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nvidia-texture-tools-2.1.2-bp153.1.1 RPM for x86_64

From OpenSuSE Leap 15.3 for x86_64

Name: nvidia-texture-tools Distribution: SUSE Linux Enterprise 15 SP3
Version: 2.1.2 Vendor: openSUSE
Release: bp153.1.1 Build date: Fri Apr 23 07:45:46 2021
Group: Development/Tools/Other Build host: goat07
Size: 2004044 Source RPM: nvidia-texture-tools-2.1.2-bp153.1.1.src.rpm
Summary: NVIDIA Texture Tools
This is the first alpha release of the new NVIDIA Texture Tools. The main highlights of
this release are support for all DX10 texture formats, higher speed and improved
compression quality.

In addition to that it also comes with a hardware accelerated compressor that
uses CUDA to compress blocks in parallel on the GPU and runs around 10 times
faster than the CPU counterpart.

You can obtain CUDA from our developer site at:

The source code of the Texture Tools is being released under the terms of
the MIT license.






* Sat Apr 03 2021 Bernhard Wiedemann <>
  - Drop -march=native to avoid compile-time CPU-detection (boo#1100677)
* Mon Feb 22 2021 Markus Ebner <>
  - Update to version 2.1.2
  - Remove nvidia-texture-tools-gcc47.patch
    integrated upstream
  - Remove nvidia-texture-tools-gcc6.patch
    integrated upstream
  - Remove nvidia-texture-tools-libpng15.patch
    integrated upstream
* Sun Jul 10 2016
  - Update project and download url
  - Cleanup spec file with spec-cleaner
  - Drop support for distributions without cmake macros as they are
    all out of support now.
  - Correct encoding of license files
* Sat Jul 02 2016
  - nvidia-texture-tools-gcc6.patch: replace some "return false;" by
    "return NULL;" to have a pointer return.
* Fri Mar 06 2015
  - Update to version 0.8-1
    * Fix float to fixed image conversion. Fixes issue 121.
    * ColorBlock::isSingleColor compares only RGB channels. Fixes issue 115.
    * Fix cmake build in msvc. Fixes issue 111.
    * Better estimate principal component. Fixes issue 120.
  - Use %cmake macro for openSUSE > 12.3
  - Remove redundant %clean section
* Thu Aug 30 2012
  - package builds also with libpng15
* Mon Jun 18 2012
  - use standard linux types instead of relying on own copies
* Wed Mar 21 2012
  - Add nvidia-texture-tools-gcc47.patch: Fix build with gcc 4.7.
* Thu Feb 11 2010
  - add ExclusiveArch tag in specfile
* Wed Jul 15 2009
  - remove windows binaries from tarball bnc#522208



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Fabrice Bellet, Mon Jan 9 15:58:47 2023