|
BASE_NODE SFBool | isLocal |
|
SFBool | position3DQuant |
|
SFVec3f | position3DMin |
|
SFVec3f | position3DMax |
|
SFInt32 | position3DNbBits |
|
SFBool | position2DQuant |
|
SFVec2f | position2DMin |
|
SFVec2f | position2DMax |
|
SFInt32 | position2DNbBits |
|
SFBool | drawOrderQuant |
|
SFFloat | drawOrderMin |
|
SFFloat | drawOrderMax |
|
SFInt32 | drawOrderNbBits |
|
SFBool | colorQuant |
|
SFFloat | colorMin |
|
SFFloat | colorMax |
|
SFInt32 | colorNbBits |
|
SFBool | textureCoordinateQuant |
|
SFFloat | textureCoordinateMin |
|
SFFloat | textureCoordinateMax |
|
SFInt32 | textureCoordinateNbBits |
|
SFBool | angleQuant |
|
SFFloat | angleMin |
|
SFFloat | angleMax |
|
SFInt32 | angleNbBits |
|
SFBool | scaleQuant |
|
SFFloat | scaleMin |
|
SFFloat | scaleMax |
|
SFInt32 | scaleNbBits |
|
SFBool | keyQuant |
|
SFFloat | keyMin |
|
SFFloat | keyMax |
|
SFInt32 | keyNbBits |
|
SFBool | normalQuant |
|
SFInt32 | normalNbBits |
|
SFBool | sizeQuant |
|
SFFloat | sizeMin |
|
SFFloat | sizeMax |
|
SFInt32 | sizeNbBits |
|
SFBool | useEfficientCoding |
|
The documentation for this struct was generated from the following file: