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Name: openvdb-devel | Distribution: openSUSE Tumbleweed |
Version: 10.1.0 | Vendor: openSUSE |
Release: 1.4 | Build date: Wed Jan 31 16:06:35 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 5335928 | Source RPM: openvdb-10.1.0-1.4.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: https://www.openvdb.org | |
Summary: Development files for openvdb |
This package contains the C++ header files and symbolic links to the shared libraries for openvdb. If you would like to develop programs using openvdb, you will need to install openvdb-devel.
Apache-2.0
* Wed Jan 31 2024 Hans-Peter Jansen <hpj@urpla.net> - Revert to 10.1.0: the NanoVDB API changed significantly in 11.0.0, and prevent Blender 4.0(.2) from building successfully - Apply openvdb-boost-static-assert-include.patch in order to compile - Keep Ben's changes, since they do not harm anyway * Mon Jan 22 2024 Ben Greiner <code@bnavigator.de> - Disable 32-bit builds "ld error: access beyond end of merged section" - Minimum gcc-c++ version is 9.3.1, force gcc10 on 15.x - Minimum TBB is 2020.3 * Mon Jan 22 2024 Michael Vetter <mvetter@suse.com> - Update to 11.0.0: * OpenVDB: Improvements: * Removed use of boost::any in favor of std::any. Bug Fixes: * Fix potential crash reading corrupt .vdb files with invalid blosc or zip chunks. * NanoVDB: Highlights: * Several new tools to generate and modify NanoVDB grids on the GPU. * New file format that supports streaming of raw grid buffers. New Features: * New memory efficient GridClass::IndexGrid that separates values from tree * 4 new GridTypes (Index, OnIndex, IndexMask, OnIndexMask) used by IndexGrid * Added createNanoGrid that replaces older conversion methods in GridBuilder.h, IndexGridBuilder.h and OpenToNanoVDB.h * Added cudaPointsToGrid that constructs a point device grid from a list of points. * Added cudaVoxelsToGrid that constructs a voxel device grid from a list of voxels. * Added cuda/CudaUtils.h with several cuda utility functions. * Added GpuTimer for timing of kernels in a specific cuda stream. * Added cudaIndexToGrid that converts IndexGrids into regular Grids. * Added cudaSignedFloodFill that performs signed-flood filling on the GPU. * Added cudaAddBlindData that adds blind data to an existing grid on the GPU. * Added cudaGridChecksum that computes checksums of device grids. * Added cudaGridHandle that handles grids on the GPU. * Added cudaNodeManager that constructs a NodeManager on the GPU. * Added build type Points and GridType::PointIndex for point grids. * Added GridType::Vec3u16 and GridType::Vec3u8 for compressed coordinates. * Added PrefixSum.h for concurrent computation of prefix sum on the CPU. API Changes: * Version 32.6.0 (ABI is unchanged). * Transition from C++11 to C++17 * Vec3R is deprecated, please use Vec3d instead. * nanoToOpenVDB now takes the index of a NanoVDB in a GridHandle. * GridData, InternalData and LeafData are now public. * GridMetaData can be copied. * Improvements to GridBuilder.h that allows construction of grids on CPU. * GridHandle's move c-tor now requires the GridBuffer to contain a valid grid. * Moved CudaDeviceBuffer.h to cuda/CudaDeviceBuffer.h. * New API for acceleration of custom random-access with ValueAccessors. * Added BitFlags class for convenient bit-mask operations. * Added Vec2/3 min/maxComponentAtomic GPU methods. * Added BBox::expandAtomic and BBox::intersectAtomic. * Added Coord::expandAtomic. * Added Map constructors. * Added Mask::DenseIterator, Mask::setOnAtomic, and Mask::setOffAtomic. * InternalNode::ChildIterator is now const-correct. * Added several new NanoVDB Build Traits. * Syncing PNanoVDB.h with NanoVDB.h. Build: * Support for OpenEXR 2.X has been removed. * Better support for building with external package configurations with CMAKE_FIND_PACKAGE_PREFER_CONFIG=ON. Python: * Removed Python 2 support. * Removed explicit bindings for Math types. * Improved type casting for TypedMetadata. * Thu Oct 20 2022 Stefan BrĂ¼ns <stefan.bruens@rwth-aachen.de> - Disable static library build, instead of deleting it - Remove many unused build dependencies * Fri Sep 09 2022 Hans-Peter Jansen <hpj@urpla.net> - Enable nanovdb as build conditional * Sun Nov 21 