Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

openvdb-devel-10.1.0-1.4 RPM for ppc64le

From OpenSuSE Ports Tumbleweed for ppc64le

Name: openvdb-devel Distribution: openSUSE Tumbleweed
Version: 10.1.0 Vendor: openSUSE
Release: 1.4 Build date: Wed Jan 31 16:06:35 2024
Group: Development/Libraries/C and C++ Build host: reproducible
Size: 5335928 Source RPM: openvdb-10.1.0-1.4.src.rpm
Packager: http://bugs.opensuse.org
Url: https://www.openvdb.org
Summary: Development files for openvdb
This package contains the C++ header files and symbolic links to the shared
libraries for openvdb. If you would like to develop programs using openvdb,
you will need to install openvdb-devel.

Provides

Requires

License

Apache-2.0

Changelog

* Wed Jan 31 2024 Hans-Peter Jansen <hpj@urpla.net>
  - Revert to 10.1.0: the NanoVDB API changed significantly in 11.0.0,
    and prevent Blender 4.0(.2) from building successfully
  - Apply openvdb-boost-static-assert-include.patch in order to compile
  - Keep Ben's changes, since they do not harm anyway
* Mon Jan 22 2024 Ben Greiner <code@bnavigator.de>
  - Disable 32-bit builds "ld error: access beyond end of merged
    section"
  - Minimum gcc-c++ version is 9.3.1, force gcc10 on 15.x
  - Minimum TBB is 2020.3
* Mon Jan 22 2024 Michael Vetter <mvetter@suse.com>
  - Update to 11.0.0:
    * OpenVDB:
      Improvements:
    * Removed use of boost::any in favor of std::any.
      Bug Fixes:
    * Fix potential crash reading corrupt .vdb files with invalid blosc or zip chunks.
    * NanoVDB:
      Highlights:
    * Several new tools to generate and modify NanoVDB grids on the GPU.
    * New file format that supports streaming of raw grid buffers.
      New Features:
    * New memory efficient GridClass::IndexGrid that separates values from tree
    * 4 new GridTypes (Index, OnIndex, IndexMask, OnIndexMask) used by IndexGrid
    * Added createNanoGrid that replaces older conversion methods in GridBuilder.h, IndexGridBuilder.h and OpenToNanoVDB.h
    * Added cudaPointsToGrid that constructs a point device grid from a list of points.
    * Added cudaVoxelsToGrid that constructs a voxel device grid from a list of voxels.
    * Added cuda/CudaUtils.h with several cuda utility functions.
    * Added GpuTimer for timing of kernels in a specific cuda stream.
    * Added cudaIndexToGrid that converts IndexGrids into regular Grids.
    * Added cudaSignedFloodFill that performs signed-flood filling on the GPU.
    * Added cudaAddBlindData that adds blind data to an existing grid on the GPU.
    * Added cudaGridChecksum that computes checksums of device grids.
    * Added cudaGridHandle that handles grids on the GPU.
    * Added cudaNodeManager that constructs a NodeManager on the GPU.
    * Added build type Points and GridType::PointIndex for point grids.
    * Added GridType::Vec3u16 and GridType::Vec3u8 for compressed coordinates.
    * Added PrefixSum.h for concurrent computation of prefix sum on the CPU.
      API Changes:
    * Version 32.6.0 (ABI is unchanged).
    * Transition from C++11 to C++17
    * Vec3R is deprecated, please use Vec3d instead.
    * nanoToOpenVDB now takes the index of a NanoVDB in a GridHandle.
    * GridData, InternalData and LeafData are now public.
    * GridMetaData can be copied.
    * Improvements to GridBuilder.h that allows construction of grids on CPU.
    * GridHandle's move c-tor now requires the GridBuffer to contain a valid grid.
    * Moved CudaDeviceBuffer.h to cuda/CudaDeviceBuffer.h.
    * New API for acceleration of custom random-access with ValueAccessors.
    * Added BitFlags class for convenient bit-mask operations.
    * Added Vec2/3 min/maxComponentAtomic GPU methods.
    * Added BBox::expandAtomic and BBox::intersectAtomic.
    * Added Coord::expandAtomic.
    * Added Map constructors.
    * Added Mask::DenseIterator, Mask::setOnAtomic, and Mask::setOffAtomic.
    * InternalNode::ChildIterator is now const-correct.
    * Added several new NanoVDB Build Traits.
    * Syncing PNanoVDB.h with NanoVDB.h.
      Build:
    * Support for OpenEXR 2.X has been removed.
    * Better support for building with external package configurations with CMAKE_FIND_PACKAGE_PREFER_CONFIG=ON.
      Python:
    * Removed Python 2 support.
    * Removed explicit bindings for Math types.
    * Improved type casting for TypedMetadata.
* Thu Oct 20 2022 Stefan BrĂ¼ns <stefan.bruens@rwth-aachen.de>
  - Disable static library build, instead of deleting it
  - Remove many unused build dependencies
* Fri Sep 09 2022 Hans-Peter Jansen <hpj@urpla.net>
  - Enable nanovdb as build conditional
* Sun Nov 21 2021 Ben Greiner <code@bnavigator.de>
