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libglslang-devel-11.12.0-1.mga9 RPM for i586

From Mageia 9 for i586 / media / core / release

Name: libglslang-devel Distribution: Mageia
Version: 11.12.0 Vendor: Mageia.Org
Release: 1.mga9 Build date: Mon Nov 14 12:24:15 2022
Group: System/Libraries Build host: localhost
Size: 985728 Source RPM: glslang-11.12.0-1.mga9.src.rpm
Packager: akien <akien>
Url: https://github.com/KhronosGroup/glslang
Summary: Development files for glslang
glslang is the official reference compiler front end for the OpenGL
ES and OpenGL shading languages. It implements a strict
interpretation of the specifications for these languages.

Provides

Requires

License

BSD and GPLv3+ and ASL 2.0

Changelog

* Mon Nov 14 2022 akien <akien> 11.12.0-1.mga9
  + Revision: 1907214
  - Version 11.12.0, Vulkan SDK 1.3.231.1
* Sat Mar 19 2022 umeabot <umeabot> 11.8.0-2.2742e95.mga9
  + Revision: 1799681
  - Mageia 9 Mass Rebuild
* Mon Mar 07 2022 akien <akien> 11.8.0-1.2742e95.mga9
  + Revision: 1789544
  - Version 11.8.0, Vulkan SDK 1.3.204.1
* Wed Dec 30 2020 akien <akien> 11.0.0-1.dd69df7.mga8
  + Revision: 1666495
  - Commit dd69df7, matching requirements for Vulkan SDK 1.2.162.0

Files

/usr/include/glslang
/usr/include/glslang/HLSL
/usr/include/glslang/HLSL/hlslAttributes.h
/usr/include/glslang/HLSL/hlslGrammar.h
/usr/include/glslang/HLSL/hlslOpMap.h
/usr/include/glslang/HLSL/hlslParseHelper.h
/usr/include/glslang/HLSL/hlslParseables.h
/usr/include/glslang/HLSL/hlslScanContext.h
/usr/include/glslang/HLSL/hlslTokenStream.h
/usr/include/glslang/HLSL/hlslTokens.h
/usr/include/glslang/Include
/usr/include/glslang/Include/BaseTypes.h
/usr/include/glslang/Include/Common.h
/usr/include/glslang/Include/ConstantUnion.h
/usr/include/glslang/Include/InfoSink.h
/usr/include/glslang/Include/InitializeGlobals.h
/usr/include/glslang/Include/PoolAlloc.h
/usr/include/glslang/Include/ResourceLimits.h
/usr/include/glslang/Include/ShHandle.h
/usr/include/glslang/Include/SpirvIntrinsics.h
/usr/include/glslang/Include/Types.h
/usr/include/glslang/Include/arrays.h
/usr/include/glslang/Include/glslang_c_interface.h
/usr/include/glslang/Include/glslang_c_shader_types.h
/usr/include/glslang/Include/intermediate.h
/usr/include/glslang/MachineIndependent
/usr/include/glslang/MachineIndependent/Initialize.h
/usr/include/glslang/MachineIndependent/LiveTraverser.h
/usr/include/glslang/MachineIndependent/ParseHelper.h
/usr/include/glslang/MachineIndependent/RemoveTree.h
/usr/include/glslang/MachineIndependent/Scan.h
/usr/include/glslang/MachineIndependent/ScanContext.h
/usr/include/glslang/MachineIndependent/SymbolTable.h
/usr/include/glslang/MachineIndependent/Versions.h
/usr/include/glslang/MachineIndependent/attribute.h
/usr/include/glslang/MachineIndependent/gl_types.h
/usr/include/glslang/MachineIndependent/glslang_tab.cpp.h
/usr/include/glslang/MachineIndependent/iomapper.h
/usr/include/glslang/MachineIndependent/localintermediate.h
/usr/include/glslang/MachineIndependent/parseVersions.h
/usr/include/glslang/MachineIndependent/preprocessor
/usr/include/glslang/MachineIndependent/preprocessor/PpContext.h
/usr/include/glslang/MachineIndependent/preprocessor/PpTokens.h
/usr/include/glslang/MachineIndependent/propagateNoContraction.h
/usr/include/glslang/MachineIndependent/reflection.h
/usr/include/glslang/Public
/usr/include/glslang/Public/ShaderLang.h
/usr/include/glslang/SPIRV
/usr/include/glslang/SPIRV/GLSL.ext.AMD.h
/usr/include/glslang/SPIRV/GLSL.ext.EXT.h
/usr/include/glslang/SPIRV/GLSL.ext.KHR.h
/usr/include/glslang/SPIRV/GLSL.ext.NV.h
/usr/include/glslang/SPIRV/GLSL.std.450.h
/usr/include/glslang/SPIRV/GlslangToSpv.h
/usr/include/glslang/SPIRV/Logger.h
/usr/include/glslang/SPIRV/NonSemanticDebugPrintf.h
/usr/include/glslang/SPIRV/NonSemanticShaderDebugInfo100.h
/usr/include/glslang/SPIRV/SPVRemapper.h
/usr/include/glslang/SPIRV/SpvBuilder.h
/usr/include/glslang/SPIRV/SpvTools.h
/usr/include/glslang/SPIRV/bitutils.h
/usr/include/glslang/SPIRV/disassemble.h
/usr/include/glslang/SPIRV/doc.h
/usr/include/glslang/SPIRV/hex_float.h
/usr/include/glslang/SPIRV/spirv.hpp
/usr/include/glslang/SPIRV/spvIR.h
/usr/include/glslang/build_info.h
/usr/lib/cmake/HLSLTargets.cmake
/usr/lib/cmake/SPIRVTargets.cmake
/usr/lib/cmake/SPVRemapperTargets.cmake
/usr/lib/cmake/glslang
/usr/lib/cmake/glslang-default-resource-limitsTargets.cmake
/usr/lib/cmake/glslang/glslang-config-version.cmake
/usr/lib/cmake/glslang/glslang-config.cmake
/usr/lib/cmake/glslang/glslang-targets-relwithdebinfo.cmake
/usr/lib/cmake/glslang/glslang-targets.cmake
/usr/lib/cmake/glslangValidatorTargets.cmake
/usr/lib/cmake/spirv-remapTargets.cmake
/usr/lib/libHLSL.so
/usr/lib/libSPIRV.so
/usr/lib/libSPVRemapper.so
/usr/lib/libglslang.so


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Fabrice Bellet, Thu Dec 26 08:34:17 2024