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libglslang-devel-11.0.0-1.dd69df7.mga8 RPM for i586

From Mageia 8 for i586 / media / core / release

Name: libglslang-devel Distribution: Mageia
Version: 11.0.0 Vendor: Mageia.Org
Release: 1.dd69df7.mga8 Build date: Thu Dec 31 17:32:33 2020
Group: System/Libraries Build host: localhost
Size: 904075 Source RPM: glslang-11.0.0-1.dd69df7.mga8.src.rpm
Packager: akien <akien>
Url: https://github.com/KhronosGroup
Summary: Development files for glslang
glslang is the official reference compiler front end for the OpenGL
ES and OpenGL shading languages. It implements a strict
interpretation of the specifications for these languages.

Provides

Requires

License

BSD and GPLv3+ and ASL 2.0

Changelog

* Wed Dec 30 2020 akien <akien> 11.0.0-1.dd69df7.mga8
  + Revision: 1666495
  - Commit dd69df7, matching requirements for Vulkan SDK 1.2.162.0
* Mon Oct 12 2020 akien <akien> 11.0.0-1.bacaef3.mga8
  + Revision: 1633970
  - Version 11.0.0 (needed for Vulkan SDK 1.2.154.0)
  - Rebase patches and submit them upstream
* Mon Feb 17 2020 akien <akien> 8.13.3559-1.4fc7a33.mga8
  + Revision: 1536928
  - Commit 4fc7a33, necessary for Vulkan SDK 1.2.131.2
* Sun Feb 16 2020 umeabot <umeabot> 7.12.3381-2.3495381.mga8
  + Revision: 1533962
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - build with new cmake macros
* Wed Sep 25 2019 akien <akien> 7.12.3381-1.3495381.mga8
  + Revision: 1445857
  - Commit 3495381, necessary for Vulkan SDK 1.1.121.0
* Thu Apr 18 2019 akien <akien> 7.11.3113-4.e06c7e9.mga7
  + Revision: 1393159
  - Commit e06c7e9, matching requirements from Vulkan SDK 1.1.106.0
* Wed Mar 27 2019 akien <akien> 7.11.3113-3.5432f0d.mga7
  + Revision: 1380636
  - Rebuild against updated spirv-headers and spirv-tools, needed to be able to build vulkan-validation-layers 1.1.101.0
* Wed Mar 27 2019 akien <akien> 7.11.3113-2.5432f0d.mga7
  + Revision: 1380629
  - Update to git commit 5432f0d, known_good version for Vulkan SDK 1.1.101.0
* Tue Mar 26 2019 akien <akien> 7.11.3113-1.mga7
  + Revision: 1380460
  - Version 7.11.3113

Files

/usr/include/glslang
/usr/include/glslang/HLSL
/usr/include/glslang/HLSL/hlslAttributes.h
/usr/include/glslang/HLSL/hlslGrammar.h
/usr/include/glslang/HLSL/hlslOpMap.h
/usr/include/glslang/HLSL/hlslParseHelper.h
/usr/include/glslang/HLSL/hlslParseables.h
/usr/include/glslang/HLSL/hlslScanContext.h
/usr/include/glslang/HLSL/hlslTokenStream.h
/usr/include/glslang/HLSL/hlslTokens.h
/usr/include/glslang/Include
/usr/include/glslang/Include/BaseTypes.h
/usr/include/glslang/Include/Common.h
/usr/include/glslang/Include/ConstantUnion.h
/usr/include/glslang/Include/InfoSink.h
/usr/include/glslang/Include/InitializeGlobals.h
/usr/include/glslang/Include/PoolAlloc.h
/usr/include/glslang/Include/ResourceLimits.h
/usr/include/glslang/Include/ShHandle.h
/usr/include/glslang/Include/Types.h
/usr/include/glslang/Include/arrays.h
/usr/include/glslang/Include/glslang_c_interface.h
/usr/include/glslang/Include/glslang_c_shader_types.h
/usr/include/glslang/Include/intermediate.h
/usr/include/glslang/MachineIndependent
/usr/include/glslang/MachineIndependent/Initialize.h
/usr/include/glslang/MachineIndependent/LiveTraverser.h
/usr/include/glslang/MachineIndependent/ParseHelper.h
/usr/include/glslang/MachineIndependent/RemoveTree.h
/usr/include/glslang/MachineIndependent/Scan.h
/usr/include/glslang/MachineIndependent/ScanContext.h
/usr/include/glslang/MachineIndependent/SymbolTable.h
/usr/include/glslang/MachineIndependent/Versions.h
/usr/include/glslang/MachineIndependent/attribute.h
/usr/include/glslang/MachineIndependent/gl_types.h
/usr/include/glslang/MachineIndependent/glslang_tab.cpp.h
/usr/include/glslang/MachineIndependent/iomapper.h
/usr/include/glslang/MachineIndependent/localintermediate.h
/usr/include/glslang/MachineIndependent/parseVersions.h
/usr/include/glslang/MachineIndependent/preprocessor
/usr/include/glslang/MachineIndependent/preprocessor/PpContext.h
/usr/include/glslang/MachineIndependent/preprocessor/PpTokens.h
/usr/include/glslang/MachineIndependent/propagateNoContraction.h
/usr/include/glslang/MachineIndependent/reflection.h
/usr/include/glslang/Public
/usr/include/glslang/Public/ShaderLang.h
/usr/include/glslang/SPIRV
/usr/include/glslang/SPIRV/GLSL.ext.AMD.h
/usr/include/glslang/SPIRV/GLSL.ext.EXT.h
/usr/include/glslang/SPIRV/GLSL.ext.KHR.h
/usr/include/glslang/SPIRV/GLSL.ext.NV.h
/usr/include/glslang/SPIRV/GLSL.std.450.h
/usr/include/glslang/SPIRV/GlslangToSpv.h
/usr/include/glslang/SPIRV/Logger.h
/usr/include/glslang/SPIRV/NonSemanticDebugPrintf.h
/usr/include/glslang/SPIRV/SPVRemapper.h
/usr/include/glslang/SPIRV/SpvBuilder.h
/usr/include/glslang/SPIRV/SpvTools.h
/usr/include/glslang/SPIRV/bitutils.h
/usr/include/glslang/SPIRV/disassemble.h
/usr/include/glslang/SPIRV/doc.h
/usr/include/glslang/SPIRV/hex_float.h
/usr/include/glslang/SPIRV/spirv.hpp
/usr/include/glslang/SPIRV/spvIR.h
/usr/include/glslang/build_info.h
/usr/lib/cmake/glslang
/usr/lib/cmake/glslang/glslangConfig-relwithdebinfo.cmake
/usr/lib/cmake/glslang/glslangConfig.cmake
/usr/lib/libHLSL.so
/usr/lib/libSPIRV.so
/usr/lib/libSPVRemapper.so
/usr/lib/libglslang.so


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Fabrice Bellet, Sun Oct 13 08:20:58 2024