  - Update to version 9.0.0
    * This version introduces ABI changes relative to older major
      releases, so to preserve ABI compatibility it might be
      necessary to define the macro OPENVDB_ABI_VERSION_NUMBER=N,
      where, for example, N is 7 for Houdini 18.5 and 8 for Houdini
      19.0.
    * Official release of NanoVDB, which for the first time offers
      GPU support for static sparse volumes in OpenVDB. See the
      documentation for details.
    * Faster build times from support for explicit template
      instantiation, which is enabled by default for most of the
      tools.
    * Added support for OpenEXR 3. This is contributed by Cary
      Phillips.
    * Added transient data to the RootNode, InternalNode, and
      LeafNode.
    New features:
    * NanoVDB, which for the first time offers GPU support for static
      sparse volumes in OpenVDB.
    Improvements:
    * Added tools::countActiveLeafVoxels(),
      tools::countInactiveVoxels(), tools::countInactiveLeafVoxels()
      and tools::activeTiles() to perform multi-threaded counting.
      The Tree methods now use these implementations.
    * Moved from the deprecated TBB task scheduler to TBB arenas.
      Various methods now respect the TBB arena state they were
      invoked from.
    * Introduced a new thread/Threading.h header to consolidate calls
      to third-party threading methods.
    * Minor performance improvements to dilation calls in fast
      sweeping algorithms.
    * Added hsvtogrb() and rgbtohsv() AX helper functions for
      converting hue, saturation and value inputs to RGB values and
      vice-versa.
    * PointDataGrid conversion can now be performed using 32-bit
      float arrays.
    * Improved support for size_t grid types on systems where size_t
      is a unique type. [Contributed by Brecht Van Lommel]
    * Add support for dilation in one direction and extending a field
      in one direction in fast sweeping algorithms.
    * Added PNG support to vdb_render which can be enabled with
      during CMake with -DUSE_PNG=ON.
    * Explicit template instantiation has been enabled by default for
      most of the tools. This pre-compiles template instantiations
      into the core library to reduce the time spent compiling code
      in downstream libraries or applications.
    * Added a python binding for OpenVDB AX which allows you to
      invoke accelerated AX code from the python module.
    Bug Fixes:
    * Fixed a bug where ax::run() would crash if it could not parse a
      single statement.
    ABI changes:
    * Added transient data to the RootNode, InternalNode, and
      LeafNode.
    API changes:
    * DynamicNodeManager can now set one grain size for threading
      across leaf nodes and another for threading across non-leaf
      nodes.
    * StringGrid and StringTrees are deprecated.
    * The NullInterrupter is now a virtual base class to help reduce
      compile-time instantiation cost.
    Houdini:
    * Fix crash in VDB Combine in Copy B mode if the second input has
      more VDBs than the first.
    * VDB Vector Merge SOP is now VDB Vector From Scalar SOP to
      distinguish it from the VDB Merge SOP. It keeps the same
      internal name so this is merely a label change.
    * Add option to pass in OPENVDB_DSO_NAMES to CMake to configure
      which Houdini DSOs are compiled.
    * VDB Activate SOP now has an option for the expansion pattern to
      use for dilation.
    * The label for Voxels to Expand is now Expand Voxels to match
      Houdini.
    * Fix bug to allow VDB LOD SOPs to be chained together.
    * SOP Extrapolate supports dilation in one direction and
      extending a field in one (domain) direction.
    * The default OpenVDB ABI is now 8 for Houdini versions > 18.5.
    * VDB Visualize Tree SOP is now multi-threaded and provides
      slicing and color remapping.
    * A new HoudiniInterrupter has been added that derives from the
      NullInterrupter and the Interrupter is now deprecated. All the
      SOPs have been updated to use the new HoudiniInterrupter.
    * Add a sanitizer in SOP OpenVDB Extrapolate when expanding a
      narrow-band level-set with a dilation value of 0, which will
      result in no operation.
    Build:
    * Added support for TBB 2021.
    * Enabled the OPENVDB_FUTURE_DEPRECATION variable by default to
      warn on upcoming deprecations.
    * Introduced a OPENVDB_DOXYGEN_INTERNAL CMake variable which is
      ON by default and removes the majority of internal namespaces
      from the generated doxygen.
    * Improved the doxygen deprecation listings, folder layouts and
