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Name: libglslang-devel | Distribution: Mageia |
Version: 11.12.0 | Vendor: Mageia.Org |
Release: 1.mga9 | Build date: Mon Nov 14 12:24:15 2022 |
Group: System/Libraries | Build host: localhost |
Size: 985728 | Source RPM: glslang-11.12.0-1.mga9.src.rpm |
Packager: akien <akien> | |
Url: https://github.com/KhronosGroup/glslang | |
Summary: Development files for glslang |
glslang is the official reference compiler front end for the OpenGL ES and OpenGL shading languages. It implements a strict interpretation of the specifications for these languages.
BSD and GPLv3+ and ASL 2.0
* Mon Nov 14 2022 akien <akien> 11.12.0-1.mga9 + Revision: 1907214 - Version 11.12.0, Vulkan SDK 1.3.231.1 * Sat Mar 19 2022 umeabot <umeabot> 11.8.0-2.2742e95.mga9 + Revision: 1799681 - Mageia 9 Mass Rebuild * Mon Mar 07 2022 akien <akien> 11.8.0-1.2742e95.mga9 + Revision: 1789544 - Version 11.8.0, Vulkan SDK 1.3.204.1 * Wed Dec 30 2020 akien <akien> 11.0.0-1.dd69df7.mga8 + Revision: 1666495 - Commit dd69df7, matching requirements for Vulkan SDK 1.2.162.0
/usr/include/glslang /usr/include/glslang/HLSL /usr/include/glslang/HLSL/hlslAttributes.h /usr/include/glslang/HLSL/hlslGrammar.h /usr/include/glslang/HLSL/hlslOpMap.h /usr/include/glslang/HLSL/hlslParseHelper.h /usr/include/glslang/HLSL/hlslParseables.h /usr/include/glslang/HLSL/hlslScanContext.h /usr/include/glslang/HLSL/hlslTokenStream.h /usr/include/glslang/HLSL/hlslTokens.h /usr/include/glslang/Include /usr/include/glslang/Include/BaseTypes.h /usr/include/glslang/Include/Common.h /usr/include/glslang/Include/ConstantUnion.h /usr/include/glslang/Include/InfoSink.h /usr/include/glslang/Include/InitializeGlobals.h /usr/include/glslang/Include/PoolAlloc.h /usr/include/glslang/Include/ResourceLimits.h /usr/include/glslang/Include/ShHandle.h /usr/include/glslang/Include/SpirvIntrinsics.h /usr/include/glslang/Include/Types.h /usr/include/glslang/Include/arrays.h /usr/include/glslang/Include/glslang_c_interface.h /usr/include/glslang/Include/glslang_c_shader_types.h /usr/include/glslang/Include/intermediate.h /usr/include/glslang/MachineIndependent /usr/include/glslang/MachineIndependent/Initialize.h /usr/include/glslang/MachineIndependent/LiveTraverser.h /usr/include/glslang/MachineIndependent/ParseHelper.h /usr/include/glslang/MachineIndependent/RemoveTree.h /usr/include/glslang/MachineIndependent/Scan.h /usr/include/glslang/MachineIndependent/ScanContext.h /usr/include/glslang/MachineIndependent/SymbolTable.h /usr/include/glslang/MachineIndependent/Versions.h /usr/include/glslang/MachineIndependent/attribute.h /usr/include/glslang/MachineIndependent/gl_types.h /usr/include/glslang/MachineIndependent/glslang_tab.cpp.h /usr/include/glslang/MachineIndependent/iomapper.h /usr/include/glslang/MachineIndependent/localintermediate.h /usr/include/glslang/MachineIndependent/parseVersions.h /usr/include/glslang/MachineIndependent/preprocessor /usr/include/glslang/MachineIndependent/preprocessor/PpContext.h /usr/include/glslang/MachineIndependent/preprocessor/PpTokens.h /usr/include/glslang/MachineIndependent/propagateNoContraction.h /usr/include/glslang/MachineIndependent/reflection.h /usr/include/glslang/Public /usr/include/glslang/Public/ShaderLang.h /usr/include/glslang/SPIRV /usr/include/glslang/SPIRV/GLSL.ext.AMD.h /usr/include/glslang/SPIRV/GLSL.ext.EXT.h /usr/include/glslang/SPIRV/GLSL.ext.KHR.h /usr/include/glslang/SPIRV/GLSL.ext.NV.h /usr/include/glslang/SPIRV/GLSL.std.450.h /usr/include/glslang/SPIRV/GlslangToSpv.h /usr/include/glslang/SPIRV/Logger.h /usr/include/glslang/SPIRV/NonSemanticDebugPrintf.h /usr/include/glslang/SPIRV/NonSemanticShaderDebugInfo100.h /usr/include/glslang/SPIRV/SPVRemapper.h /usr/include/glslang/SPIRV/SpvBuilder.h /usr/include/glslang/SPIRV/SpvTools.h /usr/include/glslang/SPIRV/bitutils.h /usr/include/glslang/SPIRV/disassemble.h /usr/include/glslang/SPIRV/doc.h /usr/include/glslang/SPIRV/hex_float.h /usr/include/glslang/SPIRV/spirv.hpp /usr/include/glslang/SPIRV/spvIR.h /usr/include/glslang/build_info.h /usr/lib/cmake/HLSLTargets.cmake /usr/lib/cmake/SPIRVTargets.cmake /usr/lib/cmake/SPVRemapperTargets.cmake /usr/lib/cmake/glslang /usr/lib/cmake/glslang-default-resource-limitsTargets.cmake /usr/lib/cmake/glslang/glslang-config-version.cmake /usr/lib/cmake/glslang/glslang-config.cmake /usr/lib/cmake/glslang/glslang-targets-relwithdebinfo.cmake /usr/lib/cmake/glslang/glslang-targets.cmake /usr/lib/cmake/glslangValidatorTargets.cmake /usr/lib/cmake/spirv-remapTargets.cmake /usr/lib/libHLSL.so /usr/lib/libSPIRV.so /usr/lib/libSPVRemapper.so /usr/lib/libglslang.so
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