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Name: ogre-demos | Distribution: openSUSE:Factory:zSystems |
Version: 13.6.5 | Vendor: openSUSE |
Release: 3.2 | Build date: Thu May 2 20:12:26 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 96345510 | Source RPM: ogre-13.6.5-3.2.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.ogre3d.org/ | |
Summary: Ogre demo programs |
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine. This package contains the demo applications.
LGPL-2.1-only
* Thu May 02 2024 Ferdinand Thiessen <rpm@fthiessen.de> - Disable mono bindings by default to fix build on Tumbleweed * Tue Jan 30 2024 Michael Pujos <pujos.michael@gmail.com> - fixed compilation with glslang v14 - added fix-glslang-plugin-compilation.patch * Mon Dec 18 2023 Ferdinand Thiessen <rpm@fthiessen.de> - Added fix-gslang-cpp17.patch to fix build with our current GLSlang package - Update to 13.6.5 * DeflateStream can throw in close() > compressFinal() * fix element count of ACT_TIME_0_* * fix ResourceGroupManager shutdown crash * GpuProgramParameters - assert correct autoconstant type * SceneManager - report derived material in renderdoc * Technique - avoid deadlock when shadow_*_material refers to self * use identity for *VIEWPROJ_MATRIX if textureProjector is NULL * RTSS * normalmap - parallax texcoord should also affect normalmap lookup * IBL - ensure envmap is used as cubic texture * GLSupport: early-out if shader source is empty * GLES2/GL3+: fix HardwareBuffer::copyData when offsets are not 0 * GLES2: fix check in blitFromMemory - Update to 13.6.4 * LiSPSMShadowCameraSetup::create - actually forward the params * Mesh - actually only trigger assertion in debug mode * Resource - call prepareResource() before loading an unprepared manual resource * MeshUpgrader - avoid assertion in ~Mesh * XMLConverter: XMLSkeletonSerializer - use correct bone handles for createNodeTrack() * STBICodec: update embedded STB Image - Update to 13.6.3 * CompositorInstance - fix auto-sorting custom render passes * setBonesUseObjectSpace - use the passed value * RTSS * cook torrance - forward surface alpha * Do not add the gl_PerVertex block when writing the shader. - Update to 13.6.2 * GpuProgramParameters - do not set variability in clearAutoConstant * move RSC compatibility check to useCustomRenderSystemCapabilities * Assimp: * set emissive to 0 when using an emissive map * support loading embedded textures * GL: RenderToVertexBuffer - fix detection of GLSL shaders * GLSupport * EGL - fix multi-window operation * fix requested version of GL context - Update to 13.6.1 * GLES2: Better handle the case where we dont have texture_border_clamp * Emscripten: dynamically switch to WebGL2, if possible * RTSS: fix parsing triplanarTexturing params - Update to 13.6.0 * Image Based Lighting provided by the RTSS * Terrain shaders generated by the RTSS * significantly improved shadowing quality * Rust based image codec * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.6.0 * Mon Jun 05 2023 Andreas Schwab <schwab@suse.de> - Add option to build without mono bindings * Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.5.3 * Minor RTSS and TerrainTransform fixes - Update to 13.5.2 * Various GL bugfixes - Update to 13.5.1 * RenderSystem - skip FFP texture settings when FFP is not supported * Minor RTSS bugfixes - Update to 13.5.0 * Implement Automatic Instancing * Add support for GPU bone to world transform * Non shadow-casting lights and PSSM integration * Use Vulkan Memory Allocator * See full changes: https://github.com/OGRECave/ogre/releases/tag/v13.5.0 - Add swig-3-cpp11.patch required for swig 3 on openSUSE Leap 15.3 and Leap 15.4 - Add fix-sse-detection.patch for fixing sse detection, as x86 does not always provides sse, only x64 has always sse support * Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.4.4 * Minor bug fixes, especially within the GLSLang and Vulkan part - Update to 13.4.3 * Refactor code to C++11 style * Fixes within