      fixes issues when using later versions of doxygen.
    * Build fixes for MinGW on Windows. [Contributed by Brecht
      Sanders]
    * Added support for OpenEXR 3. [Contributed by Cary Phillips]
    * Added an OPENVDB_NAMESPACE_SUFFIX CMake string option which
      provides the ability to customise the VDB namespace.
    * The Python Module now appends the base directory defined by
      Python_SITELIB to the default install path (typically
      dist-packages or site-packages). [Contributed by Ignacio Vizzo]
    * As of this release, VFX Reference Platform 2019 is no longer
      supported. CMake now issues deprecation warnings for 2020 VFX
      Reference Platform version dependencies.
    * Build fixes for OpenVDB AX with C++17 and greater.
    * Bumped the new blosc version future minimum to 1.17.0.
    * OpenEXR is now optional for vdb_render. It can be enabled with
    - DUSE_EXR=ON.
  - Renenable vdb_render without OpenEXR
  - Update constraints and limit memory for parallel build jobs
* Wed Aug 18 2021 Hans-Peter Jansen <hpj@urpla.net>
  - Raise minimum c++ standard to 14
* Tue Aug 10 2021 pgajdos@suse.com
  - do not depend on OpenEXR (do not build vdb_render) [bsc#1189344]
* Sat Jul 03 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 8.1.0
    * A lot new features in the tools namespace are added
    * Introduced Active Tile Streaming for volumes kernels.
    * Significant performance improvements to AX volume kernels
    * Significant performance improvements to large dilations with
      tools::dilateActiveValues.
    * Added an optional argument to Tree::topologyUnion which
      preserves active tiles on the destination tree should they
      overlap leaf nodes from the source tree.
    * Reduced the time spent in the hot path of initialize and
      uninitialize by leveraging atomics with double-checked locks.
    * Support TBB 2021
    * Significant performance improvements to tools::activate and
      tools::deactivate through use of the DynamicNodeManager to
      parallelize tile processing.
    * Added degree() and radians() AX helper functions for converting
      radians to degrees and vice versa, respectively.
    * Added adjoint(), cofactor() and inverse() AX matrix functions.
    * Added sort(), argsort(), isfinite(), isinf() and isnan() AX functions
    * Add missing 8-bit and 16-bit attribute type registration.
    * Fixed a crash in OpenVDB AX when declaring arrays with non-scalar elements
    * Fixed a bug in OpenVDB AX which would cause an error when
      multiplying a vec3 by a mat4.
    * Fixed a bug in AX which could cause string allocations in loops
      to overflow the stack
    * Fixed a bug where the ValueOff iterator for the AX VolumeExecutable
      could remove child branches of a VDB tree.
    * Fixed a crash in the AX Houdini SOP with an empty PointDataGrid input.
    * Fixed a crash when calling openvdb::points::pointOffsets with an
      empty PointDataGrid input.
    * Fixed a bug in the new CSG intersection merge algorithm where data
      outside of the intersection region was not being removed.
    * Fixed multiple memory leaks
    * API changes:
    * Restructured the internals of Morphology.h and moved tools::activate
      and tools::deactivate to a new header, Activate.h.
    * Deprecated tools::dilateVoxels and tools::erodeVoxels in favour of
      new morphology methods.
    * The tools::Film class no longer has a saveExr method in any build
      configuration.
    * Added ability to run tools::activate and tools::deactivate single-threaded.
    * Grid::isTreeUnique is now virtual as of ABI=8 so that it can be accessed
      from the GridBase.
    * Private method RootNode::getChildCount() has been removed as of ABI=8.
    * Mark map classes and functions as final for ABI=8 where beneficial to allow
      devirtualization optimization.
    * As of ABI 8, Vector, Matrix and Quaternion types now satisfy the Trivial Type
      requirement. Their empty constructors and copy constructors have been removed
    * As of ABI 8, removed an unnecessary specialization of NodeUnion and CopyTraits
      from NodeUnion.h. Replaced std::is_pod usage with std::is_trivially_copyable
    * As of ABI 8, PointDataGrids use the union NodeUnion specialization,
      reducing the memory footprint of their topology by 50%.
    * Removed a number of deprecated point, volume and AX methods.
    * Deprecated tree::LeafManager::getNodes.
    * Deprecated Tree::visitActiveBBox, Tree::visit and Tree::visit2 methods
    * Removed tools::CsgVisitorBase, tools::CsgVisitorUnion,
