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Name: shaderc-devel | Distribution: SUSE Linux Enterprise 15 |
Version: 2023.8 | Vendor: SUSE LLC <https://www.suse.com/> |
Release: 150600.1.2 | Build date: Thu May 9 15:27:07 2024 |
Group: Development/Libraries/C and C++ | Build host: h01-armsrv2 |
Size: 63375 | Source RPM: shaderc-2023.8-150600.1.2.src.rpm |
Packager: https://www.suse.com/ | |
Url: https://github.com/google/shaderc | |
Summary: Header files for the shaderc library |
A compiler library for GLSL/HLSL to SPIR-V. Shaderc wraps around core functionality in glslang and SPIRV-Tools
Apache-2.0
* Fri Jan 19 2024 jengelh@inai.de - Update to release 2023.8 * API: Expose rlaxed Vulkan rules from glslang * Thu Nov 09 2023 dimstar@opensuse.org - Fix previous change: export to CXXFLAGS instead of CPPFLAGS so that it's actually picked up. Add optflags to CXXFLAGS to ensure it's not lost. * Thu Nov 02 2023 jengelh@inai.de - Adjust for glslang-nonstd-devel switching paths * Fri Oct 20 2023 jengelh@inai.de - Update to release 2023.7 * Adapt a test to different error message from SPIRV-Tools * Wed Sep 06 2023 jengelh@inai.de - Update to release 2023.6 * Build system updates only * Mon May 29 2023 jengelh@inai.de - Update to release 2023.4 * Add option to preserve bindings * Add options to control mesh shading limits * Tue Mar 28 2023 jengelh@inai.de - Update to release 2023.2 * Fix C++20 compatibility: explicitly construct string_piece when comparing to `char *` * Sun Dec 04 2022 dmueller@suse.com - update to 2022.4: * Add Cmake BUNDLE DESTINATION option for target install * Fri Nov 25 2022 rpm@fthiessen.de - Drop pkgconfig files for not provided static libraries * Mon Oct 24 2022 jengelh@inai.de - Update to release 2022.3 * Implement default builtin constants needed for GL_EXT_mesh_shader. * Mon Aug 22 2022 jengelh@inai.de - Update to release 2022.2 * Add support for 16b-bit types in HLSL * Mon Aug 08 2022 coolo@suse.com - Remove old python(2)-xml build dependency - build requires python3 * Mon Apr 18 2022 jengelh@inai.de - Update to release 2022.1 * Validator handles Nontemporal image operand * Optimizer handles RayQueryKHR type * Mon Mar 28 2022 bjorn.lie@gmail.com - Add baselibs.conf, containing libshaderc_shared1 (the shared lib). * Sun Jan 30 2022 idesmi@protonmail.com - Update to release 2022.0 * Update to Glslang 11.8.0 * Support Vulkan 1.3 * Support targeting SPIR-V 1.6, which is the default for Vulkan 1.3 * Thu Nov 11 2021 jengelh@inai.de - Update to release 2021.3 * No user-visible changes * Thu Jun 24 2021 rpm@fthiessen.de - Update to release 2021.1 * Add -fauto-combined-image-sampler option to glslc * Disable deprecated --target-env=opengl_compat with an explicit error message * Wed May 05 2021 jengelh@inai.de - Upddate to release 2021.0 * No user-visible changes * Mon Mar 01 2021 jengelh@inai.de - Update to release 2020.5 * Support newer glslang * Mon Jan 11 2021 dmueller@suse.com - update to 2020.4: - Removed svpc - Fixed issues with embedders getting duplicate symbols - Converted C-style casts to static_cast - Rolled ahead to fix/pickup Vulkan Raytracing support * Fri Sep 04 2020 jengelh@inai.de - Update to release 2020.3: * spvc: added support for Dawn using deprecated Options constructor * spvc: added support for the additional fixed sample mask in MSL * Mon Aug 17 2020 malcolmlewis@opensuse.org - Updated to release 2020.2: * Support both posix and non-posix MinGW toolchains. * Support optionally building Tint tooling for WGSL. * Add -h option to glslc, spvc; same as --help. * Update to Glslang generator 9. * Add interface to support 16-bit types in HLSL * Add glslc hidden experimental