Method

StWidgetset_accessible_name

Declaration [src]

void
st_widget_set_accessible_name (
  StWidget* widget,
  const gchar* name
)

Description [src]

This method sets name as the accessible name for widget.

Usually you will have no need to set the accessible name for an object, as usually there is a label for most of the interface elements. So in general it is better to just use st_widget_set_label_actor. This method is only required when you need to set an accessible name and there is no available label object.

Parameters

name

Type: const gchar*

A character string to be set as the accessible name.

The argument can be NULL.
The data is owned by the caller of the method.
The value is a NUL terminated UTF-8 string.