      tools::CsgVisitorIntersection and tools::CsgVisitorDifference.
    * Moved openvdb::TypeList from Types.h into its own header TypeList.h
    * Full changes: https://academysoftwarefoundation.github.io/openvdb/changes.html#v8_1_0_changes
* Wed Aug 26 2020 Dirk Mueller <dmueller@suse.com>
  - update to 7.1.0:
    - Added a novel parallel sparse FastSweeping class that outperforms our
      existing techniques for computing signed distance fields in addition to
      supporting velocity extension.
    - Added tools::fogToSdf which converts a scalar (fog) volume into a signed
      distance field.
    - Added tools::sdfToSdf which re-normalizes a signed distance field;
    - Added tools::fogToExt which extends an arbitrary field (e.g. velocity)
      off the iso-surface of a scalar (fog) volume.
    - Added tools::sdfToExt which extends an arbitrary field (e.g. velocity)
      off the iso-surface of a signed distance field.
    - Added tools::fogToSdfAndExt which computes a signed distance and extends
      an arbitrary field (e.g. velocity) off the iso-surface of a signed
      distance field.
    - Added tools::fogToSdfAndExt which re-normalizes a signed distance and
      extends an arbitrary field (e.g. velocity) off the iso-surface of a
      signed distance field.
    - Added tools::dilateSdf which dilates a signed distance field.
    - Added tools::maskSdf which extends an existing signed distance into a
      user-defined mask.
    - Added Grid::isTreeUnique() to tell if the tree is shared with another
      grid.
    - Added PointDataLeafNode::stealAttributeSet() and
      AttributeSet::removeAttribute() for releasing ownership of attribute
      data.
    - Added AttributeSet::Descriptor::groupIndexCollision() for detecting
      group index collisions when attempting to merge two Descriptors.
    - Added RootNode::childCount(), InternalNode::childCount() and
      LeafNode::childCount() to count the number of immediate child nodes that
      exist below the current node.
      Improvements:
    - Added GroupWriteHandle::setUnsafe() for faster performance when the group
      array is known to be in-core and non-uniform.
    - Add support for default value metadata when creating AttributeArrays or
      appending to an AttributeSet.
    - Added new group inspection methods to the AttributeSet::Descriptor.
    - Introduced a StringMetaCache class for convenient string attribute
      metadata lookup and performed some minor optimizations.
    - Removed redundant floor in points::floatingPointToFixedPoint.
    - Add gitignore to repository root.
    - Removed some logic for compilers older than Visual Studio 2019.
    - Add a new Houdini ABI test binary.
    - Fixed an indexing typo in tools::Filter. [Contributed by Yuanming Hu]
    - Removed redundant null pointer checks. [Contributed by Kuba Roth]
    - Added support for vdb_view on Windows. Requires GLEW.
    - Removed support for GLFW 2.
    - vdb_view now uses OPENVDB_LOG_FATAL when catching exceptions.
    - vdb_view, vdb_print and vdb_render now use std::terminate() when catching
      an unknown exception.
    - Removed Boost::thread as a dependency of vdb_view in favour of
      std::thread.
    - Removed usage of boost/integer.hpp and boost/math/constants/constants.hpp,
      the latter in favour of new openvdb math constants for pi
    - Removed usage of boost/mpl/*.hpp methods in favour of new template
      meta-programming methods on the openvdb::TypeList struct. This now
      supports get, front, back, contains, index, unique, popback, popfront
      and range removal of types.
    - Changed the tree::NodeChain implementation to use an openvdb::TypeList
      rather than a boost::mpl::vector and updated all usage of tree::NodeChain
      accordingly.
      Bug fixes:
    - Fixed a bug where grids with no active values might return true when the
      method evalActiveVoxelBoundingBox is called. The correct behavior is to
      only return true if the grid contains any active values.
    - Fixed a sign propagation bug in tools::traceExteriorBoundaries() used by
      tools::meshToVolume(). This could cause values to not be propagated across
      node boundaries, leading to voxels incorrectly being marked as inside the
      isosurface. [Contributed by Tristan Barback]
    - Fixed a rotation order bug in tools::local_util::decompose()
      that caused it to fail to decompose some matrices.
    - Fixed a bug where math::Quat::inverse() was not marked as const.
      [Contributed by Michael Tao]
    - Fixed a bug in the unit test for util::CpuTimer on Windows by using a
      more accurate sleep implementation.

