Method
StDrawingAreaqueue_repaint
Declaration [src]
void
st_drawing_area_queue_repaint (
StDrawingArea* area
)
Description [src]
Will cause the actor to emit a StDrawingArea::repaint
signal before it is
next drawn to the scene. Useful if some parameters for the area being
drawn other than the size or style have changed. Note that
clutter_actor_queue_redraw()
will simply result in the same
contents being drawn to the scene again.