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python39-pygame-2.0.1-2.1 RPM for armv6hl

From OpenSuSE Ports Tumbleweed for armv6hl

Name: python39-pygame Distribution: openSUSE Tumbleweed
Version: 2.0.1 Vendor: openSUSE
Release: 2.1 Build date: Sat Sep 18 01:16:29 2021
Group: Development/Libraries/Python Build host: obs-arm-10
Size: 8376921 Source RPM: python-pygame-2.0.1-2.1.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/pygame/pygame
Summary: A Python Module for Interfacing with the SDL Multimedia Library
Pygame is a Python wrapper module for the SDL multimedia library. It
contains Python functions and classes that allow you to use SDL's
support for playing CD-ROMs, audio and video output, and keyboard,
mouse and joystick input. Pygame also includes support for the
Numerical Python extension. Pygame is the successor to the pySDL
wrapper project, written by Mark Baker.

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Thu Sep 16 2021 Matej Cepl <mcepl@suse.com>
  - Add support-SDL2-2.0.16.patch swtiching off
    tests.video_test.VideoModuleTest.test_renderer_set_viewport
    (gh#pygame/pygame#2721 and gh#pygame/pygame#2670) on 32bit
    systems for incompatibility with SDL2 2.0.16.
* Tue Apr 27 2021 Ben Greiner <code@bnavigator.de>
  - Explictly require libudev while building (for staging)
* Tue Mar 23 2021 Ben Greiner <code@bnavigator.de>
  - Update to 2.0.1 The Age Of Aquarius release
    * This is a bug fix release, with a bunch of features and
      optimizations thrown in for good measure.
    * Backwards compatibility fixes
    * Major event refactor
    * Color.update() and Rect.update()
    * SDL 2.0.14
    * Xbox One port
    * pathlib support for image, sound, and font loading.
    * Cursor object API
    * pygame.draw.rect fixes.
  - pygame 2.0 - the happy dance birthday release
    * Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various
      profiles (core, compatibility, debug, robust, etc), OpenGL ES,
      and other modern hardware accelerated video APIs across many
      platforms.
    * SSE2/Neon assembly image drawing. Much faster drawing
      routines, image loading, and alpha blending.
    * Type Hints, for code completion (and to help you make the
      squiggly lines disappear) in editors and IDEs.
    * Code cleanup, using lots of code robustness tools like static
      analyzers, and automated CI/CD. We've been able to help dozens
      of people new to community projects contribute. We have lots
      of work to go on code quality, but we're currently the highest
      rated Python and highest rate C large project on LGTM.
    * Many, many bug fixes including in our pygame.draw routines,
      pygame.math(for vectors), and pygame.mask for pixel perfect
      collision detection.
    * better support for PyPy (the fast JIT based implementation of
      python). See our milestone Are we pypy yet? No. for our
      progress on making PyPy the best python for games.
    * libsdl version 2 support. Technically pygame 2.0 still works
      with SDL 1, but we recommend SDL2 which is vastly improved
      over SDL1 for most use cases. Probably we will remove SDL 1
      support starting pygame 2.1.
    * Touch support (multitouch, gestures, etc)
    * Audio input support (make games with your microphone!).
    * Message alert boxes (Press OK, or Cancel).
    * Better keyboard support. Proper unicode input and IME support.
    * Much improved game controller support.
    * Better image and audio format support. Including: webp, 32bit
      wav files, and much more reliable mp3 support.
    * Multiple display support, and multiple window support (multi
      window support is still experimental, more will come in pygame
      2.1).
    * Android support through python for android (fork of pygame
      subset for android). Better documentation, and better support
      will come in future releases.
    * to make distributing your apps easier, a built in "pyinstaller
      hook"and compatibility with cxfreeze.
    * binary "wheels" on many platforms and versions of python from
      the old python 2.7 - to the latest python 3.9 (and with pypy!).
    * lots of quality of life improvements like Surface.fill
      ('black') instead of Surface.fill(pygame.Color(0, 0, 0)). Also
      keywords are supported for many more function arguments. You
      can draw rounded corners on rects.
    * plenty of new examples, like python3 -m pygame.examples.
      font_viewer, and python3 -m pygame.examples.music_drop_fade.
      Additionally the example source code has been cleaned up a lot
      to follow a more current python style.
    * Hundreds of documentation improvements, include a new Korean
      tutorial.
    * a special SCALED mode which takes low pixel games and
      automatically translates them to a larger window. Imagine your
      320x200 resolution game of glorious pixel art... on modern
      screens that would be a very tiny windows. Now with SCALED it
      shows up big on a Full HD screen, or even a 4K/8K screen and
      the translation of mouse coordinates and up-scaling of pixels
      is done for you (hardware accelerated of course).
  - Full release notes on https://github.com/pygame/pygame/releases
  - Skip python36 build. python36-numpy is not available on TW.
  - Drop python-pygame-test-no-mp3.patch and
