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python38-pygame-2.1.2-1.5 RPM for armv6hl

From OpenSuSE Ports Tumbleweed for armv6hl

Name: python38-pygame Distribution: openSUSE Tumbleweed
Version: 2.1.2 Vendor: openSUSE
Release: 1.5 Build date: Wed May 11 10:34:46 2022
Group: Unspecified Build host: obs-arm-11
Size: 13548623 Source RPM: python-pygame-2.1.2-1.5.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/pygame/pygame
Summary: A Python Module for Interfacing with the SDL Multimedia Library
Pygame is a Python wrapper module for the SDL multimedia library. It
contains Python functions and classes that allow you to use SDL's
support for playing CD-ROMs, audio and video output, and keyboard,
mouse and joystick input. Pygame also includes support for the
Numerical Python extension. Pygame is the successor to the pySDL
wrapper project, written by Mark Baker.

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Fri Feb 04 2022 Dirk Müller <dmueller@suse.com>
  - fix portmidi configuration detection
* Wed Jan 05 2022 Steve Kowalik <steven.kowalik@suse.com>
  - Update to 2.1.2:
    * Fix segfault in display.update by @ankith26 in #2954
    * Quick fix to get 'python -m pygame.docs' working by @ankith26 in #2955
    * Working gamma test on windows by @MyreMylar in #2906
    * Freetype: Fix intermittent crash with test_font_file_not_found by
      @illume in #2944
    * Officially drop python2 (and 3.5) and SDL1 support by @Starbuck5 in #2817
    * Remove most PY2/PY3 C compatibility code by @Starbuck5 in #2819
    * Simple fix to swap numpy.float type out in favour of float by
      @MyreMylar in #2815
    * Remove most SDL1/SDL2 compatibility c code by @Starbuck5 in #2823
    * Ubuntu 18/20 SDL2 sdist CI, mac CI pp36 drop by @ankith26 in #2821
    * SDL1 buildconfig removal by @robertpfeiffer and @illume in #2824
  - Drop support-SDL2-2.0.16.patch.
* Thu Sep 16 2021 Matej Cepl <mcepl@suse.com>
  - Add support-SDL2-2.0.16.patch swtiching off
    tests.video_test.VideoModuleTest.test_renderer_set_viewport
    (gh#pygame/pygame#2721 and gh#pygame/pygame#2670) on 32bit
    systems for incompatibility with SDL2 2.0.16.
* Tue Apr 27 2021 Ben Greiner <code@bnavigator.de>
  - Explictly require libudev while building (for staging)
* Tue Mar 23 2021 Ben Greiner <code@bnavigator.de>
  - Update to 2.0.1 The Age Of Aquarius release
    * This is a bug fix release, with a bunch of features and
      optimizations thrown in for good measure.
    * Backwards compatibility fixes
    * Major event refactor
    * Color.update() and Rect.update()
    * SDL 2.0.14
    * Xbox One port
    * pathlib support for image, sound, and font loading.
    * Cursor object API
    * pygame.draw.rect fixes.
  - pygame 2.0 - the happy dance birthday release
    * Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various
      profiles (core, compatibility, debug, robust, etc), OpenGL ES,
      and other modern hardware accelerated video APIs across many
      platforms.
    * SSE2/Neon assembly image drawing. Much faster drawing
      routines, image loading, and alpha blending.
    * Type Hints, for code completion (and to help you make the
      squiggly lines disappear) in editors and IDEs.
    * Code cleanup, using lots of code robustness tools like static
      analyzers, and automated CI/CD. We've been able to help dozens
      of people new to community projects contribute. We have lots
      of work to go on code quality, but we're currently the highest
      rated Python and highest rate C large project on LGTM.
    * Many, many bug fixes including in our pygame.draw routines,
      pygame.math(for vectors), and pygame.mask for pixel perfect
      collision detection.
    * better support for PyPy (the fast JIT based implementation of
      python). See our milestone Are we pypy yet? No. for our
      progress on making PyPy the best python for games.
    * libsdl version 2 support. Technically pygame 2.0 still works
      with SDL 1, but we recommend SDL2 which is vastly improved
      over SDL1 for most use cases. Probably we will remove SDL 1
      support starting pygame 2.1.
    * Touch support (multitouch, gestures, etc)
    * Audio input support (make games with your microphone!).
    * Message alert boxes (Press OK, or Cancel).
    * Better keyboard support. Proper unicode input and IME support.
    * Much improved game controller support.
    * Better image and audio format support. Including: webp, 32bit
      wav files, and much more reliable mp3 support.
    * Multiple display support, and multiple window support (multi
      window support is still experimental, more will come in pygame
      2.1).
    * Android support through python for android (fork of pygame
      subset for android). Better documentation, and better support
      will come in future releases.
    * to make distributing your apps easier, a built in "pyinstaller
      hook"and compatibility with cxfreeze.
    * binary "wheels" on many platforms and versions of python from
      the old python 2.7 - to the latest python 3.9 (and with pypy!).
    * lots of quality of life improvements like Surface.fill
      ('black') instead of Surface.fill(pygame.Color(0, 0, 0)). Also
      keywords are supported for many more function arguments. You
      can draw rounded corners on rects.
    * plenty of new examples, like python3 -m pygame.examples.
      font_viewer, and python3 -m pygame.examples.music_drop_fade.
      Additionally the example source code has been cleaned up a lot
      to follow a more current python style.
    * Hundreds of documentation improvements, include a new Korean
      tutorial.
    * a special SCALED mode which takes low pixel games and
      automatically translates them to a larger window. Imagine your
      320x200 resolution game of glorious pixel art... on modern
      screens that would be a very tiny windows. Now with SCALED it
      shows up big on a Full HD screen, or even a 4K/8K screen and
      the translation of mouse coordinates and up-scaling of pixels
      is done for you (hardware accelerated of course).
  - Full release notes on https://github.com/pygame/pygame/releases
  - Skip python36 build. python36-numpy is not available on TW.
  - Drop python-pygame-test-no-mp3.patch and
    python-pygame-python38-import.patch
* Tue Oct 15 2019 Steve Kowalik <steven.kowalik@suse.com>
  - Add python-pygame-python38-import.patch from upstream to fix a build
    failure with Python 3.8.
  - Use autopatch macro rather than patch0, due to multiple patches.
* Mon May 20 2019 pgajdos@suse.com
  - version update to 1.9.6
    * mixer thread deadlock issue when controlling it from different
      threads.
    * pygame.version.vernum now has major, minor, and patch attributes.
  - added patches
    Do not test mp3 format.
    + python-pygame-test-no-mp3.patch
* Mon Sep 03 2018 Matěj Cepl <mcepl@suse.com>
  - Clean up SPEC, avoid warnings.
* Tue Aug 07 2018 toddrme2178@gmail.com
  - Update to 1.9.4
    * python 3.7 support.
    * beta pypy support.
    * pygame.draw fixes
    * pygame.math is not experimental anymore. Speedups and bugfixes.
    * Debian, Mac homebrew, mac virtualenv, manylinux and other platform fixes.
    * documentation fixes, jedi support for type ahead in editors like VSCode and VIM.
    * Surface.blits for blitting many surfaces at once more quickly.
* Wed Jun 13 2018 toddrme2178@gmail.com
  - Get tests working.

