Trait gtk::CellLayoutExt[][src]

pub trait CellLayoutExt: 'static {
    fn add_attribute<P: IsA<CellRenderer>>(
        &self,
        cell: &P,
        attribute: &str,
        column: i32
    );
fn clear(&self);
fn clear_attributes<P: IsA<CellRenderer>>(&self, cell: &P);
fn get_area(&self) -> Option<CellArea>;
fn get_cells(&self) -> Vec<CellRenderer>;
fn pack_end<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool);
fn pack_start<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool);
fn reorder<P: IsA<CellRenderer>>(&self, cell: &P, position: i32);
fn set_cell_data_func<P: IsA<CellRenderer>>(
        &self,
        cell: &P,
        func: Option<Box<dyn Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
    ); }

Required methods

fn add_attribute<P: IsA<CellRenderer>>(
    &self,
    cell: &P,
    attribute: &str,
    column: i32
)
[src]

fn clear(&self)[src]

fn clear_attributes<P: IsA<CellRenderer>>(&self, cell: &P)[src]

fn get_area(&self) -> Option<CellArea>[src]

fn get_cells(&self) -> Vec<CellRenderer>[src]

fn pack_end<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool)[src]

fn pack_start<P: IsA<CellRenderer>>(&self, cell: &P, expand: bool)[src]

fn reorder<P: IsA<CellRenderer>>(&self, cell: &P, position: i32)[src]

fn set_cell_data_func<P: IsA<CellRenderer>>(
    &self,
    cell: &P,
    func: Option<Box<dyn Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>>
)
[src]

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Implementors

impl<O: IsA<CellLayout>> CellLayoutExt for O[src]

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