2021 Ben Greiner <code@bnavigator.de> - Update to version 9.0.0 * This version introduces ABI changes relative to older major releases, so to preserve ABI compatibility it might be necessary to define the macro OPENVDB_ABI_VERSION_NUMBER=N, where, for example, N is 7 for Houdini 18.5 and 8 for Houdini 19.0. * Official release of NanoVDB, which for the first time offers GPU support for static sparse volumes in OpenVDB. See the documentation for details. * Faster build times from support for explicit template instantiation, which is enabled by default for most of the tools. * Added support for OpenEXR 3. This is contributed by Cary Phillips. * Added transient data to the RootNode, InternalNode, and LeafNode. New features: * NanoVDB, which for the first time offers GPU support for static sparse volumes in OpenVDB. Improvements: * Added tools::countActiveLeafVoxels(), tools::countInactiveVoxels(), tools::countInactiveLeafVoxels() and tools::activeTiles() to perform multi-threaded counting. The Tree methods now use these implementations. * Moved from the deprecated TBB task scheduler to TBB arenas. Various methods now respect the TBB arena state they were invoked from. * Introduced a new thread/Threading.h header to consolidate calls to third-party threading methods. * Minor performance improvements to dilation calls in fast sweeping algorithms. * Added hsvtogrb() and rgbtohsv() AX helper functions for converting hue, saturation and value inputs to RGB values and vice-versa. * PointDataGrid conversion can now be performed using 32-bit float arrays. * Improved support for size_t grid types on systems where size_t is a unique type. [Contributed by Brecht Van Lommel] * Add support for dilation in one direction and extending a field in one direction in fast sweeping algorithms. * Added PNG support to vdb_render which can be enabled with during CMake with -DUSE_PNG=ON. * Explicit template instantiation has been enabled by default for most of the tools. This pre-compiles template instantiations into the core library to reduce the time spent compiling code in downstream libraries or applications. * Added a python binding for OpenVDB AX which allows you to invoke accelerated AX code from the python module. Bug Fixes: * Fixed a bug where ax::run() would crash if it could not parse a single statement. ABI changes: * Added transient data to the RootNode, InternalNode, and LeafNode. API changes: * DynamicNodeManager can now set one grain size for threading across leaf nodes and another for threading across non-leaf nodes. * StringGrid and StringTrees are deprecated. * The NullInterrupter is now a virtual base class to help reduce compile-time instantiation cost. Houdini: * Fix crash in VDB Combine in Copy B mode if the second input has more VDBs than the first. * VDB Vector Merge SOP is now VDB Vector From Scalar SOP to distinguish it from the VDB Merge SOP. It keeps the same internal name so this is merely a label change. * Add option to pass in OPENVDB_DSO_NAMES to CMake to configure which Houdini DSOs are compiled. * VDB Activate SOP now has an option for the expansion pattern to use for dilation. * The label for Voxels to Expand is now Expand Voxels to match Houdini. * Fix bug to allow VDB LOD SOPs to be chained together. * SOP Extrapolate supports dilation in one direction and extending a field in one (domain) direction. * The default OpenVDB ABI is now 8 for Houdini versions > 18.5. * VDB Visualize Tree SOP is now multi-threaded and provides slicing and color remapping. * A new HoudiniInterrupter has been added that derives from the NullInterrupter and the Interrupter is now deprecated. All the SOPs have been updated to use the new HoudiniInterrupter. * Add a sanitizer in SOP OpenVDB Extrapolate when expanding a narrow-band level-set with a dilation value of 0, which will result in no operation. Build: * Added support for TBB 2021. * Enabled the OPENVDB_FUTURE_DEPRECATION variable by default to warn on upcoming deprecations. * Introduced a OPENVDB_DOXYGEN_INTERNAL CMake variable which is ON by default and removes the majority of internal namespaces from the generated doxygen. * Improved the doxygen deprecation listings, folder layouts and fixes issues when using later versions of