Method
StTextureCacheload
Declaration [src]
CoglTexture*
st_texture_cache_load (
StTextureCache* cache,
const char* key,
StTextureCachePolicy policy,
StTextureCacheLoader load,
void* data,
GError** error
)
Description [src]
Load an arbitrary texture, caching it. The string chosen for key
should be of the form “type-prefix:type-uuid”. For example,
“url:file:///usr/share/icons/hicolor/48x48/apps/firefox.png”, or “stock-icon:gtk-ok”.
This method is not directly available to language bindings.
Parameters
key
-
Type:
const char*
Arbitrary string used to refer to item.
The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string. policy
-
Type:
StTextureCachePolicy
Caching policy.
load
-
Type:
StTextureCacheLoader
Function to create the texture, if not already cached.
data
-
Type:
void*
User data passed to
load
.The argument can be NULL
.The data is owned by the caller of the method. error
-
Type:
GError **
The return location for a recoverable error.
The argument can be NULL
.If the return location is not NULL
, then you must initialize it to aNULL
GError*
.The argument will be left initialized to NULL
by the method if there are no errors.In case of error, the argument will be set to a newly allocated GError
; the caller will take ownership of the data, and be responsible for freeing it.
Return value
Type: CoglTexture
A newly-referenced handle to the texture.
The caller of the method takes ownership of the data, and is responsible for freeing it. |