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Name: cglm-devel-doc | Distribution: SUSE Linux Enterprise 15 SP6 |
Version: 0.8.9 | Vendor: openSUSE |
Release: bp156.1.5 | Build date: Mon Jan 22 14:48:23 2024 |
Group: Documentation/HTML | Build host: i04-ch1a |
Size: 5141917 | Source RPM: cglm-0.8.9-bp156.1.5.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://github.com/recp/cglm | |
Summary: Documentation for C OpenGL Mathematics |
This package contains documentation files for cglm.
MIT
* Wed Feb 15 2023 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.8.9 * Adding initialization macros for ivec types * Make implicit double promotion/casting explicit * Fri Dec 23 2022 Dirk Müller <dmueller@suse.com> - update to v0.8.8: New features: * new abs functions for vec2, ivec2, ivec3, ivec4 Bugfixes and Improvements: * fix assertion in test_clamp on x86 * fix missing abs declaration on Emscripten * switch CMAKE_BINARY_DIR to CMAKE_CURRENT_BINARY_DIR for cmake.pc * see previous releases for more * Sun Nov 20 2022 Mia Herkt <mia@0x0.st> - Update to version 0.8.7 * fix build: add missing struct affine functions and headers - Changes in 0.8.6: New features: * new affine transform and project functions gh#recp/cglm#260 * add basic ivec functions gh#recp/cglm#251 Bugfixes and improvements: * added missing include in io.h which adds GLM_MAX macro gh#recp/cglm#257 * update README to show that integer types are supported gh#recp/cglm#254 * fix grammatical errors in docs index gh#recp/cglm#247 * some improvements including build files - Changes in 0.8.5: * update GLM_FLT_EPSILON to use 1e-5 instead of 1e- * implement a few complex routines * header containing sse3 intrinsics is pmmintrin.h * add missing ivec types * extend unions for struct api * fix glm_pickmatrix()'s param type * fix a bug in glm_lookat_lh * fix bug in view_lh.h * some improvements including build files * Tue May 17 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.8.5 * update GLM_FLT_EPSILON to use 1e-5 instead of 1e- * implement a few complex routines * set PACKAGE_VERSION so it gets substituted in cglm.pc.in by cmake * header containing sse3 intrinsics is pmmintrin.h * add missing ivec types * fix a bug in glm_lookat_lh and view_lh.h - Update to version 0.8.4 * Now there are _no and _zo vesions of project / unproject functions. * If CGLM_CLIPSPACE_INCLUDE_ALL is defined then all clipspace headers are icluded in project.h or related main headers * add ZERO_TO_ONE support to glm_unprojecti * add ZERO_TO_ONE support to glm_project * new function: glm_pickmatrix() aka gluPickMatrix() * fix vec3_ortho * fix cross product when an operand is also dest * compute quaternion rotating a vector into another * Fri Jun 04 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.8.3 * cglm now supports different clipspace configurations. * new: nlerp for quaternions * simd, and sse optimizations * arm, and neon: improvements * style: rename nearVal, farVal to nearZ and farZ * many other improvements - Drop cglm-set-soversion.patch, upstream fixed * Tue May 11 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Exclude ix86, as it will fail * Tue May 04 2021 Jan Engelhardt <jengelh@inai.de> - Trim boasting from description. - Run fdupes. * Tue May 04 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to version 0.8.2 * rename glmm_shuff1x() to glmm_splat() * mark glmm_shuff1x() as DEPRECATED * optimize translate functions with FMA and NEON * use unified glmm api for vec4 - Update to version 0.8.1 * Implement FMA: SIMD operations are optimized with FMA instructions to reduce operations and increasee accuracy. The gennerated CPU instructions are reduced. * optimize mat4 SSE operations with FMA * optimize mat3 SSE operations with FMA * optimize mat2 SSE operations with FMA * optimize affine mat SSE operations with FMA * optimize vec4 muladd and muladds operations with FMA * New glmm functions (SSE + NEON + AVX) * Mon Apr 19 2021 Mia Herkt <mia@0x0.st> - Disable -Werror * Sun Apr 18 2021 Mia Herkt <mia@0x0.st> - init, 0.8.0
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