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dav1d-devel-0.9.0-1.2 RPM for ppc64le

From OpenSuSE Ports Tumbleweed for ppc64le

Name: dav1d-devel Distribution: openSUSE Tumbleweed
Version: 0.9.0 Vendor: openSUSE
Release: 1.2 Build date: Thu May 27 15:27:00 2021
Group: Development/Libraries/C and C++ Build host: obs-power8-03
Size: 61345 Source RPM: dav1d-0.9.0-1.2.src.rpm
Packager: http://bugs.opensuse.org
Url: https://code.videolan.org/videolan/dav1d
Summary: Development files for dav1d
The dav1d-devel package contains libraries and header files for
developing applications that use dav1d.

Provides

Requires

License

BSD-2-Clause

Changelog

* Sun May 16 2021 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.9.0
    * x86 (64bit) AVX2 implementation of most 10b/12b functions,
      which should provide a large boost for high-bitdepth
      decoding on modern x86 computers and servers.
    * ARM64 neon implementation of FilmGrain (4:2:0/4:2:2/4:4:4 8bit)
    * New API to signal events happening during the decoding process
* Wed Mar 24 2021 Luigi Baldoni <aloisio@gmx.com>
  - Disable LTO (fix boo#1183956)
* Mon Feb 22 2021 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.8.2
    * ARM32 optimizations for ipred and itx in 10/12bits,
      completing the 10b/12b work on ARM64 and ARM32
    * Give the post-filters their own threads
    * ARM64: rewrite the wiener functions
    * Speed up coefficient decoding, 0.5%-3% global decoding gain
    * x86 optimizations for CDEF_filter and wiener in 10/12bit
    * x86: rewrite the SGR AVX2 asm
    * x86: improve msac speed on SSE2+ machines
    * ARM32: improve speed of ipred and warp
    * ARM64: improve speed of ipred, cdef_dir, cdef_filter,
      warp_motion and itx16
    * ARM32/64: improve speed of looprestoration
    * Add seeking, pausing to the player
    * Update the player for rendering of 10b/12b
    * Misc speed improvements and fixes on all platforms
    * Add a xxh3 muxer in the dav1d application
* Sat Jan 02 2021 aloisio@gmx.com
  - Update to version 0.8.1
    * Keep references to buffers valid after dav1d_close().
      Fixes a regression caused by the picture buffer pool added
      in 0.8.0.
    * ARM32 optimizations for 10bit bitdepth for SGR
    * ARM32 optimizations for 16bit bitdepth for
      blend/w_masl/emu_edge
    * ARM64 optimizations for 10bit bitdepth for SGR
    * x86 optimizations for wiener in SSE2/SSSE3/AVX2
* Tue Nov 24 2020 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.8.0
    * Improve the performance by using a picture buffer pool;
    * ARM32 optimizations for 8bit bitdepth for ipred paeth,
      smooth, cfl
    * ARM32 optimizations for 10/12/16bit bitdepth for
      mc_avg/mask/w_avg,
      put/prep 8tap/bilin, wiener and CDEF filters
    * ARM64 optimizations for cfl_ac 444 for all bitdepths
    * x86 optimizations for MC 8-tap, mc_scaled in AVX2
    * x86 optimizations for CDEF in SSE and
      {put/prep}_{8tap/bilin} in SSSE3
  - Bump soversion to 5
  - Drop dav1d-nasm-2.15.patch (merged upstream)
* Tue Sep 01 2020 Dominique Leuenberger <dimstar@opensuse.org>
  - Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.
* Mon Jun 22 2020 aloisio@gmx.com
  - Update to version 0.7.1
    * ARM32 NEON optimizations for itxfm, which can give up to 28%
      speedup, and MSAC
    * SSE2 optimizations for prep_bilin and prep_8tap
    * AVX2 optimizations for MC scaled
    * Fix a clamping issue in motion vector projection
    * Fix an issue on some specific Haswell CPU on ipred_z AVX2
      functions
    * Improvements on the dav1dplay utility player to support
      resizing
* Wed May 20 2020 Luigi Baldoni <aloisio@gmx.com>
  - Update to verison 0.7.0
    * Faster refmv implementation gaining up to 12% speed while
    - 25% of RAM (Single Thread)
    * 10b/12b ARM64 optimizations are mostly complete:
      + ipred (paeth, smooth, dc, pal, filter, cfl)
      + itxfm (only 10b)
    * AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize
    * AVX2 for cfl4:4:4
    * AVX-512 CDEF filter
    * ARM64 8b improvements for cfl_ac and itxfm
    * ARM64 implementation for emu_edge in 8b/10b/12b
    * ARM32 implementation for emu_edge in 8b
    * Improvements on the dav1dplay utility player to support 10
      bit, non-4:2:0 pixel formats and film grain on the GPU
* Fri Mar 06 2020 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.6.0
    * New ARM64 optimizations for the 10/12bit depth:
      + mc_avg, mc_w_avg, mc_mask
      + mc_put/mc_prep 8tap/bilin
      + mc_warp_8x8
      + mc_w_mask
      + mc_blend
      + wiener
      + SGR
      + loopfilter
      + cdef
    * New AVX-512 optimizations for prep_bilin, prep_8tap,
      cdef_filter, mc_avg/w_avg/mask
    * New SSSE3 optimizations for film grain
    * New AVX2 optimizations for msac_adapt16
    * Fix rare mismatches against the reference decoder, notably
      because of clipping
    * Improvements on ARM64 on msac, cdef and looprestoration
      optimizations
    * Improvements on AVX2 optimizations for cdef_filter
    * Improvements in the C version for itxfm, cdef_filter
  - Bump sover to 4
* Wed Dec 04 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.5.2