ParticleFX and RTSS - Update to 13.4.2 * Minor bug fixes, focussed on RTSS and PCZSceneManager - Update to 13.4.1 * BillboardChain - fix orientation when there is only one camera - Update to 13.4.0 * Add Bullet component based on BtOgre * Add VET_INT_10_10_10_2_NORM * Add basic support for joystick devices * Overlay: update ImGui to 1.87 * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.4.0 - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch * Wed Apr 06 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.3.4 * GL3+: improved performance by 10% when draw-call bound * Codec_Assimp: allow loading glTF2 meshes * RTSS: PBR material support * Improved Gamepad Support via Bites * Bites: also scale button events on OSX * RTSS: PSSM3 - use projective space splits to allow reversed-Z * Vulkan: implement Reversed Depth mode - Remove upstream merged patches * 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch * ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch * fix-assimp-cmake.patch - python3-sitelib.patch is now openSUSE specific, upstream voted against it. - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch * Tue Dec 21 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Use update-alternatives for plugin.cfg * Thu Dec 16 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.2.4 * PixelFormat: use red channel when packing PF_A8 to match OpenGL * Ogre.h: include OgreUnifiedHighLevelGpuProgram.h * Vulkan: * add swizzling for PF_A8 * enable PF_DEPTH32 - Add ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch from upstream fixes linking issues with version 13.2.2+ - Update to 13.2.1 * Frustum: deprecate getProjectionMatrixRS * Mesh: drop mSkeletonName as it always matches mSkeleton * update zip/ miniz to 2.2.0 * Media: drop obsolete HLMS shaders * RTSS: allow targeting glslang * Overlay: fix missing bits for HiDPI support * Terrain: GLSL - add Vulkan support * GLSLang: use latest GLSL version to get all features * Vulkan: add new RenderSystem based on ogre-next version * GL*: drop superflous GLHardwarePixelBuffer indirection * update imgui to 1.85 * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.2.0 - Added 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch install plugins into configured plugin path - Added 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch support system wide installed vulkan. * Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.1.1 * add Rectangle2D to Ogre.h * Deprecated - drop duplicate definition of aligned_vector * RTSS: implement two-sided lighting * Bites: Use Qt 6 for OgreBitesQt if present * UnifiedShader: * add texture2DArray support and refactor respective sample * initial support for glslang * GLSLang: enable standard params & add vulkan support * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.1.0 * Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.0.1, version scheme changed. With breaking changes: * Deprecated std wrappers and SceneType into OgreDeprecated.h * Several private structures are not exposed anymore * Dopped * "Custom Render Queues" support * deprecated SceneLoader API * long-standing hard deprecations * most of texture_alias API * ParticleIterator * _StringBase & _StringStreamBase indirection * subroutine API in favor of specialization constants * support for TEX_TYPE_2D_RECT * rename Media/ShadowVolume to Media/Main * add API for exporting scene hierarchy + dotscene implementation * add GLSLang shader compiler plugin * Many other new features and bug fixes, full list available: https://github.com/OGRECave/ogre/releases/tag/v13.0.0 * Fri Dec 10 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.13 * Add API for exporting scene hierarchy + dotscene implementation * DDSCodec - disable mips instead of decompressing * FileSystemLayer - also look relative to lib for configs on Linux * MaterialSerializer - do not export RTSS techniques by default * Root - catch bad config options in restoreConfig * SceneManager::createLight - add