    python-pygame-python38-import.patch
* Tue Oct 15 2019 Steve Kowalik <steven.kowalik@suse.com>
  - Add python-pygame-python38-import.patch from upstream to fix a build
    failure with Python 3.8.
  - Use autopatch macro rather than patch0, due to multiple patches.
* Mon May 20 2019 pgajdos@suse.com
  - version update to 1.9.6
    * mixer thread deadlock issue when controlling it from different
      threads.
    * pygame.version.vernum now has major, minor, and patch attributes.
  - added patches
    Do not test mp3 format.
    + python-pygame-test-no-mp3.patch
* Mon Sep 03 2018 Matěj Cepl <mcepl@suse.com>
  - Clean up SPEC, avoid warnings.
* Tue Aug 07 2018 toddrme2178@gmail.com
  - Update to 1.9.4
    * python 3.7 support.
    * beta pypy support.
    * pygame.draw fixes
    * pygame.math is not experimental anymore. Speedups and bugfixes.
    * Debian, Mac homebrew, mac virtualenv, manylinux and other platform fixes.
    * documentation fixes, jedi support for type ahead in editors like VSCode and VIM.
    * Surface.blits for blitting many surfaces at once more quickly.
* Wed Jun 13 2018 toddrme2178@gmail.com
  - Get tests working.
* Thu Aug 17 2017 jengelh@inai.de
  - Fix RPM group.
* Tue Aug 08 2017 toddrme2178@gmail.com
  - Update to version 1.9.3
    * This is a bugfix release which fixes a couple of key issues
      which came up with 1.9.2
  - Update to version 1.9.2
  - Implement single-spec version
  - Fix source URL
  - Fix shebangs
  - Remove pygame-v4l-2.6.38.patch
    No longer needed
* Sun Oct 12 2014 mailaender@opensuse.org
  - fixed rpmlint error devel-file-in-non-devel-package
  - patch1 could need a tag
  - fixed rpmlint warning self-obsoletion pygame-doc
  - ignore missing executable flags in the -docs package
  - added missing build requires for portmidi
  - fixed rpmlint warning files-duplicate with fdupes
  - added rpmlintrc to whitelist the warnings about sample code
  - avoid redundancy in the %description
* Thu Jul 07 2011 idonmez@novell.com
  - Add pygame-v4l-2.6.38.patch: use new v4l interface
* Tue Jun 08 2010 prusnak@opensuse.org
  - updated to 1.9.1
    * add missing readme.html
    * bugfixes
* Wed Aug 05 2009 matejcik@suse.cz
  - update to 1.9.0
    * many bugfixes
    * full python-post-2.5 compatibility, py3k compatibility
  - patched setup to workaround broken source tarball (missing readme.html)
  - removed py2.5 compatibility patch
* Mon May 04 2009 ro@suse.de
  - buildrequires: replace python-numeric by python-numpy
    for >= 11.2
* Fri Mar 20 2009 matejcik@suse.cz
  - (re)added libpng-devel and libjpeg-devel for image format support
* Fri Sep 12 2008 matejcik@suse.cz
  - update to 1.8.1
    * lots of changes and fixes - see WHATSNEW for details
* Sun Jun 01 2008 crrodriguez@suse.de
  - needs fno-strict-aliasing
* Thu Apr 03 2008 prusnak@suse.cz
  - updated to 1.8.0
    * lots of changes and fixes - see WHATSNEW for details
  - rewrite pep353.diff
* Tue Aug 21 2007 meissner@suse.de
  - buildrequire SDL_ttf -> SDL_ttf-devel
* Tue Nov 21 2006 prusnak@suse.cz
  - changes according to PEP353 (pep353.diff)
* Tue Feb 28 2006 jmatejek@suse.cz
  - updated to reflect python changes due to #149809
* Wed Jan 25 2006 mls@suse.de
  - converted neededforbuild to BuildRequires
* Thu Oct 06 2005 matejcik@suse.cz
  - update to 1.7.1release
  - removed readme.html, which is no longer provided
* Wed Feb 02 2005 ro@suse.de
  - fix build
* Tue Sep 21 2004 mcihar@suse.cz
  - update to 1.6.2, this (among others) fixes brokeness on x86_64 - bug #45731
* Fri Jan 30 2004 mcihar@suse.cz
  - fixed documentation installation
* Fri Oct 24 2003 mcihar@suse.cz
  - update to 1.6 (This new release mainly contains stability and internal
    fixes, small fixes for line and circle primitives, many fixes for locating
    system TrueType fonts, an updated Mac OS X environment, and bigger integer
    storage for Rect objects.)
  - patch was included in upstream
  - no root for build
* Thu Oct 02 2003 mcihar@suse.cz
  - fixed mode related functions that failed on AMD64, thanks to gpayer@suse.de (bug #31709)
* Mon Jun 16 2003 mcihar@suse.cz
  - use record-rpm
  - updated to 1.5.6
* Mon May 12 2003 mcihar@suse.cz
  - use versioned dependency on python
* Wed Jan 08 2003 mcihar@suse.cz
  - added obsoletes and provides for rename
  - moved doc into %{_defaultdocdir}/python-pygame
  - some doc is in base package with info where to find more
* Mon Jan 06 2003 mcihar@suse.cz
  - update to 1.5.5
    * improved Unicode support
    * fixed some bugs
  - renamed to python-pygame
* Mon Aug 12 2002 ro@suse.de
  - update to 1.5 to get rid of conflict with pause() from unistd
* Mon Feb 18 2002 vinil@suse.cz
  - pygame now requires python
* Mon Feb 04 2002 nadvornik@suse.cz
  - update to 1.4
* Tue Jan 29 2002 nadvornik@suse.cz
  - new package, version 1.3

Files

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/usr/lib/python3.9/site-packages/pygame-2.0.1-py3.9.egg-info
/usr/lib/python3.9/site-packages/pygame-2.0.1-py3.9.egg-info/PKG-INFO
/usr/lib/python3.9/site-packages/pygame-2.0.1-py3.9.egg-info/SOURCES.txt
/usr/lib/python3.9/site-packages/pygame-2.0.1-py3.9.egg-info/dependency_links.txt
/usr/lib/python3.9/site-packages/pygame-2.0.1-py3.9.egg-info/entry_points.txt
/usr/lib/python3.9/site-packages/pygame-2.0.1-py3.9.egg-info/not-zip-safe
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