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Name: libglfw3-wayland | Distribution: SUSE Linux Enterprise 15 SP5 |
Version: 3.3.6 | Vendor: openSUSE |
Release: bp155.2.14 | Build date: Mon May 22 12:35:41 2023 |
Group: System/Libraries | Build host: obs-power9-13 |
Size: 340627 | Source RPM: glfw-3.3.6-bp155.2.14.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.glfw.org/ | |
Summary: Framework for OpenGL application development |
GLFW is a framework for OpenGL application development. It is a single library providing a powerful, portable API for otherwise operating system specific tasks such as opening an OpenGL window, and reading keyboard, time, mouse and joystick input.
Zlib
* Thu Dec 16 2021 Danilo Spinella <danilo.spinella@suse.com> - Update to version 3.3.6: * Bugfix: Joysticks connected before init did not get gamepad mappings (#1996) * [X11] Bugfix: Icon pixel format conversion worked only by accident, relying on undefined behavior (#1986) * Fri Oct 29 2021 Martin Hauke <mardnh@gmx.de> - Update to version 3.3.5 * Updated gamepad mappings from upstream. Bugfixes: * Buffers were swapped at creation on single-buffered windows. * Gamepad mapping updates could spam GLFW_INVALID_VALUE due to incompatible controllers sharing hardware ID. * Native access functions for context handles did not check that the API matched. Bugfixes [X11] * Changing GLFW_FLOATING could leak memory Bugfixes [Wayland] * Some keys were not repeating in Wayland. * Non-arrow cursors are offset from the hotspot. Bugfixes [EGL] * The GLFW_DOUBLEBUFFER context attribute was ignored. * Sat Jun 12 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 3.3.4 * X11 bugfix: Some window attributes were not applied on leaving fullscreen * Mon Mar 22 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Added wayland build flavor * New -wayland library package * Sun Feb 28 2021 Martin Hauke <mardnh@gmx.de> - Update to version 3.3.3 [Common] bugfixes: * Some extension loader headers did not prevent default OpenGL header inclusion. [X11] bugfixes: * IME input of CJK was broken for āCā locale. * Xlib errors caused by other parts of the application could be reported as GLFW errors. * A handle race condition could cause a BadWindow error. * XKB path used keysyms instead of physical locations for non-printable keys. * Function keys were mapped to GLFW_KEY_UNKNOWN for some layout combinaitons. * Keys pressed simultaneously with others were not always reported. [Wayland] bugfixes: * Repeated keys could be reported with NULL window. * Retrieving partial framebuffer size would segfault. * Scrolling offsets were inverted compared to other platforms. * Client-Side Decorations were destroyed in the wrong worder. * Monitors physical size could report zero. * Wed Aug 26 2020 Dirk Stoecker <opensuse@dstoecker.de> - Require pkgconfig(gl) for the devel package to supply needed include GL/gl.h * Wed Mar 25 2020 Simon Puchert <simonpuchert@alice.de> - Update to version 3.3.2 * [X11] bugfixes: * glfwFocusWindow could terminate on older WMs or without a WM * Creating an undecorated window could fail with BadMatch (#1620) * Querying a disconnected monitor could segfault (#1602) - Update to version 3.3.1 * General bugfixes: * The CMake config-file package used an absolute path and was not relocatable (#1470) * Video modes with a duplicate screen area were discarded (#1555,#1556) * Compiling with -Wextra-semi caused warnings (#1440) * Built-in mappings failed because some OEMs re-used VID/PID (#1583) * [X11] bugfixes: * The CMake files did not check for the XInput headers (#1480) * Key names were not updated when the keyboard layout changed (#1462,#1528) * Decorations could not be enabled after window creation (#1566) * Content scale fallback value could be inconsistent (#1578) * glfwMaximizeWindow had no effect on hidden windows * Clearing GLFW_FLOATING on a hidden window caused invalid read * Changing GLFW_FLOATING on a hidden window could silently fail * Disabled cursor mode was interrupted by indicator windows * Monitor physical dimensions could be reported as zero mm * Window position events were not emitted during resizing (#1613) * [Wayland] Bugfix: The GLFW_HAND_CURSOR shape used the wrong image (#1432) - See also: https://www.glfw.org/changelog.html * Tue Apr 16 2019 Luigi Baldoni <aloisio@gmx.com> - Update to version 3.3 * Changes too numerous to list, see https://www.glfw.org/docs/latest/news.html#news_33 * Fri Feb 01 2019 Bernhard Wiedemann <bwiedemann@suse.com> - Sort list of input files to geany for reproducible builds (boo#1049382, boo#1041090) * Sun Feb 12 2017 mpluskal@suse.com - Update to version 3.2.1: * Added on-demand loading