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lib64solarus-devel-1.6.4-2.mga8 RPM for aarch64

From Mageia 8 for aarch64 / media / core / release

Name: lib64solarus-devel Distribution: Mageia
Version: 1.6.4 Vendor: Mageia.Org
Release: 2.mga8 Build date: Thu Dec 17 14:43:37 2020
Group: Development/C++ Build host: localhost
Size: 1126597 Source RPM: solarus-1.6.4-2.mga8.src.rpm
Packager: umeabot <umeabot>
Url: http://www.solarus-games.org/
Summary: Development files for solarus
The lib64solarus-devel package contains libraries and header files for
developing applications that use solarus.

Provides

Requires

License

GPLv3

Changelog

* Thu Dec 17 2020 umeabot <umeabot> 1.6.4-2.mga8
  + Revision: 1659915
  - Rebuild for new Qt5
* Tue Jul 14 2020 daviddavid <daviddavid> 1.6.4-1.mga8
  + Revision: 1606027
  - new version: 1.6.4
* Sat Feb 15 2020 daviddavid <daviddavid> 1.6.0-3.mga8
  + Revision: 1525732
  - use new cmake macros
  + umeabot <umeabot>
  - Mageia 8 Mass Rebuild
* Tue Apr 02 2019 umeabot <umeabot> 1.6.0-2.mga7
  + Revision: 1384858
  - Qt5 Rebuild
* Sat Mar 02 2019 daviddavid <daviddavid> 1.6.0-1.mga7
  + Revision: 1371006
  - new version: 1.6.0