convenience param to specify Type * TRect - add asserts to merge & intersect * Viewport - disable clearBuffers if clearEveryFrame is off * Overlay: Font - Texture must be removed to allow reloading * Terrain: Delete plane when shutting down. * A lot bug fixes - Add fix-assimp-cmake.patch, fixes assimp detection by cmake * Mon Sep 06 2021 Adam Mizerski <adam@mizerski.pl> - Ogre is incompatible with OpenEXR v3. OpenEXR is an optional dependency, so disable it for now using %bcond_with. * Mon May 03 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.12 * See https://github.com/OGRECave/ogre/releases/tag/v1.12.12 - Refresh python3-sitelib.patch - Install versioned modules, unversioned only for devel package - Add virtual devel package, the cmake module requires all devel package * Sun Apr 18 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.11 * A lot of new features and bug fixes, please refer to https://github.com/OGRECave/ogre/releases/tag/v1.12.11 Or the release notes provided in ogre-docs packge (Notes*.md) - Added python and CSharp subpackages - Added python3-sitelib.patch for correct python site-lib path - Dropped upstream fixed patches * riscv64-architecture.patch * fix-aarch64-detection.patch * fix-template-function.patch * ogre-1.9.0-fixsled.patch * ogre1.9.0-browser-cmake.patch * ogre-1.9.0-texturearray-ambig-uint.patch * ogre-1.9.0-longlongconstants.patch * Mon Jan 11 2021 Andreas Schwab <schwab@suse.de> - riscv64-architecture.patch: add riscv64 as 64bit architecture
/usr/bin/SampleBrowser /usr/lib64/OGRE/Samples /usr/lib64/OGRE/Samples/DefaultSamples.so /usr/lib64/OGRE/Samples/DefaultSamples.so.13.6 /usr/share/OGRE/GLX_backdrop.png /usr/share/OGRE/Media/CSMShadows /usr/share/OGRE/Media/CSMShadows/BasicShadowMapReceiver.h /usr/share/OGRE/Media/CSMShadows/CSMShadows.material /usr/share/OGRE/Media/CSMShadows/CsmShadows.h /usr/share/OGRE/Media/CSMShadows/DepthShadowMapReceiverJitter.h /usr/share/OGRE/Media/CSMShadows/KernelRotation.png /usr/share/OGRE/Media/CSMShadows/ShadowReceiver.cg /usr/share/OGRE/Media/DeferredShadingMedia /usr/share/OGRE/Media/DeferredShadingMedia/COPYING /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/Ambient_ps.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/Ambient_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/LightMaterial_ps.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/LightMaterial_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/LightMaterial_vs.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/LightMaterial_vs.glsl /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/ShowColour_ps.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/ShowColour_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/ShowDS_ps.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/ShowDS_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/ShowNormal_ps.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/ShowNormal_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/vs.cg /usr/share/OGRE/Media/DeferredShadingMedia/DeferredShading/post/vs.glsl /usr/share/OGRE/Media/DeferredShadingMedia/ShadowCaster.cg /usr/share/OGRE/Media/DeferredShadingMedia/ShadowCaster.material /usr/share/OGRE/Media/DeferredShadingMedia/ShadowCaster.program /usr/share/OGRE/Media/DeferredShadingMedia/ShadowCaster_fp.glsl /usr/share/OGRE/Media/DeferredShadingMedia/ShadowCaster_vp.glsl /usr/share/OGRE/Media/DeferredShadingMedia/deferred.compositor /usr/share/OGRE/Media/DeferredShadingMedia/deferred_post.material /usr/share/OGRE/Media/DeferredShadingMedia/deferred_post.program /usr/share/OGRE/Media/DeferredShadingMedia/deferred_post_minilight.material /usr/share/OGRE/Media/DeferredShadingMedia/deferreddemo.material /usr/share/OGRE/Media/DeferredShadingMedia/ssao.cg /usr/share/OGRE/Media/DeferredShadingMedia/ssao.compositor /usr/share/OGRE/Media/DeferredShadingMedia/ssao.material /usr/share/OGRE/Media/DeferredShadingMedia/ssao_blurx_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/ssao_blury_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/ssao_ps.glsl /usr/share/OGRE/Media/DeferredShadingMedia/ssao_vs.glsl /usr/share/OGRE/Media/PBR /usr/share/OGRE/Media/PBR/black.png /usr/share/OGRE/Media/PBR/brdfLUT.png /usr/share/OGRE/Media/PBR/filament /usr/share/OGRE/Media/PBR/filament/filament.material /usr/share/OGRE/Media/PBR/filament/pbr_filament.frag.glsl /usr/share/OGRE/Media/PBR/filament/pbr_filament.program /usr/share/OGRE/Media/PBR/filament/pbr_filament.vert.glsl /usr/share/OGRE/Media/PBR/filament/pbr_filament_frameuniforms.glsl /usr/share/OGRE/Media/PBR/filament/pbr_filament_lightuniforms.glsl /usr/share/OGRE/Media/PBR/filament/pbr_filament_objectuniforms.glsl /usr/share/OGRE/Media/PBR/glTF2_PBR.material /usr/share/OGRE/Media/PBR/normal_disabled.png /usr/share/OGRE/Media/PBR/pbr-frag.glsl /usr/share/OGRE/Media/PBR/pbr-vert.glsl /usr/share/OGRE/Media/PBR/pbr.program /usr/share/OGRE/Media/PBR/studio_garden_diffuse_nx.png /usr/share/OGRE/Media/PBR/studio_garden_diffuse_ny.png /usr/share/OGRE/Media/PBR/studio_garden_diffuse_nz.png /usr/share/OGRE/Media/PBR/studio_garden_diffuse_px.png /usr/share/OGRE/Media/PBR/studio_garden_diffuse_py.png /usr/share/OGRE/Media/PBR/studio_garden_diffuse_pz.png /usr/share/OGRE/Media/PBR/white.png /usr/share/OGRE/Media/PCZAppMedia /usr/share/OGRE/Media/PCZAppMedia/Carpet_Diamond_Olive.jpg /usr/share/OGRE/Media/PCZAppMedia/Metal_Brass_Ceiling.jpg /usr/share/OGRE/Media/PCZAppMedia/Metal_Embossed.jpg /usr/share/OGRE/Media/PCZAppMedia/Metal_Rusted.jpg /usr/share/OGRE/Media/PCZAppMedia/Metal_Rusted1.jpg /usr/share/OGRE/Media/PCZAppMedia/Metal_Steel_Textured.jpg /usr/share/OGRE/Media/PCZAppMedia/Metal_Steel_Textured_White.jpg /usr/share/OGRE/Media/PCZAppMedia/ROOM.material /usr/share/OGRE/Media/PCZAppMedia/ROOM_NX.mesh /usr/share/OGRE/Media/PCZAppMedia/ROOM_NY.mesh /usr/share/OGRE/Media/PCZAppMedia/ROOM_NZ.mesh /usr/share/OGRE/Media/PCZAppMedia/ROOM_PX.mesh /usr/share/OGRE/Media/PCZAppMedia/ROOM_PY.mesh /usr/share/OGRE/Media/PCZAppMedia/ROOM_PZ.mesh /usr/share/OGRE/Media/PCZAppMedia/Roofing_Tile_Spanish.jpg /usr/share/OGRE/Media/PCZAppMedia/Translucent_Glass_Tinted.jpg /usr/share/OGRE/Media/PCZAppMedia/Translucent_Glass_Tinted1.jpg /usr/share/OGRE/Media/PCZAppMedia/Wood_Floor.jpg /usr/share/OGRE/Media/PCZAppMedia/building_exterior.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxnynz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpx.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpxnypynzpz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpxnz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpxnzpz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpxpz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpynz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nxpz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nypy.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nypy_4y.mesh /usr/share/OGRE/Media/PCZAppMedia/room_nzpz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_pxnynz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_pxpynz.mesh /usr/share/OGRE/Media/PCZAppMedia/room_pxpz.mesh /usr/share/OGRE/Media/PCZAppMedia/terrain2.cfg /usr/share/OGRE/Media/PCZAppMedia/terrain2.png /usr/share/OGRE/Media/materials /usr/share/OGRE/Media/materials/programs /usr/share/OGRE/Media/materials/programs/Cg /usr/share/OGRE/Media/materials/programs/Cg/Example_Projection.cg /usr/share/OGRE/Media/materials/programs/Cg/HeatVision.cg /usr/share/OGRE/Media/materials/programs/Cg/NightVisionFP.cg /usr/share/OGRE/Media/materials/programs/Cg/OldTV.cg /usr/share/OGRE/Media/materials/programs/Cg/ParticleGS.cg /usr/share/OGRE/Media/materials/programs/Cg/PassthroughFP.cg /usr/share/OGRE/Media/materials/programs/Cg/PassthroughFP_sm4.cg /usr/share/OGRE/Media/materials/programs/Cg/Swizzle.gp /usr/share/OGRE/Media/materials/programs/Cg/SwizzleGP.cg /usr/share/OGRE/Media/materials/programs/Cg/hdr.cg /usr/share/OGRE/Media/materials/programs/Cg/isosurf.cg /usr/share/OGRE/Media/materials/programs/Cg/varianceshadowcasterfp.cg /usr/share/OGRE/Media/materials/programs/Cg/varianceshadowcastervp.cg /usr/share/OGRE/Media/materials/programs/Cg/varianceshadowreceiverfp.cg /usr/share/OGRE/Media/materials/programs/Cg/varianceshadowreceivervp.cg /usr/share/OGRE/Media/materials/programs/GLSL /usr/share/OGRE/Media/materials/programs/GLSL/AmbientOneTexture.glsl /usr/share/OGRE/Media/materials/programs/GLSL/AmbientOneTextureWithUV.