Files

/usr/include/nanovdb
/usr/include/nanovdb/CNanoVDB.h
/usr/include/nanovdb/NanoVDB.h
/usr/include/nanovdb/PNanoVDB.h
/usr/include/nanovdb/util
/usr/include/nanovdb/util/CSampleFromVoxels.h
/usr/include/nanovdb/util/CudaDeviceBuffer.h
/usr/include/nanovdb/util/DitherLUT.h
/usr/include/nanovdb/util/ForEach.h
/usr/include/nanovdb/util/GridBuilder.h
/usr/include/nanovdb/util/GridChecksum.h
/usr/include/nanovdb/util/GridHandle.h
/usr/include/nanovdb/util/GridStats.h
/usr/include/nanovdb/util/GridValidator.h
/usr/include/nanovdb/util/HDDA.h
/usr/include/nanovdb/util/HostBuffer.h
/usr/include/nanovdb/util/IO.h
/usr/include/nanovdb/util/Invoke.h
/usr/include/nanovdb/util/NanoToOpenVDB.h
/usr/include/nanovdb/util/NodeManager.h
/usr/include/nanovdb/util/OpenToNanoVDB.h
/usr/include/nanovdb/util/Primitives.h
/usr/include/nanovdb/util/Range.h
/usr/include/nanovdb/util/Ray.h
/usr/include/nanovdb/util/Reduce.h
/usr/include/nanovdb/util/SampleFromVoxels.h
/usr/include/nanovdb/util/Stencils.h
/usr/include/openvdb
/usr/include/openvdb/Exceptions.h
/usr/include/openvdb/Grid.h
/usr/include/openvdb/MetaMap.h
/usr/include/openvdb/Metadata.h
/usr/include/openvdb/Platform.h
/usr/include/openvdb/PlatformConfig.h
/usr/include/openvdb/TypeList.h
/usr/include/openvdb/Types.h
/usr/include/openvdb/io
/usr/include/openvdb/io/Archive.h
/usr/include/openvdb/io/Compression.h
/usr/include/openvdb/io/DelayedLoadMetadata.h
/usr/include/openvdb/io/File.h
/usr/include/openvdb/io/GridDescriptor.h
/usr/include/openvdb/io/Queue.h
/usr/include/openvdb/io/Stream.h
/usr/include/openvdb/io/TempFile.h
/usr/include/openvdb/io/io.h
/usr/include/openvdb/math
/usr/include/openvdb/math/BBox.h
/usr/include/openvdb/math/ConjGradient.h
/usr/include/openvdb/math/Coord.h
/usr/include/openvdb/math/DDA.h
/usr/include/openvdb/math/FiniteDifference.h
/usr/include/openvdb/math/Half.h
/usr/include/openvdb/math/LegacyFrustum.h
/usr/include/openvdb/math/Maps.h
/usr/include/openvdb/math/Mat.h
/usr/include/openvdb/math/Mat3.h
/usr/include/openvdb/math/Mat4.h
/usr/include/openvdb/math/Math.h
/usr/include/openvdb/math/Operators.h
/usr/include/openvdb/math/Proximity.h
/usr/include/openvdb/math/QuantizedUnitVec.h
/usr/include/openvdb/math/Quat.h
/usr/include/openvdb/math/Ray.h
/usr/include/openvdb/math/Stats.h
/usr/include/openvdb/math/Stencils.h
/usr/include/openvdb/math/Transform.h
/usr/include/openvdb/math/Tuple.h
/usr/include/openvdb/math/Vec2.h
/usr/include/openvdb/math/Vec3.h
/usr/include/openvdb/math/Vec4.h
/usr/include/openvdb/openvdb.h
/usr/include/openvdb/points
/usr/include/openvdb/points/AttributeArray.h
/usr/include/openvdb/points/AttributeArrayString.h
/usr/include/openvdb/points/AttributeGroup.h
/usr/include/openvdb/points/AttributeSet.h
/usr/include/openvdb/points/IndexFilter.h