Files

/usr/lib/python3.8/site-packages/pygame
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info/PKG-INFO
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info/SOURCES.txt
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info/dependency_links.txt
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info/entry_points.txt
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info/not-zip-safe
/usr/lib/python3.8/site-packages/pygame-2.1.2-py3.8.egg-info/top_level.txt
/usr/lib/python3.8/site-packages/pygame/__init__.py
/usr/lib/python3.8/site-packages/pygame/__init__.pyi
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/usr/lib/python3.8/site-packages/pygame/_camera.cpython-38-arm-linux-gnueabihf.so
/usr/lib/python3.8/site-packages/pygame/_camera_opencv.py
/usr/lib/python3.8/site-packages/pygame/_camera_vidcapture.py
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/usr/lib/python3.8/site-packages/pygame/base.cpython-38-arm-linux-gnueabihf.so
/usr/lib/python3.8/site-packages/pygame/bufferproxy.cpython-38-arm-linux-gnueabihf.so
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/usr/lib/python3.8/site-packages/pygame/camera.py
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/usr/lib/python3.8/site-packages/pygame/color.cpython-38-arm-linux-gnueabihf.so
/usr/lib/python3.8/site-packages/pygame/color.pyi
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/usr/lib/python3.8/site-packages/pygame/constants.cpython-38-arm-linux-gnueabihf.so
/usr/lib/python3.8/site-packages/pygame/constants.pyi
/usr/lib/python3.8/site-packages/pygame/cursors.py
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/usr/lib/python3.8/site-packages/pygame/display.cpython-38-arm-linux-gnueabihf.so
/usr/lib/python3.8/site-packages/pygame/display.pyi
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Fabrice Bellet, Tue Jun 14 23:46:20 2022