    * ARM32 optimizations for loopfilter, ipred_dc|h|v
    * Add section-5 raw OBU demuxer
    * Improve the speed by reducing the L2 cache collisions
    * Fix minor issues
* Sat Oct 26 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.5.1
    * SSE2 optimizations for CDEF, wiener and warp_affine
    * NEON optimizations for SGR on ARM32
    * Fix mismatch issue in x86 asm in inverse identity transforms
    * Fix build issue in ARM64 assembly if debug info was enabled
    * Add a workaround for Xcode 11 -fstack-check bug
  - Dropped arm64_ipred_symbols_aligned.patch (merged upstream)
* Fri Oct 11 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.5.0
    Medium release fixing regressions and minor issues, and
    improving speed significantly:
    * Export ITU T.35 metadata
    * Speed improvements on blend_ on ARM
    * Speed improvements on decode_coef and MSAC
    * NEON optimizations for blend*, w_mask_, ipred functions for
      ARM64
    * NEON optimizations for CDEF and warp on ARM32
    * SSE2 optimizations for MSAC hi_tok decoding
    * SSSE3 optimizations for deblocking loopfilters and
      warp_affine
    * AVX-2 optimizations for film grain and ipred_z2
    * SSE4 optimizations for warp_affine
    * VSX optimizations for wiener
    * Fix inverse transform overflows in x86 and NEON asm
    * Fix integer overflows with large frames
    * Improve film grain generation to match reference code
    * Improve compatibility with older binutils for ARM
    * More advanced Player example in tools
  - Bump soversion to 3
  - Added arm64_ipred_symbols_aligned.patch to fix aarch64
    build
* Mon Aug 05 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.4.0
    * Fix playback with unknown OBUs
    * Add an option to limit the maximum frame size
    * SSE2 and ARM64 optimizations for MSAC
    * Improve speed on 32bits systems
    * Optimization in obmc blend
    * Reduce RAM usage significantly
    * The initial PPC SIMD code, cdef_filter
    * NEON optimizations for blend functions on ARM
    * NEON optimizations for w_mask functions on ARM
    * NEON optimizations for inverse transforms on ARM64
    * Improve handling of malloc failures
    * Simple Player example in tools
  - Dropped dav1d.armv6.patch (merged upstream)
  - Bumped SOVERSION to 2
* Mon May 13 2019 olaf@aepfle.de
  - Added dav1d.armv6.patch (disables armv7 asm for armv6 builds)
* Sat May 11 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.3.1
    * Fix a buffer overflow in frame-threading mode on SSSE3 CPUs
    * Reduce binary size, notably on Windows
    * SSSE3 optimizations for ipred_filter
    * ARM optimizations for MSAC
* Mon Apr 29 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.3.0
    * Fixes an annoying crash on SSSE3 that happened in the itx
      functions
* Fri Apr 19 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.2.2
    * Large improvement on MSAC decoding with SSE, bringing 4-6%
      speed increase
      The impact is important on SSSE3, SSE4 and AVX-2 cpus
    * SSSE3 optimizations for all blocks size in itx
    * SSSE3 optimizations for ipred_paeth and ipref_cfl (420, 422
      and 444)
    * Speed improvements on CDEF for SSE4 CPUs
    * NEON optimizations for SGR and loop filter
    * Minor crashes, improvements and build changes
* Tue Apr 02 2019 Dominique Leuenberger <dimstar@opensuse.org>
  - Add baselibs.conf: ffmpeg, which is the main consumer of Dav1d,
    produces -32bit packages that would be uninstallable otherwise.
* Tue Mar 12 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.2.1
    * SSSE3 optimization for cdef_dir
    * AVX-2 improvements of the existing CDEF optimizations
    * NEON improvements of the existing CDEF and wiener
      optimizations
    * Clarification about the numbering/versionning scheme
* Mon Mar 04 2019 Luigi Baldoni <aloisio@gmx.com>
  - Update to version 0.2.0
    * ARM64 and ARM optimizations using NEON instructions
    * SSSE3 optimizations for both 32 and 64bits
    * More AVX-2 assembly, reaching almost completion
    * Fix installation of includes
    * Rewrite inverse transforms to avoid overflows
    * Snap packaging for Linux
    * Updated API (ABI and API break)
    * Fixes for un-decodable samples
* Thu Dec 13 2018 Jan Engelhardt <jengelh@inai.de>
  - Redo description and mention SIMD acceleration.
* Thu Dec 13 2018 Luigi Baldoni <aloisio@gmx.com>
  - Moved license file to library package
* Tue Dec 11 2018 Luigi Baldoni <aloisio@gmx.com>
  - Initial stable package (v0.1.0)

Files

/usr/include/dav1d
/usr/include/dav1d/common.h
/usr/include/dav1d/data.h
/usr/include/dav1d/dav1d.h
/usr/include/dav1d/headers.h
/usr/include/dav1d/picture.h
/usr/include/dav1d/version.h
/usr/lib64/libdav1d.so
/usr/lib64/pkgconfig/dav1d.pc
/usr/share/doc/packages/dav1d-devel
/usr/share/doc/packages/dav1d-devel/CONTRIBUTING.md
/usr/share/doc/packages/dav1d-devel/NEWS
/usr/share/doc/packages/dav1d-devel/PATENTS
/usr/share/doc/packages/dav1d-devel/README.md
/usr/share/doc/packages/dav1d-devel/THANKS.md
/usr/share/licenses/dav1d-devel
/usr/share/licenses/dav1d-devel/COPYING


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Fabrice Bellet, Sat Oct 9 11:20:14 2021