doxygen. * Build fixes for MinGW on Windows. [Contributed by Brecht Sanders] * Added support for OpenEXR 3. [Contributed by Cary Phillips] * Added an OPENVDB_NAMESPACE_SUFFIX CMake string option which provides the ability to customise the VDB namespace. * The Python Module now appends the base directory defined by Python_SITELIB to the default install path (typically dist-packages or site-packages). [Contributed by Ignacio Vizzo] * As of this release, VFX Reference Platform 2019 is no longer supported. CMake now issues deprecation warnings for 2020 VFX Reference Platform version dependencies. * Build fixes for OpenVDB AX with C++17 and greater. * Bumped the new blosc version future minimum to 1.17.0. * OpenEXR is now optional for vdb_render. It can be enabled with - DUSE_EXR=ON. - Renenable vdb_render without OpenEXR - Update constraints and limit memory for parallel build jobs * Wed Aug 18 2021 Hans-Peter Jansen <hpj@urpla.net> - Raise minimum c++ standard to 14 * Tue Aug 10 2021 pgajdos@suse.com - do not depend on OpenEXR (do not build vdb_render) [bsc#1189344] * Sat Jul 03 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 8.1.0 * A lot new features in the tools namespace are added * Introduced Active Tile Streaming for volumes kernels. * Significant performance improvements to AX volume kernels * Significant performance improvements to large dilations with tools::dilateActiveValues. * Added an optional argument to Tree::topologyUnion which preserves active tiles on the destination tree should they overlap leaf nodes from the source tree. * Reduced the time spent in the hot path of initialize and uninitialize by leveraging atomics with double-checked locks. * Support TBB 2021 * Significant performance improvements to tools::activate and tools::deactivate through use of the DynamicNodeManager to parallelize tile processing. * Added degree() and radians() AX helper functions for converting radians to degrees and vice versa, respectively. * Added adjoint(), cofactor() and inverse() AX matrix functions. * Added sort(), argsort(), isfinite(), isinf() and isnan() AX functions * Add missing 8-bit and 16-bit attribute type registration. * Fixed a crash in OpenVDB AX when declaring arrays with non-scalar elements * Fixed a bug in OpenVDB AX which would cause an error when multiplying a vec3 by a mat4. * Fixed a bug in AX which could cause string allocations in loops to overflow the stack * Fixed a bug where the ValueOff iterator for the AX VolumeExecutable could remove child branches of a VDB tree. * Fixed a crash in the AX Houdini SOP with an empty PointDataGrid input. * Fixed a crash when calling openvdb::points::pointOffsets with an empty PointDataGrid input. * Fixed a bug in the new CSG intersection merge algorithm where data outside of the intersection region was not being removed. * Fixed multiple memory leaks * API changes: * Restructured the internals of Morphology.h and moved tools::activate and tools::deactivate to a new header, Activate.h. * Deprecated tools::dilateVoxels and tools::erodeVoxels in favour of new morphology methods. * The tools::Film class no longer has a saveExr method in any build configuration. * Added ability to run tools::activate and tools::deactivate single-threaded. * Grid::isTreeUnique is now virtual as of ABI=8 so that it can be accessed from the GridBase. * Private method RootNode::getChildCount() has been removed as of ABI=8. * Mark map classes and functions as final for ABI=8 where beneficial to allow devirtualization optimization. * As of ABI 8, Vector, Matrix and Quaternion types now satisfy the Trivial Type requirement. Their empty constructors and copy constructors have been removed * As of ABI 8, removed an unnecessary specialization of NodeUnion and CopyTraits from NodeUnion.h. Replaced std::is_pod usage with std::is_trivially_copyable * As of ABI 8, PointDataGrids use the union NodeUnion specialization, reducing the memory footprint of their topology by 50%. * Removed a number of deprecated point, volume and AX methods. * Deprecated tree::LeafManager::getNodes. * Deprecated Tree::visitActiveBBox, Tree::visit and Tree::visit2 methods * Removed tools::CsgVisitorBase, tools::CsgVisitorUnion, tools::CsgVisitorIntersection and