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A GMimeStream implementation using a memory-mapped file backing store. This may be faster than GMimeStreamFs or GMimeStreamFile but you'll have to do your own performance checking to be sure for your particular application/platform.
GMimeStream * g_mime_stream_mmap_new (int fd
,int prot
,int flags
);
Creates a new GMimeStreamMmap object around fd
.
GMimeStream * g_mime_stream_mmap_new_with_bounds (int fd
,int prot
,int flags
,gint64 start
,gint64 end
);
Creates a new GMimeStreamMmap object around fd
with bounds start
and end
.