Files

/usr/include/solarus
/usr/include/solarus/audio
/usr/include/solarus/audio/ItDecoder.h
/usr/include/solarus/audio/Music.h
/usr/include/solarus/audio/OggDecoder.h
/usr/include/solarus/audio/Sound.h
/usr/include/solarus/audio/SpcDecoder.h
/usr/include/solarus/containers
/usr/include/solarus/containers/Grid.h
/usr/include/solarus/containers/Quadtree.h
/usr/include/solarus/containers/Quadtree.inl
/usr/include/solarus/core
/usr/include/solarus/core/Ability.h
/usr/include/solarus/core/AbilityInfo.h
/usr/include/solarus/core/AndroidConfig.h
/usr/include/solarus/core/AppleInterface.h
/usr/include/solarus/core/Arguments.h
/usr/include/solarus/core/CommandsEffects.h
/usr/include/solarus/core/Common.h
/usr/include/solarus/core/CurrentQuest.h
/usr/include/solarus/core/Debug.h
/usr/include/solarus/core/Dialog.h
/usr/include/solarus/core/DialogBoxSystem.h
/usr/include/solarus/core/DialogResources.h
/usr/include/solarus/core/EnumInfo.h
/usr/include/solarus/core/EnumInfo.inl
/usr/include/solarus/core/Equipment.h
/usr/include/solarus/core/EquipmentItem.h
/usr/include/solarus/core/EquipmentItemUsage.h
/usr/include/solarus/core/FontResource.h
/usr/include/solarus/core/Game.h
/usr/include/solarus/core/GameCommand.h
/usr/include/solarus/core/GameCommands.h
/usr/include/solarus/core/Geometry.h
/usr/include/solarus/core/InputEvent.h
/usr/include/solarus/core/Logger.h
/usr/include/solarus/core/MainLoop.h
/usr/include/solarus/core/Map.h
/usr/include/solarus/core/MapData.h
/usr/include/solarus/core/PerfCounter.h
/usr/include/solarus/core/PerfCounter.inl
/usr/include/solarus/core/PixelBits.h
/usr/include/solarus/core/Point.h
/usr/include/solarus/core/Point.inl
/usr/include/solarus/core/QuestDatabase.h
/usr/include/solarus/core/QuestFiles.h
/usr/include/solarus/core/QuestProperties.h
/usr/include/solarus/core/Random.h
/usr/include/solarus/core/Rectangle.h
/usr/include/solarus/core/Rectangle.inl
/usr/include/solarus/core/ResourceProvider.h
/usr/include/solarus/core/ResourceType.h
/usr/include/solarus/core/Savegame.h
/usr/include/solarus/core/SavegameConverterV1.h
/usr/include/solarus/core/Scale.h
/usr/include/solarus/core/Scale.inl
/usr/include/solarus/core/Settings.h
/usr/include/solarus/core/Size.h
/usr/include/solarus/core/Size.inl
/usr/include/solarus/core/SolarusFatal.h
/usr/include/solarus/core/String.h
/usr/include/solarus/core/StringResources.h
/usr/include/solarus/core/System.h
/usr/include/solarus/core/Timer.h
/usr/include/solarus/core/TimerPtr.h
/usr/include/solarus/core/Transform.h
/usr/include/solarus/core/Transform.inl
/usr/include/solarus/core/Treasure.h
/usr/include/solarus/core/config.h
/usr/include/solarus/core/config.h.in
/usr/include/solarus/entities
/usr/include/solarus/entities/AnimatedTilePattern.h
/usr/include/solarus/entities/Arrow.h
/usr/include/solarus/entities/Block.h
/usr/include/solarus/entities/Bomb.h
/usr/include/solarus/entities/Boomerang.h
/usr/include/solarus/entities/BorderKind.h
/usr/include/solarus/entities/BorderSet.h
/usr/include/solarus/entities/Camera.h
/usr/include/solarus/entities/CameraPtr.h
/usr/include/solarus/entities/CarriedObject.h
/usr/include/solarus/entities/Chest.h
/usr/include/solarus/entities/CollisionMode.h
/usr/include/solarus/entities/Crystal.h
/usr/include/solarus/entities/CrystalBlock.h
/usr/include/solarus/entities/CustomEntity.h
/usr/include/solarus/entities/Destination.h
/usr/include/solarus/entities/Destructible.h
/usr/include/solarus/entities/Door.h
/usr/include/solarus/entities/DynamicTile.h
/usr/include/solarus/entities/Enemy.h
/usr/include/solarus/entities/EnemyAttack.h
/usr/include/solarus/entities/EnemyReaction.h
/usr/include/solarus/entities/Entities.h
/usr/include/solarus/entities/Entity.h
/usr/include/solarus/entities/EntityData.h
/usr/include/solarus/entities/EntityPtr.h
/usr/include/solarus/entities/EntityState.h
