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csmash-debugsource-0.6.6-28.mga8 RPM for aarch64

From Mageia 8 for aarch64 / media / debug / core / release

Name: csmash-debugsource Distribution: Mageia
Version: 0.6.6 Vendor: Mageia.Org
Release: 28.mga8 Build date: Tue Nov 3 21:36:59 2020
Group: Development/Debug Build host: localhost
Size: 737694 Source RPM: csmash-0.6.6-28.mga8.src.rpm
Packager: wally <wally>
Url: http://CannonSmash.sourceforge.net/
Summary: Debug sources for package csmash
This package provides debug sources for package csmash.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2

Changelog

* Tue Nov 03 2020 wally <wally> 0.6.6-28.mga8
  + Revision: 1642468
  - fix build with autoconf 2.69d
* Wed Feb 12 2020 umeabot <umeabot> 0.6.6-27.mga8
  + Revision: 1511676
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %configure2_5x

Files

/usr/src/debug/csmash-0.6.6-28.mga8.aarch64
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Ball.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Ball.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BallView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BallView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BallView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BallView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BaseView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BaseView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BaseView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/BaseView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ComTrainingPenAttack.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ComTrainingPenAttack.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ComTrainingPenDrive.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ComTrainingPenDrive.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Control.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Control.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Event.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Event.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/FieldView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/FieldView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/FieldView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/FieldView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/HitMark.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/HitMark.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Howto.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Howto.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/HowtoView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/HowtoView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Launcher.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Launcher.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LauncherView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LauncherView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LoadImage.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LoadImage.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LobbyClient.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LobbyClient.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LobbyClientView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/LobbyClientView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Logging.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Logging.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MenuItem.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MenuItem.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MenuItemView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MenuItemView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MenuItemView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MenuItemView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MultiPlay.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MultiPlay.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MultiPlayerSelect.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/MultiPlayerSelect.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/NetPenAttack.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/NetPenAttack.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/NetPenDrive.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/NetPenDrive.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/NetShakeCut.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/NetShakeCut.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Network.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Network.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Opening.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Opening.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/OpeningView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/OpeningView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PenAttack.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PenAttack.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PenDrive.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PenDrive.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayGame.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayGame.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayGameView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayGameView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Player.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Player.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerSelect.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerSelect.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerSelectView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerSelectView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerSelectView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerSelectView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PlayerView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PracticePlay.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PracticePlay.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PracticeSelect.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PracticeSelect.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PracticeSelectView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/PracticeSelectView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/RCFile.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/RCFile.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ShakeCut.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ShakeCut.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/SoloPlay.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/SoloPlay.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Sound.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Sound.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Title.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Title.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TitleView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TitleView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TitleView2D.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TitleView2D.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Training.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/Training.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingPenAttack.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingPenAttack.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingPenDrive.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingPenDrive.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingSelect.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingSelect.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingSelectView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingSelectView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingView.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/TrainingView.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/View.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/View.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/affine
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comPenAttack.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comPenAttack.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comPenDrive.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comPenDrive.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comPlayer.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comPlayer.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comShakeCut.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/comShakeCut.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/float
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/loadparts.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/loadparts.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/main.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/matrix
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/parts.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/parts.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/ttinc.h
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/xerror.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/z.cpp
/usr/src/debug/csmash-0.6.6-28.mga8.aarch64/z.h


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