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Bloom2_ps20.glsl /usr/share/OGRE/Media/materials/programs/GLSL/BlurH_ps20.glsl /usr/share/OGRE/Media/materials/programs/GLSL/BlurV_ps20.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Blur_vs.glsl /usr/share/OGRE/Media/materials/programs/GLSL/BrightBloom2_ps20.glsl /usr/share/OGRE/Media/materials/programs/GLSL/ColdCasterFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/ColdCasterVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Combine_fp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DepthShadowmapNormalMapReceiverFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DepthShadowmapNormalMapReceiverVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DepthShadowmapReceiverFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DepthShadowmapReceiverVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DiffuseOneTexture.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DitherFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/DoF_Blend.frag /usr/share/OGRE/Media/materials/programs/GLSL/DoF_Gaussian3x3.frag /usr/share/OGRE/Media/materials/programs/GLSL/EmbossedFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_BumpMappingFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_BumpMappingShadowRcvFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_BumpMappingShadowRcvVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_BumpMappingVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_FresnelFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_FresnelVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Example_TextureArrayVS.glsl /usr/share/OGRE/Media/materials/programs/GLSL/GlassFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/GrassFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/GrassVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/GrayScale.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HardwareMorphAnimationVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HardwareMorphAnimationWithNormalsVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HardwarePoseAnimationVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HardwarePoseAnimationWithNormalsVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HeatBlurFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HeatCasterFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/HeatCasterVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/InvertFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/LaplaceFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/LightShafts.frag /usr/share/OGRE/Media/materials/programs/GLSL/LightShafts.vert /usr/share/OGRE/Media/materials/programs/GLSL/LightToHeatFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Ocean2GLSL.frag /usr/share/OGRE/Media/materials/programs/GLSL/Ocean2GLSL.vert /usr/share/OGRE/Media/materials/programs/GLSL/OffsetMappingShadowsFp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/OffsetMappingShadowsVp.glsl /usr/share/OGRE/Media/materials/programs/GLSL/OldMovieFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/PassthroughFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/PassthroughVP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/PosterizeFP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/Radial_Blur_FP.glsl /usr/share/OGRE/Media/materials/programs/GLSL/SGXLib_TextureAtlas.glsl /usr/share/OGRE/Media/materials/programs/GLSL/SampleLib_InstancedViewports.glsl 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Fabrice Bellet, Thu Nov 7 00:51:36 2024