/usr/include/solarus/entities/EntityType.h
/usr/include/solarus/entities/EntityTypeInfo.h
/usr/include/solarus/entities/Explosion.h
/usr/include/solarus/entities/Fire.h
/usr/include/solarus/entities/Ground.h
/usr/include/solarus/entities/GroundInfo.h
/usr/include/solarus/entities/Hero.h
/usr/include/solarus/entities/HeroPtr.h
/usr/include/solarus/entities/Hookshot.h
/usr/include/solarus/entities/Jumper.h
/usr/include/solarus/entities/NonAnimatedRegions.h
/usr/include/solarus/entities/Npc.h
/usr/include/solarus/entities/ParallaxScrollingTilePattern.h
/usr/include/solarus/entities/Pickable.h
/usr/include/solarus/entities/SelfScrollingTilePattern.h
/usr/include/solarus/entities/Sensor.h
/usr/include/solarus/entities/Separator.h
/usr/include/solarus/entities/SeparatorPtr.h
/usr/include/solarus/entities/ShopTreasure.h
/usr/include/solarus/entities/SimpleTilePattern.h
/usr/include/solarus/entities/Stairs.h
/usr/include/solarus/entities/StartingLocationMode.h
/usr/include/solarus/entities/Stream.h
/usr/include/solarus/entities/StreamAction.h
/usr/include/solarus/entities/Switch.h
/usr/include/solarus/entities/Teletransporter.h
/usr/include/solarus/entities/Tile.h
/usr/include/solarus/entities/TileInfo.h
/usr/include/solarus/entities/TilePattern.h
/usr/include/solarus/entities/TilePtr.h
/usr/include/solarus/entities/Tileset.h
/usr/include/solarus/entities/TilesetData.h
/usr/include/solarus/entities/TraversableInfo.h
/usr/include/solarus/entities/Wall.h
/usr/include/solarus/graphics
/usr/include/solarus/graphics/BlendMode.h
/usr/include/solarus/graphics/BlendModeInfo.h
/usr/include/solarus/graphics/Color.h
/usr/include/solarus/graphics/Color.inl
/usr/include/solarus/graphics/DefaultShaders.h
/usr/include/solarus/graphics/DrawProxies.h
/usr/include/solarus/graphics/Drawable.h
/usr/include/solarus/graphics/DrawablePtr.h
/usr/include/solarus/graphics/Hq2xFilter.h
/usr/include/solarus/graphics/Hq3xFilter.h
/usr/include/solarus/graphics/Hq4xFilter.h
/usr/include/solarus/graphics/Renderer.h
/usr/include/solarus/graphics/SDLPtrs.h
/usr/include/solarus/graphics/Scale2xFilter.h
/usr/include/solarus/graphics/Shader.h
/usr/include/solarus/graphics/ShaderData.h
/usr/include/solarus/graphics/ShaderPtr.h
/usr/include/solarus/graphics/SoftwarePixelFilter.h
/usr/include/solarus/graphics/SoftwareVideoMode.h
/usr/include/solarus/graphics/SolarusGl.h
/usr/include/solarus/graphics/Sprite.h
/usr/include/solarus/graphics/SpriteAnimation.h
/usr/include/solarus/graphics/SpriteAnimationDirection.h
/usr/include/solarus/graphics/SpriteAnimationSet.h
/usr/include/solarus/graphics/SpriteData.h
/usr/include/solarus/graphics/SpritePtr.h
/usr/include/solarus/graphics/Surface.h
/usr/include/solarus/graphics/SurfaceImpl.h
/usr/include/solarus/graphics/SurfacePtr.h
/usr/include/solarus/graphics/TextSurface.h
/usr/include/solarus/graphics/Transition.h
/usr/include/solarus/graphics/TransitionFade.h
/usr/include/solarus/graphics/TransitionImmediate.h
/usr/include/solarus/graphics/TransitionScrolling.h
/usr/include/solarus/graphics/VertexArray.h
/usr/include/solarus/graphics/VertexArrayPtr.h
/usr/include/solarus/graphics/Video.h
/usr/include/solarus/graphics/glrenderer
/usr/include/solarus/graphics/glrenderer/GlRenderer.h
/usr/include/solarus/graphics/glrenderer/GlShader.h
/usr/include/solarus/graphics/glrenderer/GlTexture.h
/usr/include/solarus/graphics/quest_icon.h
/usr/include/solarus/graphics/sdlrenderer
/usr/include/solarus/graphics/sdlrenderer/SDLRenderer.h
/usr/include/solarus/graphics/sdlrenderer/SDLShader.h
/usr/include/solarus/graphics/sdlrenderer/SDLSurfaceImpl.h
/usr/include/solarus/gui
/usr/include/solarus/gui/about_dialog.h
/usr/include/solarus/gui/console.h
/usr/include/solarus/gui/console_line_edit.h
/usr/include/solarus/gui/gui_common.h
/usr/include/solarus/gui/gui_tools.h
