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Name: libvkd3d-shader1 | Distribution: SUSE Linux Enterprise 15 SP4 |
Version: 1.2 | Vendor: openSUSE |
Release: bp154.1.1 | Build date: Fri Dec 10 14:33:29 2021 |
Group: System/Libraries | Build host: obs-arm-6 |
Size: 209284 | Source RPM: vkd3d-1.2-bp154.1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://winehq.org/ | |
Summary: Direct3D 12 to Vulkan translation shader library |
This is a Direct3D 12 to Vulkan shader library for use by e.g. Wine.
LGPL-2.1-or-later
* Thu Sep 24 2020 Marcus Meissner <meissner@suse.com> - added also shader library to baselibs.conf (bsc#1176894) * Tue Sep 22 2020 Marcus Meissner <meissner@suse.com> - updated to 1.2 - Availability of libvkd3d-shader as a public library. - Support for tessellation shaders. - Version 1.1 root signatures. - Stream output support. - added gpg signature and keyring. * Sat May 30 2020 Marcus Meissner <meissner@suse.com> - updated baselibs requires to allow better wine 32bit dependencies (bsc#1172310) * Sun Oct 07 2018 meissner@suse.com - updated to 1.1 - Initial support for placed resources. - MoltenVK support. - Support for geometry shaders. * Sun Jul 29 2018 jengelh@inai.de - Fix RPM groups. Drop redundant ldconfig requires (they are implicit). * Sun Jun 17 2018 meissner@suse.com - ininital vkd3d library, Direct3D 12 to Vulkan translation library
/usr/lib/libvkd3d-shader.so.1 /usr/lib/libvkd3d-shader.so.1.0.0 /usr/share/licenses/libvkd3d-shader1 /usr/share/licenses/libvkd3d-shader1/COPYING /usr/share/licenses/libvkd3d-shader1/LICENSE
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Fabrice Bellet, Tue Jul 9 17:26:31 2024