Trait gtk::StyleContextExt[][src]

pub trait StyleContextExt: 'static {
    fn add_class(&self, class_name: &str);
fn add_provider<P: IsA<StyleProvider>>(&self, provider: &P, priority: u32);
fn get_background_color(&self, state: StateFlags) -> RGBA;
fn get_border(&self, state: StateFlags) -> Border;
fn get_border_color(&self, state: StateFlags) -> RGBA;
fn get_color(&self, state: StateFlags) -> RGBA;
fn get_frame_clock(&self) -> Option<FrameClock>;
fn get_junction_sides(&self) -> JunctionSides;
fn get_margin(&self, state: StateFlags) -> Border;
fn get_padding(&self, state: StateFlags) -> Border;
fn get_parent(&self) -> Option<StyleContext>;
fn get_path(&self) -> Option<WidgetPath>;
fn get_scale(&self) -> i32;
fn get_screen(&self) -> Option<Screen>;
fn get_section(&self, property: &str) -> Option<CssSection>;
fn get_state(&self) -> StateFlags;
fn has_class(&self, class_name: &str) -> bool;
fn list_classes(&self) -> Vec<GString>;
fn lookup_color(&self, color_name: &str) -> Option<RGBA>;
fn remove_class(&self, class_name: &str);
fn remove_provider<P: IsA<StyleProvider>>(&self, provider: &P);
fn restore(&self);
fn save(&self);
fn set_background<P: IsA<Window>>(&self, window: &P);
fn set_frame_clock<P: IsA<FrameClock>>(&self, frame_clock: &P);
fn set_junction_sides(&self, sides: JunctionSides);
fn set_parent<'a, P: IsA<StyleContext> + 'a, Q: Into<Option<&'a P>>>(
        &self,
        parent: Q
    );
fn set_path(&self, path: &WidgetPath);
fn set_scale(&self, scale: i32);
fn set_screen(&self, screen: &Screen);
fn set_state(&self, flags: StateFlags);
fn to_string(&self, flags: StyleContextPrintFlags) -> GString;
fn get_property_direction(&self) -> TextDirection;
fn set_property_direction(&self, direction: TextDirection);
fn get_property_paint_clock(&self) -> Option<FrameClock>;
fn set_property_paint_clock<P: IsA<FrameClock> + SetValueOptional>(
        &self,
        paint_clock: Option<&P>
    );
fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
fn connect_property_direction_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_paint_clock_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_parent_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_screen_notify<F: Fn(&Self) + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; }

Required methods

fn add_class(&self, class_name: &str)[src]

fn add_provider<P: IsA<StyleProvider>>(&self, provider: &P, priority: u32)[src]

fn get_background_color(&self, state: StateFlags) -> RGBA[src]

👎 Deprecated

fn get_border(&self, state: StateFlags) -> Border[src]

fn get_border_color(&self, state: StateFlags) -> RGBA[src]

👎 Deprecated

fn get_color(&self, state: StateFlags) -> RGBA[src]

fn get_frame_clock(&self) -> Option<FrameClock>[src]

fn get_junction_sides(&self) -> JunctionSides[src]

fn get_margin(&self, state: StateFlags) -> Border[src]

fn get_padding(&self, state: StateFlags) -> Border[src]

fn get_parent(&self) -> Option<StyleContext>[src]

fn get_path(&self) -> Option<WidgetPath>[src]

fn get_scale(&self) -> i32[src]

fn get_screen(&self) -> Option<Screen>[src]

fn get_section(&self, property: &str) -> Option<CssSection>[src]

fn get_state(&self) -> StateFlags[src]

fn has_class(&self, class_name: &str) -> bool[src]

fn list_classes(&self) -> Vec<GString>[src]

fn lookup_color(&self, color_name: &str) -> Option<RGBA>[src]

fn remove_class(&self, class_name: &str)[src]

fn remove_provider<P: IsA<StyleProvider>>(&self, provider: &P)[src]

fn restore(&self)[src]

fn save(&self)[src]

fn set_background<P: IsA<Window>>(&self, window: &P)[src]

👎 Deprecated

fn set_frame_clock<P: IsA<FrameClock>>(&self, frame_clock: &P)[src]

fn set_junction_sides(&self, sides: JunctionSides)[src]

fn set_parent<'a, P: IsA<StyleContext> + 'a, Q: Into<Option<&'a P>>>(
    &self,
    parent: Q
)
[src]

fn set_path(&self, path: &WidgetPath)[src]

fn set_scale(&self, scale: i32)[src]

fn set_screen(&self, screen: &Screen)[src]

fn set_state(&self, flags: StateFlags)[src]

fn to_string(&self, flags: StyleContextPrintFlags) -> GString[src]

fn get_property_direction(&self) -> TextDirection[src]

fn set_property_direction(&self, direction: TextDirection)[src]

fn get_property_paint_clock(&self) -> Option<FrameClock>[src]

fn set_property_paint_clock<P: IsA<FrameClock> + SetValueOptional>(
    &self,
    paint_clock: Option<&P>
)
[src]

fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId[src]

fn connect_property_direction_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

fn connect_property_paint_clock_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

fn connect_property_parent_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

fn connect_property_screen_notify<F: Fn(&Self) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
[src]

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Implementors

impl<O: IsA<StyleContext>> StyleContextExt for O[src]

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