/usr/include/openvdb/points/IndexIterator.h
/usr/include/openvdb/points/PointAdvect.h
/usr/include/openvdb/points/PointAttribute.h
/usr/include/openvdb/points/PointConversion.h
/usr/include/openvdb/points/PointCount.h
/usr/include/openvdb/points/PointDataGrid.h
/usr/include/openvdb/points/PointDelete.h
/usr/include/openvdb/points/PointGroup.h
/usr/include/openvdb/points/PointMask.h
/usr/include/openvdb/points/PointMove.h
/usr/include/openvdb/points/PointRasterizeFrustum.h
/usr/include/openvdb/points/PointRasterizeSDF.h
/usr/include/openvdb/points/PointRasterizeTrilinear.h
/usr/include/openvdb/points/PointSample.h
/usr/include/openvdb/points/PointScatter.h
/usr/include/openvdb/points/PointStatistics.h
/usr/include/openvdb/points/PointTransfer.h
/usr/include/openvdb/points/StreamCompression.h
/usr/include/openvdb/points/impl
/usr/include/openvdb/points/impl/PointAttributeImpl.h
/usr/include/openvdb/points/impl/PointConversionImpl.h
/usr/include/openvdb/points/impl/PointCountImpl.h
/usr/include/openvdb/points/impl/PointDeleteImpl.h
/usr/include/openvdb/points/impl/PointGroupImpl.h
/usr/include/openvdb/points/impl/PointMaskImpl.h
/usr/include/openvdb/points/impl/PointMoveImpl.h
/usr/include/openvdb/points/impl/PointRasterizeFrustumImpl.h
/usr/include/openvdb/points/impl/PointRasterizeSDFImpl.h
/usr/include/openvdb/points/impl/PointRasterizeTrilinearImpl.h
/usr/include/openvdb/points/impl/PointReplicateImpl.h
/usr/include/openvdb/points/impl/PointSampleImpl.h
/usr/include/openvdb/points/impl/PointScatterImpl.h
/usr/include/openvdb/points/impl/PointStatisticsImpl.h
/usr/include/openvdb/thread
/usr/include/openvdb/thread/Threading.h
/usr/include/openvdb/tools
/usr/include/openvdb/tools/Activate.h
/usr/include/openvdb/tools/ChangeBackground.h
/usr/include/openvdb/tools/Clip.h
/usr/include/openvdb/tools/Composite.h
/usr/include/openvdb/tools/Count.h
/usr/include/openvdb/tools/Dense.h
/usr/include/openvdb/tools/DenseSparseTools.h
/usr/include/openvdb/tools/Diagnostics.h
/usr/include/openvdb/tools/FastSweeping.h
/usr/include/openvdb/tools/Filter.h
/usr/include/openvdb/tools/FindActiveValues.h
/usr/include/openvdb/tools/GridOperators.h
/usr/include/openvdb/tools/GridTransformer.h
/usr/include/openvdb/tools/Interpolation.h
/usr/include/openvdb/tools/LevelSetAdvect.h
/usr/include/openvdb/tools/LevelSetFilter.h
/usr/include/openvdb/tools/LevelSetFracture.h
/usr/include/openvdb/tools/LevelSetMeasure.h
/usr/include/openvdb/tools/LevelSetMorph.h
/usr/include/openvdb/tools/LevelSetPlatonic.h
/usr/include/openvdb/tools/LevelSetRebuild.h
/usr/include/openvdb/tools/LevelSetSphere.h
/usr/include/openvdb/tools/LevelSetTracker.h
/usr/include/openvdb/tools/LevelSetUtil.h
/usr/include/openvdb/tools/Mask.h
/usr/include/openvdb/tools/Merge.h
