Method
StTextureCacheload_file_async
Declaration [src]
ClutterActor*
st_texture_cache_load_file_async (
StTextureCache* cache,
GFile* file,
int available_width,
int available_height,
int paint_scale,
gfloat resource_scale
)
Description [src]
Asynchronously load an image. Initially, the returned texture will have a natural size of zero. At some later point, either the image will be loaded successfully and at that point size will be negotiated, or upon an error, no image will be set.
Parameters
file
-
Type:
GFile
A
GFile
of the image file from which to create a pixbuf.The data is owned by the caller of the method. available_width
-
Type:
int
Available width for the image, can be -1 if not limited.
available_height
-
Type:
int
Available height for the image, can be -1 if not limited.
paint_scale
-
Type:
int
Scale factor of the display.
resource_scale
-
Type:
gfloat
Resource scale factor.
Return value
Type: ClutterActor
A new ClutterActor
with no image loaded initially.
The data is owned by the instance. |