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heroes-debugsource-0.21-20.mga8 RPM for aarch64

From Mageia 8 for aarch64 / media / debug / core / release

Name: heroes-debugsource Distribution: Mageia
Version: 0.21 Vendor: Mageia.Org
Release: 20.mga8 Build date: Thu Jul 9 18:27:13 2020
Group: Development/Debug Build host: localhost
Size: 904314 Source RPM: heroes-0.21-20.mga8.src.rpm
Packager: daviddavid <daviddavid>
Url: http://heroes.sourceforge.net/
Summary: Debug sources for package heroes
This package provides debug sources for package heroes.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2

Changelog

* Thu Jul 09 2020 daviddavid <daviddavid> 0.21-20.mga8
  + Revision: 1603717
  - workaround gcc 10 build issue
  + ovitters <ovitters>
  - drop Mageia specific category from desktop file (mga#2449)
* Wed Apr 15 2020 danf <danf> 0.21-19.mga8
  + Revision: 1567465
  - Fix Comment= in .desktop file to stop referring to debug sources
* Thu Feb 13 2020 umeabot <umeabot> 0.21-18.mga8
  + Revision: 1512924
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %configure2_5x
* Sun Sep 23 2018 umeabot <umeabot> 0.21-17.mga7
  + Revision: 1298183
  - Mageia 7 Mass Rebuild
* Tue Jul 17 2018 wally <wally> 0.21-16.mga7
  + Revision: 1244015
  - fix build on aarch64
  - use new make macros

Files

/usr/src/debug/heroes-0.21-20.mga8.aarch64
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/basename.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/basename.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/cast.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/cast.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/dirname.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/dirname.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/error.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/error.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/filelock.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/filelock.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/fstrcmp.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/fstrcmp.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/getshline.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/getshline.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/hash.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/hash.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/isdir.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/isdir.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/stripslash.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/xalloc.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/xmalloc.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/xstrdup.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/xstrduplwr.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/lib/xstrduplwr.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/argv.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/argv.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/bonus.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/bonus.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/camera.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/camera.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/const.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/const.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/debugchn.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/debughash.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/debughash.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/debugmsg.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/debugmsg.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/endscroll.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/endscroll.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/errors.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/errors.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/explosions.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/explosions.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/extras.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/extras.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/fader.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/fader.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/font.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/fontdata.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/fontdata.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/gameid.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/gameid.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/hedlite.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/hedlite.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/helptext.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/helptext.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/hendian.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/hendian.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/heroes.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/heroes.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/heroeslvl.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/intro.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/intro.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/items.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/items.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/levellst.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/levellst.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/locales.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/locales.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/de_body.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/de_head.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/free.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/in_body.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/load.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/lvl.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/lvl_priv.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/lvl/privacc.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/joystick.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/keyb.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/keyb.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/keyb_low.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/keysdef.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/keyvalues.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl/joystick.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl/keyb.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl/keysdef.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl/keyvalues.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl/video.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl_mixer
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl_mixer/sfx.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sdl_mixer/strack.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sfx.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/sfx.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/strack.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/strack.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/video.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/video.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/media/video_low.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/menus.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/menus.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/misc.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/misc.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/musicfiles.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/musicfiles.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/parafmt.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/parafmt.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/pcx.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/pcx.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/pendulum.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/pendulum.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/people.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/people.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/persona.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/persona.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/pixelize.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/pixelize.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/prefs.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/prefs.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/readmake.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/readmake.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/relocate.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/relocate.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/render.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/render.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/renderdata.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/renderdata.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/rsc_files.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/rsc_files.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/rsc_files_hash.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/rsc_files_hash.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/savegame.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/savegame.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/scores.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/scores.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/scrtools.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/scrtools.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprglauto.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprglauto.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprglenz.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprglenz.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprite.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprite.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/spropaque.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/spropaque.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprprog.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprprog.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprprogwav.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprprogwav.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprrle.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprrle.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprshade.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprshade.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprtext.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprtext.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprunish.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprunish.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprzcol.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sprzcol.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/structs.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sys
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sys/main.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sys/std
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/sys/std/main.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/system.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/timer.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/timer.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/userconf.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/userconf.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/userdir.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/userdir.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/vars.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/vars.h
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/visuals.c
/usr/src/debug/heroes-0.21-20.mga8.aarch64/src/visuals.h


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