wayland-idle-inhibit-unstable-v1.c /usr/src/debug/snes9x-1.61-2.mga10.aarch64/gtk/src/wayland-idle-inhibit-unstable-v1.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/7z.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/7zlzma.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/aribitcd.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/ariconst.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/btreecd.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/crc32.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/crc32.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/iiostrm.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/iiostrm.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/inbyte.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/inbyte.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/jma.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/jma.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/lencoder.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/litcoder.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/lzma.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/lzma.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/lzmadec.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/lzmadec.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/portable.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/rngcoder.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/s9x-jma.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/s9x-jma.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/winout.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/jma/winout.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/loadzip.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/logger.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/logger.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/memmap.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/memmap.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/messages.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/movie.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/movie.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/msu1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/msu1.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/netplay.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/netplay.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/obc1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/obc1.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/port.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/ppu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/ppu.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sa1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sa1.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sa1cpu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/screenshot.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/screenshot.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sdd1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sdd1.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sdd1emu.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sdd1emu.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/server.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/seta.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/seta.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/seta010.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/seta011.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/seta018.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sha256.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/sha256.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/shaders /usr/src/debug/snes9x-1.61-2.mga10.aarch64/shaders/glsl.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/shaders/glsl.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/shaders/shader_helpers.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/shaders/shader_helpers.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/snapshot.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/snapshot.h 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/usr/src/debug/snes9x-1.61-2.mga10.aarch64/tileimpl-h2x1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/tileimpl-n1x1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/tileimpl-n2x1.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/tileimpl.h /usr/src/debug/snes9x-1.61-2.mga10.aarch64/unix /usr/src/debug/snes9x-1.61-2.mga10.aarch64/unix/unix.cpp /usr/src/debug/snes9x-1.61-2.mga10.aarch64/unix/x11.cpp
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Fabrice Bellet, Fri Nov 8 11:27:34 2024