/usr/include/solarus/gui/main_window.h
/usr/include/solarus/gui/quest_runner.h
/usr/include/solarus/gui/quests_item_delegate.h
/usr/include/solarus/gui/quests_model.h
/usr/include/solarus/gui/quests_view.h
/usr/include/solarus/gui/settings.h
/usr/include/solarus/gui/ui_about_dialog.h
/usr/include/solarus/gui/ui_console.h
/usr/include/solarus/gui/ui_main_window.h
/usr/include/solarus/hero
/usr/include/solarus/hero/BackToSolidGroundState.h
/usr/include/solarus/hero/BoomerangState.h
/usr/include/solarus/hero/BowState.h
/usr/include/solarus/hero/CarryingState.h
/usr/include/solarus/hero/CustomState.h
/usr/include/solarus/hero/FallingState.h
/usr/include/solarus/hero/ForcedWalkingState.h
/usr/include/solarus/hero/FreeState.h
/usr/include/solarus/hero/FrozenState.h
/usr/include/solarus/hero/GrabbingState.h
/usr/include/solarus/hero/HeroSprites.h
/usr/include/solarus/hero/HeroState.h
/usr/include/solarus/hero/HookshotState.h
/usr/include/solarus/hero/HurtState.h
/usr/include/solarus/hero/JumpingState.h
/usr/include/solarus/hero/LiftingState.h
/usr/include/solarus/hero/PlayerMovementState.h
/usr/include/solarus/hero/PlungingState.h
/usr/include/solarus/hero/PullingState.h
/usr/include/solarus/hero/PushingState.h
/usr/include/solarus/hero/RunningState.h
/usr/include/solarus/hero/SpinAttackState.h
/usr/include/solarus/hero/StairsState.h
/usr/include/solarus/hero/SwimmingState.h
/usr/include/solarus/hero/SwordLoadingState.h
/usr/include/solarus/hero/SwordSwingingState.h
/usr/include/solarus/hero/SwordTappingState.h
/usr/include/solarus/hero/TreasureState.h
/usr/include/solarus/hero/UsingItemState.h
/usr/include/solarus/hero/VictoryState.h
/usr/include/solarus/lua
/usr/include/solarus/lua/ExportableToLua.h
/usr/include/solarus/lua/ExportableToLuaPtr.h
/usr/include/solarus/lua/LuaContext.h
/usr/include/solarus/lua/LuaData.h
/usr/include/solarus/lua/LuaException.h
/usr/include/solarus/lua/LuaTools.h
/usr/include/solarus/lua/LuaTools.inl
/usr/include/solarus/lua/ScopedLuaRef.h
/usr/include/solarus/movements
/usr/include/solarus/movements/CircleMovement.h
/usr/include/solarus/movements/FallingHeight.h
/usr/include/solarus/movements/FallingOnFloorMovement.h
/usr/include/solarus/movements/JumpMovement.h
/usr/include/solarus/movements/Movement.h
/usr/include/solarus/movements/PathFinding.h
/usr/include/solarus/movements/PathFindingMovement.h
/usr/include/solarus/movements/PathMovement.h
/usr/include/solarus/movements/PixelMovement.h
/usr/include/solarus/movements/PlayerMovement.h
/usr/include/solarus/movements/RandomMovement.h
/usr/include/solarus/movements/RandomPathMovement.h
/usr/include/solarus/movements/RelativeMovement.h
/usr/include/solarus/movements/StraightMovement.h
/usr/include/solarus/movements/TargetMovement.h
/usr/include/solarus/third_party
/usr/include/solarus/third_party/KHR
/usr/include/solarus/third_party/KHR/khrplatform.h
/usr/include/solarus/third_party/glad
/usr/include/solarus/third_party/glad/glad.h
/usr/include/solarus/third_party/hqx
/usr/include/solarus/third_party/hqx/common.h
/usr/include/solarus/third_party/hqx/hqx.h
/usr/include/solarus/third_party/snes_spc
/usr/include/solarus/third_party/snes_spc/SNES_SPC.h
/usr/include/solarus/third_party/snes_spc/SPC_CPU.h
/usr/include/solarus/third_party/snes_spc/SPC_DSP.h
/usr/include/solarus/third_party/snes_spc/SPC_Filter.h
/usr/include/solarus/third_party/snes_spc/blargg_common.h
/usr/include/solarus/third_party/snes_spc/blargg_config.h
/usr/include/solarus/third_party/snes_spc/blargg_endian.h
/usr/include/solarus/third_party/snes_spc/blargg_source.h
/usr/include/solarus/third_party/snes_spc/dsp.h
/usr/include/solarus/third_party/snes_spc/spc.h
/usr/lib64/libsolarus-gui.so
/usr/lib64/libsolarus.so


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Fabrice Bellet, Sat Mar 9 15:06:39 2024