/usr/include/openvdb/tools/MeshToVolume.h
/usr/include/openvdb/tools/Morphology.h
/usr/include/openvdb/tools/MultiResGrid.h
/usr/include/openvdb/tools/NodeVisitor.h
/usr/include/openvdb/tools/ParticleAtlas.h
/usr/include/openvdb/tools/ParticlesToLevelSet.h
/usr/include/openvdb/tools/PointAdvect.h
/usr/include/openvdb/tools/PointIndexGrid.h
/usr/include/openvdb/tools/PointPartitioner.h
/usr/include/openvdb/tools/PointScatter.h
/usr/include/openvdb/tools/PointsToMask.h
/usr/include/openvdb/tools/PoissonSolver.h
/usr/include/openvdb/tools/PotentialFlow.h
/usr/include/openvdb/tools/Prune.h
/usr/include/openvdb/tools/RayIntersector.h
/usr/include/openvdb/tools/RayTracer.h
/usr/include/openvdb/tools/SignedFloodFill.h
/usr/include/openvdb/tools/Statistics.h
/usr/include/openvdb/tools/TopologyToLevelSet.h
/usr/include/openvdb/tools/ValueTransformer.h
/usr/include/openvdb/tools/VectorTransformer.h
/usr/include/openvdb/tools/VelocityFields.h
/usr/include/openvdb/tools/VolumeAdvect.h
/usr/include/openvdb/tools/VolumeToMesh.h
/usr/include/openvdb/tools/VolumeToSpheres.h
/usr/include/openvdb/tree
/usr/include/openvdb/tree/InternalNode.h
/usr/include/openvdb/tree/Iterator.h
/usr/include/openvdb/tree/LeafBuffer.h
/usr/include/openvdb/tree/LeafManager.h
/usr/include/openvdb/tree/LeafNode.h
/usr/include/openvdb/tree/LeafNodeBool.h
/usr/include/openvdb/tree/LeafNodeMask.h
/usr/include/openvdb/tree/NodeManager.h
/usr/include/openvdb/tree/NodeUnion.h
/usr/include/openvdb/tree/RootNode.h
/usr/include/openvdb/tree/Tree.h
/usr/include/openvdb/tree/TreeIterator.h
/usr/include/openvdb/tree/ValueAccessor.h
/usr/include/openvdb/util
/usr/include/openvdb/util/CpuTimer.h
/usr/include/openvdb/util/ExplicitInstantiation.h
/usr/include/openvdb/util/Formats.h
/usr/include/openvdb/util/MapsUtil.h
/usr/include/openvdb/util/Name.h
/usr/include/openvdb/util/NodeMasks.h
/usr/include/openvdb/util/NullInterrupter.h
/usr/include/openvdb/util/PagedArray.h
/usr/include/openvdb/util/Util.h
/usr/include/openvdb/util/logging.h
/usr/include/openvdb/version.h
/usr/lib64/cmake/OpenVDB
/usr/lib64/cmake/OpenVDB/FindBlosc.cmake
/usr/lib64/cmake/OpenVDB/FindIlmBase.cmake
/usr/lib64/cmake/OpenVDB/FindJemalloc.cmake
/usr/lib64/cmake/OpenVDB/FindLog4cplus.cmake
/usr/lib64/cmake/OpenVDB/FindOpenEXR.cmake
/usr/lib64/cmake/OpenVDB/FindOpenVDB.cmake
/usr/lib64/cmake/OpenVDB/FindTBB.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBGLFW3Setup.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBHoudiniSetup.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBMayaSetup.cmake
/usr/lib64/cmake/OpenVDB/OpenVDBUtils.cmake
/usr/lib64/libopenvdb.so
/usr/share/licenses/openvdb-devel
/usr/share/licenses/openvdb-devel/LICENSE


Generated by rpm2html 1.8.1

Fabrice Bellet, Fri Oct 18 00:12:25 2024