Remake
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Public Member Functions | |
client_t () | |
Public Attributes | |
socket_t | socket |
Socket used to reply to the client (invalid for pseudo clients). | |
int | job_id |
Job for which the built script called remake and spawned the client (negative for original clients). | |
bool | failed |
Whether some targets failed in mode -k. | |
string_list | pending |
Targets not yet started. | |
string_set | running |
Targets being built. | |
variable_map | vars |
Variables set on request. | |
bool | delayed |
Whether it is a dependency client and a script has to be started on request completion. | |
Client waiting for a request to complete.
There are two kinds of clients:
Among pseudo clients, there are two categories:
Definition at line 601 of file remake.cpp.
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inline |
Definition at line 610 of file remake.cpp.
bool client_t::delayed |
Whether it is a dependency client and a script has to be started on request completion.
Definition at line 609 of file remake.cpp.
Referenced by complete_request().
bool client_t::failed |
Whether some targets failed in mode -k.
Definition at line 605 of file remake.cpp.
int client_t::job_id |
Job for which the built script called remake and spawned the client (negative for original clients).
Definition at line 604 of file remake.cpp.
Referenced by complete_request().
string_list client_t::pending |
Targets not yet started.
Definition at line 606 of file remake.cpp.
string_set client_t::running |
Targets being built.
Definition at line 607 of file remake.cpp.
socket_t client_t::socket |
Socket used to reply to the client (invalid for pseudo clients).
Definition at line 603 of file remake.cpp.
Referenced by complete_request().
variable_map client_t::vars |
Variables set on request.
Definition at line 608 of file remake.cpp.