of Vulkan and context creation API libraries * Added _GLFW_VULKAN_STATIC build macro to make the library use the Vulkan loader linked statically into the application (#820) * Bugfix: Single compilation unit builds failed due to naming conflicts (#783) * Bugfix: The range checks for glfwSetCursorPos used the wrong minimum (#773) * Bugfix: Defining GLFW_INCLUDE_VULKAN when compiling the library did not fail with the expected error message (#823) * Bugfix: Inherited value of CMAKE_MODULE_PATH was clobbered (#822) * [X11] Bugfix: Window size limits were ignored if the minimum or maximum size was set to GLFW_DONT_CARE (#805) * [X11] Bugfix: Input focus was set before window was visible, causing BadMatch on some non-reparenting WMs (#789,#798) * [X11] Bugfix: glfwGetWindowPos and glfwSetWindowPos operated on the window frame instead of the client area (#800) * [WGL] Added reporting of errors from WGL_ARB_create_context extension * [GLX] Bugfix: Dynamically loaded entry points were not verified * [EGL] Added lib prefix matching between EGL and OpenGL ES library binaries * [EGL] Bugfix: Dynamically loaded entry points were not verified - Enable vulkan on Tumbleweed * Thu Aug 11 2016 rpm@fthiessen.de - Update to new upstream release 3.2 * Sun Jul 17 2016 jengelh@inai.de - Trim irrelevant parts from %description * Wed May 18 2016 rpm@fthiessen.de - Made build of geany-tags optional (fix SLE). * Sat Oct 24 2015 mimi.vx@gmail.com - Update to version 3.1.2 * bugfix release, full changelog on http://www.glfw.org/changelog.html * Thu Sep 17 2015 jengelh@inai.de - Update to new upstream release 3.1.1 * This release adds fixes for a number of bugs that together affect all supported platforms, most notably workarounds for bugs in some popular window managers. - Reduce overly explicit filelist * Tue Feb 03 2015 zaitor@opensuse.org - Update to version 3.1: + Added GLFWcursor custom system cursor handle + Added glfwCreateCursor, glfwCreateStandardCursor, glfwDestroyCursor and glfwSetCursor for managing system cursor images + Added GLFWimage struct for passing 32-bit RGBA images + Added monitor and adapter identifier access to native API + Added glfwSetDropCallback and GLFWdropfun for receiving dropped files + Added glfwPostEmptyEvent for allowing secondary threads to cause glfwWaitEvents to return + Added empty test program for verifying posting of empty events + Added glfwSetCharModsCallback for receiving character events with modifiers + Added glfwGetWindowFrameSize for retrieving the size of the frame around the client area of a window + Added GLFW_AUTO_ICONIFY for controlling whether full screen windows automatically iconify (and restore the previous video mode) on focus loss + Added GLFW_DONT_CARE for indicating that any value is acceptable + Added GLFW_DOUBLEBUFFER for controlling whether to use double buffering + Added GLFW_CONTEXT_RELEASE_BEHAVIOR and values GLFW_ANY_RELEASE_BEHAVIOR, GLFW_RELEASE_BEHAVIOR_FLUSH and GLFW_RELEASE_BEHAVIOR_NONE for GL_KHR_context_flush_control support + Added GLFW_INCLUDE_ES31 for including the OpenGL ES 3.1 header + Added GLFW_FLOATING for creating always-on-top windowed mode windows + Added GLFW_FOCUSED window hint for controlling initial input focus + Added partial and experimental support for Wayland + Added partial and experimental support for Mir + Changed the window state attributes (focused, iconified and visible) to query the system directly + Changed the default of GLFW_REFRESH_RATE to GLFW_DONT_CARE to maintain the default behavior + Changed static library to build as position independent code for easier use from the Rust language + Changed glfwGetCursorPos to query the system directly for all cursor modes except captured mode + Bugfix: The debug context attribute was set from GL_ARB_debug_output even when a debug context had not been requested + Bugfix: The particles example was not linked against the threading library + Bugfix: The cursor was not positioned over newly created full screen windows + Bugfix: The queried cursor position was not always up-to-date + Bugfix: glfwExtensionSupported always failed for OpenGL ES 3.0 and later if the library was compiled for OpenGL ES + [X11] Added run-time support for systems lacking the XKB extension + [X11] Made GLX 1.3 the minimum supported version + [X11] Replaced XRRGetScreenResources with XRRGetScreenResourcesCurrent for monitor property retrieval + [X11] Bugfix: The case of finding no usable CRTCs was not detected + [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify that at least one CRTC was present + [X11] Bugfix: A stale _NET_SUPPORTING_WM_CHECK root window property would cause an uncaught BadWindow error + [X11] Bugfix: No check was made for the presence of GLX 1.3 when GLX_SGIX_fbconfig was unavailable + [X11] Bugfix: The message type of ICCCM protocol events was not checked + [X11] Bugfix: glfwDestroyWindow did not flush the output buffer + [X11] Bugfix: Window frame interactions were reported as focus events + [X11] Bugfix: Workaround for legacy Compiz caused flickering during resize + [X11] Bugfix: The name pointer of joysticks were not cleared on disconnection + [X11] Bugfix: Video mode resolutions and monitor physical sizes were not corrected for rotated CRTCs + [X11] Bugfix: Unicode character input ignored dead keys + [X11] Bugfix: X-axis scroll offsets were inverted + [X11] Bugfix: Full screen override redirect windows were not always positioned over the specified monitor + [X11] Bugfix: Character input did not work for the default "C" locale + [X11] Bugfix: Joysticks connected after glfwInit were not detected (temporary inotify solution until proper libudev solution) - Add pkgconfig(xinerama), pkgconfig(xcursor) BuildRequires: New dependencies. * Thu Jan 15 2015 p.drouand@gmail.com - Update to version 3.0.4 +Added the GLFW_BUILD_DOCS CMake option for controlling whether the documentation is built +Added the _GLFW_USE_CONFIG_H configuration macro for controlling whether to include the configuration header +Moved version number macro to internal.h for easier manual compilation +Renamed configuration header to glfw_config.h to avoid conflicts +Bugfix: The glfw3.pc file did not respect the LIB_SUFFIX CMake option +Bugfix: The joysticks test would segfault if a controller had no axes +[Win32] Allowed swap interval to be explicitly set to zero on DWM systems +[Win32] Bugfix: Removed joystick axis value negation left over from GLFW 2 +[Win32] Bugfix: Restoring windows using the Win+D hot key did not trigger the focus callback +[Win32] Bugfix: The disabled cursor mode clip rectangle was updated for unfocused windows +[Win32] Bugfix: Cursor was not properly re-centered over odd-sized windows +[Win32] Bugfix: Negative window positions were reported incorrectly +[Win32] Bugfix: The iconify callback was not triggered when switching away from a full screen window using Alt+Tab +[Win32] Bugfix: Resizing a window with glfwSetWindowSize gave it focus +[Cocoa] Added dependency on CoreVideo framework for refresh rate retrieval +[Cocoa] Enabled Lion full screen for resizable windowed mode windows +[Cocoa] Moved to Cocoa API for application transformation and activation +[Cocoa] Bugfix: The GLFW_KEY_GRAVE_ACCENT key was reported as GLFW_KEY_WORLD_1 and vice versa +[Cocoa] Bugfix: The GLFW_KEY_F13 key was reported as GLFW_KEY_PRINT_SCREEN +[Cocoa] Bugfix: Implicit conversion from NSUInteger to int caused warnings with Xcode 5 +[Cocoa] Bugfix: Use of undeclared selectors with @selector caused warnings with Xcode 5 +[Cocoa] Bugfix: The cursor remained visible if moved onto client area after having been set to hidden outside it +[Cocoa] Bugfix: The refresh rate was zero for all modes of certain monitors +[Cocoa] Bugfix: The install_name field of the dynamic library was not set +[Cocoa] Bugfix: Full screen windows were never reported as having focus +[Cocoa] Bugfix: A superfluous I/O flag test prevented video modes from being listed for Thunderbolt monitor +[Cocoa] Bugfix: Retrieving the name of some external displays caused segfault +[Cocoa] Bugfix: The 10.9 SDK defines GLintptrARB and GLsizeiptrARB differently from the Khronos glext.h +[Cocoa] Bugfix: Creating hidden windows would steal application focus +[Cocoa] Bugfix: Controllers were reported as having zero buttons and axes +[Cocoa] Bugfix: Removed joystick axis value negation left over from GLFW 2 +[X11] Added setting of the WM_CLASS property to the initial window title +[X11] Added support for _NET_WM_BYPASS_COMPOSITOR +[X11] Bugfix: Removed joystick axis value negation left over from GLFW 2 +[X11] Bugfix: The position of hidden windows was ignored by Metacity and Compiz +[X11] Bugfix: The pthread.h header was not included by the GLX platform header. - Add upstream new dependencies: cmake, gcc-c++, doxygen, geany, pkgconfig(xi) - Add a dependency to cmake in devel subpackage - Build the geany tags - Package README.md into doc directory - Package examples code in devel subpackage - Remove the static devel subpackage; not provided anymore - Fix the home page Url - Bump so version to 3
/usr/lib64/libglfw.so.3 /usr/lib64/libglfw.so.3.3 /usr/share/doc/packages/libglfw3-wayland /usr/share/doc/packages/libglfw3-wayland/README.md /usr/share/licenses/libglfw3-wayland /usr/share/licenses/libglfw3-wayland/LICENSE.md
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