tools::CsgVisitorDifference. * Moved openvdb::TypeList from Types.h into its own header TypeList.h * Full changes: https://academysoftwarefoundation.github.io/openvdb/changes.html#v8_1_0_changes * Wed Aug 26 2020 Dirk Mueller <dmueller@suse.com> - update to 7.1.0: - Added a novel parallel sparse FastSweeping class that outperforms our existing techniques for computing signed distance fields in addition to supporting velocity extension. - Added tools::fogToSdf which converts a scalar (fog) volume into a signed distance field. - Added tools::sdfToSdf which re-normalizes a signed distance field; - Added tools::fogToExt which extends an arbitrary field (e.g. velocity) off the iso-surface of a scalar (fog) volume. - Added tools::sdfToExt which extends an arbitrary field (e.g. velocity) off the iso-surface of a signed distance field. - Added tools::fogToSdfAndExt which computes a signed distance and extends an arbitrary field (e.g. velocity) off the iso-surface of a signed distance field. - Added tools::fogToSdfAndExt which re-normalizes a signed distance and extends an arbitrary field (e.g. velocity) off the iso-surface of a signed distance field. - Added tools::dilateSdf which dilates a signed distance field. - Added tools::maskSdf which extends an existing signed distance into a user-defined mask. - Added Grid::isTreeUnique() to tell if the tree is shared with another grid. - Added PointDataLeafNode::stealAttributeSet() and AttributeSet::removeAttribute() for releasing ownership of attribute data. - Added AttributeSet::Descriptor::groupIndexCollision() for detecting group index collisions when attempting to merge two Descriptors. - Added RootNode::childCount(), InternalNode::childCount() and LeafNode::childCount() to count the number of immediate child nodes that exist below the current node. Improvements: - Added GroupWriteHandle::setUnsafe() for faster performance when the group array is known to be in-core and non-uniform. - Add support for default value metadata when creating AttributeArrays or appending to an AttributeSet. - Added new group inspection methods to the AttributeSet::Descriptor. - Introduced a StringMetaCache class for convenient string attribute metadata lookup and performed some minor optimizations. - Removed redundant floor in points::floatingPointToFixedPoint. - Add gitignore to repository root. - Removed some logic for compilers older than Visual Studio 2019. - Add a new Houdini ABI test binary. - Fixed an indexing typo in tools::Filter. [Contributed by Yuanming Hu] - Removed redundant null pointer checks. [Contributed by Kuba Roth] - Added support for vdb_view on Windows. Requires GLEW. - Removed support for GLFW 2. - vdb_view now uses OPENVDB_LOG_FATAL when catching exceptions. - vdb_view, vdb_print and vdb_render now use std::terminate() when catching an unknown exception. - Removed Boost::thread as a dependency of vdb_view in favour of std::thread. - Removed usage of boost/integer.hpp and boost/math/constants/constants.hpp, the latter in favour of new openvdb math constants for pi - Removed usage of boost/mpl/*.hpp methods in favour of new template meta-programming methods on the openvdb::TypeList struct. This now supports get, front, back, contains, index, unique, popback, popfront and range removal of types. - Changed the tree::NodeChain implementation to use an openvdb::TypeList rather than a boost::mpl::vector and updated all usage of tree::NodeChain accordingly. Bug fixes: - Fixed a bug where grids with no active values might return true when the method evalActiveVoxelBoundingBox is called. The correct behavior is to only return true if the grid contains any active values. - Fixed a sign propagation bug in tools::traceExteriorBoundaries() used by tools::meshToVolume(). This could cause values to not be propagated across node boundaries, leading to voxels incorrectly being marked as inside the isosurface. [Contributed by Tristan Barback] - Fixed a rotation order bug in tools::local_util::decompose() that caused it to fail to decompose some matrices. - Fixed a bug where math::Quat::inverse() was not marked as const. [Contributed by Michael Tao] - Fixed a bug in the unit test for util::CpuTimer on Windows by using a more accurate sleep implementation.
/usr/include/nanovdb /usr/include/nanovdb/CNanoVDB.h /usr/include/nanovdb/NanoVDB.h /usr/include/nanovdb/PNanoVDB.h /usr/include/nanovdb/util /usr/include/nanovdb/util/CSampleFromVoxels.h /usr/include/nanovdb/util/CudaDeviceBuffer.h /usr/include/nanovdb/util/DitherLUT.h /usr/include/nanovdb/util/ForEach.h /usr/include/nanovdb/util/GridBuilder.h /usr/include/nanovdb/util/GridChecksum.h /usr/include/nanovdb/util/GridHandle.h /usr/include/nanovdb/util/GridStats.h /usr/include/nanovdb/util/GridValidator.h /usr/include/nanovdb/util/HDDA.h /usr/include/nanovdb/util/HostBuffer.h /usr/include/nanovdb/util/IO.h /usr/include/nanovdb/util/Invoke.h /usr/include/nanovdb/util/NanoToOpenVDB.h /usr/include/nanovdb/util/NodeManager.h /usr/include/nanovdb/util/OpenToNanoVDB.h /usr/include/nanovdb/util/Primitives.h /usr/include/nanovdb/util/Range.h /usr/include/nanovdb/util/Ray.h /usr/include/nanovdb/util/Reduce.h /usr/include/nanovdb/util/SampleFromVoxels.h /usr/include/nanovdb/util/Stencils.h /usr/include/openvdb /usr/include/openvdb/Exceptions.h /usr/include/openvdb/Grid.h /usr/include/openvdb/MetaMap.h /usr/include/openvdb/Metadata.h /usr/include/openvdb/Platform.h /usr/include/openvdb/PlatformConfig.h /usr/include/openvdb/TypeList.h /usr/include/openvdb/Types.h /usr/include/openvdb/io /usr/include/openvdb/io/Archive.h /usr/include/openvdb/io/Compression.h /usr/include/openvdb/io/DelayedLoadMetadata.h /usr/include/openvdb/io/File.h /usr/include/openvdb/io/GridDescriptor.h /usr/include/openvdb/io/Queue.h /usr/include/openvdb/io/Stream.h /usr/include/openvdb/io/TempFile.h /usr/include/openvdb/io/io.h /usr/include/openvdb/math /usr/include/openvdb/math/BBox.h /usr/include/openvdb/math/ConjGradient.h /usr/include/openvdb/math/Coord.h /usr/include/openvdb/math/DDA.h /usr/include/openvdb/math/FiniteDifference.h /usr/include/openvdb/math/Half.h /usr/include/openvdb/math/LegacyFrustum.h /usr/include/openvdb/math/Maps.h /usr/include/openvdb/math/Mat.h /usr/include/openvdb/math/Mat3.h /usr/include/openvdb/math/Mat4.h /usr/include/openvdb/math/Math.h /usr/include/openvdb/math/Operators.h /usr/include/openvdb/math/Proximity.h /usr/include/openvdb/math/QuantizedUnitVec.h /usr/include/openvdb/math/Quat.h /usr/include/openvdb/math/Ray.h /usr/include/openvdb/math/Stats.h /usr/include/openvdb/math/Stencils.h /usr/include/openvdb/math/Transform.h /usr/include/openvdb/math/Tuple.h /usr/include/openvdb/math/Vec2.h /usr/include/openvdb/math/Vec3.h /usr/include/openvdb/math/Vec4.h /usr/include/openvdb/openvdb.h /usr/include/openvdb/points /usr/include/openvdb/points/AttributeArray.h /usr/include/openvdb/points/AttributeArrayString.h /usr/include/openvdb/points/AttributeGroup.h /usr/include/openvdb/points/AttributeSet.h /usr/include/openvdb/points/IndexFilter.h /usr/include/openvdb/points/IndexIterator.h /usr/include/openvdb/points/PointAdvect.h /usr/include/openvdb/points/PointAttribute.h /usr/include/openvdb/points/PointConversion.h /usr/include/openvdb/points/PointCount.h /usr/include/openvdb/points/PointDataGrid.h /usr/include/openvdb/points/PointDelete.h /usr/include/openvdb/points/PointGroup.h /usr/include/openvdb/points/PointMask.h /usr/include/openvdb/points/PointMove.h /usr/include/openvdb/points/PointRasterizeFrustum.h /usr/include/openvdb/points/PointRasterizeSDF.h /usr/include/openvdb/points/PointRasterizeTrilinear.h /usr/include/openvdb/points/PointSample.h /usr/include/openvdb/points/PointScatter.h /usr/include/openvdb/points/PointStatistics.h /usr/include/openvdb/points/PointTransfer.h /usr/include/openvdb/points/StreamCompression.h /usr/include/openvdb/points/impl /usr/include/openvdb/points/impl/PointAttributeImpl.h /usr/include/openvdb/points/impl/PointConversionImpl.h /usr/include/openvdb/points/impl/PointCountImpl.h /usr/include/openvdb/points/impl/PointDeleteImpl.h /usr/include/openvdb/points/impl/PointGroupImpl.h /usr/include/openvdb/points/impl/PointMaskImpl.h /usr/include/openvdb/points/impl/PointMoveImpl.h /usr/include/openvdb/points/impl/PointRasterizeFrustumImpl.h /usr/include/openvdb/points/impl/PointRasterizeSDFImpl.h /usr/include/openvdb/points/impl/PointRasterizeTrilinearImpl.h /usr/include/openvdb/points/impl/PointReplicateImpl.h /usr/include/openvdb/points/impl/PointSampleImpl.h /usr/include/openvdb/points/impl/PointScatterImpl.h /usr/include/openvdb/points/impl/PointStatisticsImpl.h /usr/include/openvdb/thread /usr/include/openvdb/thread/Threading.h /usr/include/openvdb/tools /usr/include/openvdb/tools/Activate.h /usr/include/openvdb/tools/ChangeBackground.h /usr/include/openvdb/tools/Clip.h /usr/include/openvdb/tools/Composite.h /usr/include/openvdb/tools/Count.h /usr/include/openvdb/tools/Dense.h /usr/include/openvdb/tools/DenseSparseTools.h /usr/include/openvdb/tools/Diagnostics.h /usr/include/openvdb/tools/FastSweeping.h /usr/include/openvdb/tools/Filter.h /usr/include/openvdb/tools/FindActiveValues.h /usr/include/openvdb/tools/GridOperators.h /usr/include/openvdb/tools/GridTransformer.h /usr/include/openvdb/tools/Interpolation.h /usr/include/openvdb/tools/LevelSetAdvect.h /usr/include/openvdb/tools/LevelSetFilter.h /usr/include/openvdb/tools/LevelSetFracture.h /usr/include/openvdb/tools/LevelSetMeasure.h /usr/include/openvdb/tools/LevelSetMorph.h /usr/include/openvdb/tools/LevelSetPlatonic.h /usr/include/openvdb/tools/LevelSetRebuild.h /usr/include/openvdb/tools/LevelSetSphere.h /usr/include/openvdb/tools/LevelSetTracker.h /usr/include/openvdb/tools/LevelSetUtil.h /usr/include/openvdb/tools/Mask.h /usr/include/openvdb/tools/Merge.h /usr/include/openvdb/tools/MeshToVolume.h /usr/include/openvdb/tools/Morphology.h /usr/include/openvdb/tools/MultiResGrid.h /usr/include/openvdb/tools/NodeVisitor.h /usr/include/openvdb/tools/ParticleAtlas.h /usr/include/openvdb/tools/ParticlesToLevelSet.h /usr/include/openvdb/tools/PointAdvect.h /usr/include/openvdb/tools/PointIndexGrid.h /usr/include/openvdb/tools/PointPartitioner.h /usr/include/openvdb/tools/PointScatter.h /usr/include/openvdb/tools/PointsToMask.h /usr/include/openvdb/tools/PoissonSolver.h /usr/include/openvdb/tools/PotentialFlow.h /usr/include/openvdb/tools/Prune.h /usr/include/openvdb/tools/RayIntersector.h /usr/include/openvdb/tools/RayTracer.h /usr/include/openvdb/tools/SignedFloodFill.h /usr/include/openvdb/tools/Statistics.h /usr/include/openvdb/tools/TopologyToLevelSet.h /usr/include/openvdb/tools/ValueTransformer.h /usr/include/openvdb/tools/VectorTransformer.h /usr/include/openvdb/tools/VelocityFields.h /usr/include/openvdb/tools/VolumeAdvect.h /usr/include/openvdb/tools/VolumeToMesh.h /usr/include/openvdb/tools/VolumeToSpheres.h /usr/include/openvdb/tree /usr/include/openvdb/tree/InternalNode.h /usr/include/openvdb/tree/Iterator.h /usr/include/openvdb/tree/LeafBuffer.h /usr/include/openvdb/tree/LeafManager.h /usr/include/openvdb/tree/LeafNode.h /usr/include/openvdb/tree/LeafNodeBool.h /usr/include/openvdb/tree/LeafNodeMask.h /usr/include/openvdb/tree/NodeManager.h /usr/include/openvdb/tree/NodeUnion.h /usr/include/openvdb/tree/RootNode.h /usr/include/openvdb/tree/Tree.h /usr/include/openvdb/tree/TreeIterator.h /usr/include/openvdb/tree/ValueAccessor.h /usr/include/openvdb/util /usr/include/openvdb/util/CpuTimer.h /usr/include/openvdb/util/ExplicitInstantiation.h /usr/include/openvdb/util/Formats.h /usr/include/openvdb/util/MapsUtil.h /usr/include/openvdb/util/Name.h /usr/include/openvdb/util/NodeMasks.h /usr/include/openvdb/util/NullInterrupter.h /usr/include/openvdb/util/PagedArray.h /usr/include/openvdb/util/Util.h /usr/include/openvdb/util/logging.h /usr/include/openvdb/version.h /usr/lib64/cmake/OpenVDB /usr/lib64/cmake/OpenVDB/FindBlosc.cmake /usr/lib64/cmake/OpenVDB/FindIlmBase.cmake /usr/lib64/cmake/OpenVDB/FindJemalloc.cmake /usr/lib64/cmake/OpenVDB/FindLog4cplus.cmake /usr/lib64/cmake/OpenVDB/FindOpenEXR.cmake /usr/lib64/cmake/OpenVDB/FindOpenVDB.cmake /usr/lib64/cmake/OpenVDB/FindTBB.cmake /usr/lib64/cmake/OpenVDB/OpenVDBGLFW3Setup.cmake /usr/lib64/cmake/OpenVDB/OpenVDBHoudiniSetup.cmake /usr/lib64/cmake/OpenVDB/OpenVDBMayaSetup.cmake /usr/lib64/cmake/OpenVDB/OpenVDBUtils.cmake /usr/lib64/libopenvdb.so /usr/share/licenses/openvdb-devel /usr/share/licenses/openvdb-devel/LICENSE
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