Interface GraphGenerator<V,E,T>

All Known Implementing Classes:
CompleteBipartiteGraphGenerator, CompleteGraphGenerator, EmptyGraphGenerator, HyperCubeGraphGenerator, LinearGraphGenerator, RandomGraphGenerator, RingGraphGenerator, ScaleFreeGraphGenerator, StarGraphGenerator, WheelGraphGenerator

public interface GraphGenerator<V,E,T>
GraphGenerator defines an interface for generating new graph structures.
Since:
Sep 16, 2003
Author:
John V. Sichi
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    generateGraph(Graph<V,E> target, VertexFactory<V> vertexFactory, Map<String,T> resultMap)
    Generate a graph structure.
  • Method Details

    • generateGraph

      void generateGraph(Graph<V,E> target, VertexFactory<V> vertexFactory, Map<String,T> resultMap)
      Generate a graph structure. The topology of the generated graph is dependent on the implementation. For graphs in which not all vertices share the same automorphism equivalence class, the generator may produce a labeling indicating the roles played by generated elements. This is the purpose of the resultMap parameter. For example, a generator for a wheel graph would designate a hub vertex. Role names used as keys in resultMap should be declared as public static final Strings by implementation classes.
      Parameters:
      target - receives the generated edges and vertices; if this is non-empty on entry, the result will be a disconnected graph since generated elements will not be connected to existing elements
      vertexFactory - called to produce new vertices
      resultMap - if non-null, receives implementation-specific mappings from String roles to graph elements (or collections of graph elements)