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libgamemode-devel-1.7-bp156.4.7 RPM for x86_64

From OpenSuSE Leap 15.6 for x86_64

Name: libgamemode-devel Distribution: SUSE Linux Enterprise 15 SP6
Version: 1.7 Vendor: openSUSE
Release: bp156.4.7 Build date: Mon May 13 14:16:54 2024
Group: Development/Libraries/C and C++ Build host: i02-ch1c
Size: 14063 Source RPM: gamemode-1.7-bp156.4.7.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/FeralInteractive/gamemode
Summary: Headers for compiling games using GameMode
GameMode is a daemon/lib combo for Linux that allows games to request
a set of optimisations be temporarily applied to the host OS.

This package contains the headers required to compile games with
built-in GameMode support.

Provides

Requires

License

BSD-3-Clause

Changelog

* Wed May 10 2023 Matthias Bach <marix@marix.org> - 1.7
  - Add a new gamemode binary package
    * This provides gamemoderun and gamemodelist commands previously
      provided via the gamemoded package. However, these actually
      require libgamemodeauto0 which was missed.
    * You can now install the gamemode package to get the full set
      of GameMode functionality. Not being able to do this admittedly
      was confusing as was reported in bsc#1211086.
  - Add feral.keyring to enable verifying the source signature.
* Sat Sep 03 2022 Matthias Bach <marix@marix.org> - 1.7
  - Add a workaround for building on Tumbleweed where detection of
    the pidfd_open function does not work properly.
* Fri Jul 22 2022 Matthias Bach <marix@marix.org> - 1.7
  - Update to version 1.7
    * New utility: gamemode
    * Run executables from PATH instead of /usr/bin
* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 1.6.1
    * Use inih r53
    * Minor metainfo improvements
  - Use SourceUrl and signature
* Wed Sep 23 2020 marix@marix.org
  - Update to version 1.6:
    * Improved man pages
    * Bug fixes
  - Added only-build-shared-library.patch.
  - Drop special handling for no longer supported Leap 42.
* Thu Jan 23 2020 marix@marix.org
  - Update to version 1.5:
    * Introduce a new pidfd based set of D-Bus APIs.
    * Dynamically change governor on integrated GPUs for improved
      performance.
    * Various other fixes and improvements.
* Tue Jul 23 2019 Andreas Prittwitz <m4ng4n@gmx.de>
  - Update to version 1.4
    * Add new D-Bus methods/properties for use by external tools
      such as the GameMode GNOME Shell extension.
    * Fix I/O priority and niceness optimisations to apply to the
      whole process rather than just the thread that
      requests GameMode.
    * gamemoded will now automatically reload the configuration
      file when it is changed and update optimisations on
      current clients.
    * Add support for using the client library inside Flatpak by
      communicating with the daemon via a portal.
    * Client library now uses libdbus rather than sd-bus.
    * Fix gamemoderun to use the correct library path depending on
      whether the app is 32-bit or 64-bit.
    * Support the GAMEMODERUNEXEC environment variable to specify
      an extra wrapper command for games launched with gamemoderun
      (e.g. a hybrid GPU wrapper such as optirun).
    * Various other fixes and improvements.
  - Removed gpuctl-fixes.patch already included in 1.4
  - Added "BuildRequires:  pkgconfig(dbus-1)" to spec file which
    is needed by version 1.4
* Wed May 22 2019 Christophe Giboudeaux <christophe@krop.fr>
  - Fix the gamemode build requirement.
* Tue Apr 09 2019 Matthias Bach <marix@marix.org>
  - Update to version 1.3.1
    * Disables screensaver when the game is running.
    * New `gamemoderun` script to run games in GameMode which don't
      support it themselves.
    * Add GPU managment capabilities.
  - Removed hardening.patch already included in 1.3.
  - Add gpuctl-fixes.patch hardening the new GPU features.
* Sat Mar 16 2019 Matthias Bach <marix@marix.org>
  - Include the baselibs.conf in the source RPM.
* Wed Mar 13 2019 Andreas Prittwitz <m4ng4n@gmx.de>
  - Add baselibs.conf to also build -32bit packages for the x86-64
    arch as they are required by 32bit games in wine.
    See https://github.com/FeralInteractive/gamemode/issues/25.
* Thu Aug 16 2018 jengelh@inai.de
  - Wrap descriptions. Add missing Group: lines.
  - Use noun phrase in summary.
* Mon Aug 13 2018 marix@marix.org
  - Add hardening.patch: This backports bugfixes and hardenings
    resulting from the Factory-inclusion security review and already
    accepted by upstream.
  - Stop suppressing linter warning for the PolicyKit priviledge
    escalation. This has been properly handled via boo#1093979 now.
  - Suppress false positive lintian caused by a % symbol in the
    description of the libgamemodeauto library.
* Tue Jul 24 2018 marix@marix.org
  - Update to version 1.2:
    + Store the initial governor state on mode enter
    + Config now supports defaultgov and desiredgov
    + Add support for renice-ing games to a higher priority (renice
      config option)
    + Make libraries properly versioned.
  - Gamemoded is now run as a Systemd service in the user session
    but still activated via D-Bus.
* Sat May 19 2018 marix@marix.org
  - Fix compilation on Leap 42.3.
* Tue May 15 2018 marix@marix.org
  - Add Documentation files:
    + License
    + Sample configuration file
    + README.openSUSE documenting how to apply configuration
* Tue May 15 2018 marix@marix.org
  - Replace Systemd unit by a D-Bus service.
    + The Systemd unit does not work on openSUSE as it lacks access
      to D-Bus.
    + The D-Bus service is zero configuration for the user.
* Sat May 12 2018 marix@marix.org
  - Work around Leap 42.3's default compiler being to old.
* Sat May 12 2018 marix@marix.org
  - Initial experimental package version.
    + Provides the GameMode daemon
    + Provides the auto-GameMode library
    + Provides a devel package with the GameMode client header

Files

/usr/include/gamemode_client.h
/usr/lib64/libgamemode.so
/usr/lib64/libgamemodeauto.so
/usr/lib64/pkgconfig/gamemode.pc
/usr/lib64/pkgconfig/libgamemodeauto.pc
/usr/share/licenses/libgamemode-devel
/usr/share/licenses/libgamemode-devel/LICENSE.txt


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Fabrice Bellet, Tue Jul 9 20:06:21 2024