option -mfmt=wgsl; requires Tint. * Add minimum buffer size for Dawn reflection. - Changes from release 2020.1: * Added warning signs about unsupported downloads. * Removed Singleton pattern around access to glslang. * Added concept of comparison sampler to API. * Added support for options.hlsl.nonwritable_uav_texture_as_srv. * Support forcing storage buffers to be always declared as UAV. - Rebase 0001-Use-system-third-party-libs.patch. * Wed Apr 08 2020 jengelh@inai.de - Update to release 2020.0 * Added support for new Glslang profile enum, EProfileCount. * Add documentation for Vulkan 1.2 and SPIR-V 1.5. * Added support for generating WebGPU SPIR-V to libshaderc. * Mon Feb 17 2020 jengelh@inai.de - Update to release 2019.1 * Vulkan 1.2 support * Add spvc parser support for a number of ops - Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch * Tue Nov 19 2019 jengelh@inai.de - Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch * Wed Jun 05 2019 jengelh@inai.de - Update to new upstream release 2019.0 * Add optional spvc, libshaderc_spvc as wrapper around SPIRV-Cross. * Support NV extensions for shader stages. * spvc: Added option to specify source environment. Spvc will transform from source to target environment if they are different. This only works for WebGPU0 and Vulkan 1.1. * Fri Dec 14 2018 jengelh@inai.de - Update to new upstream release 2018.0 * Support -fhlsl_functionality1 (also -fhlsl-functionality1) * Support NVIDIA Turing extensions. Requires updated Glslang and SPIRV-Tools. * Use SPIR-V optimization and HLSL legalization recipes from SPIRV-Tools. * Pass target environment into SPIRV-Tools code, e.g. from - -target-env vulkan1.1 . * Sat Mar 31 2018 9+suse@cirno.systems - Update to version 20180329.g2a0f3a3: * Use standard SPIRV-Tools transformation recipes * Locate clang for Linux buildbots. (#446) * Support setting target environment version, e.g. Vulkan 1.1 * Re-enable the Windows continuous Debug builds. (#444) * Add build result badges to README. (#439) * Glslang generator version 6 * Glslang generator version 5 * Update glslc README for -fauto-map-locations * Add glslc tests for -fauto-map-locations * Fix setting of debug DLL name for AppVeyor * Adding kokoro build configurations. (#429) * AppVeyor packaging: debug DLL name no longer has extra "d" * Start v2018.0-dev * Finalize v2017.2 * copyright check: Skip auto-generated CMakeFiles * Update CHANGES for -fauto-map-locations * Glslang now requires bindings on resources * Add -fauto-map-locations option * Fri Feb 23 2018 9+suse@cirno.systems - Update to version 20180207.g563bc6e: * Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class. * Skip Debug builds for VS 2013 and VS 2015 * Glslang updated its generator version number to 4 * Android.mk: add glslang/MachineIndependent/attribute.cpp * Make tests resilient to better SPIR-V optimizations * Travis CI: install pip and set clone depth to 1 * Adapt to Glslang codegen version update * Thu Nov 23 2017 9@cirno.systems - Update to version 20171030.g98ab88b: * glslc tests: Relax version word check * Avoid -fPIC for MinGW builds * Allow override of SPVTOOLS_LOCAL_PATH * Move spirv-tools build from third_party/Android.mk * Update CHANGES * Adapt to Glslang generator version number change * Travis CI: use make to build * Add HLSL legalization passes to compiler.cc * Add SPIRV-Tools optimizer files for linker * Added more opt passes to PassId enum * Wed Nov 22 2017 9@cirno.systems - Re-add explicit version dependencies * Mon Nov 20 2017 9@cirno.systems - Drop explicit version dependency on spirv-tools * Fri Nov 03 2017 9@cirno.systems - init
/usr/include/shaderc /usr/include/shaderc/env.h /usr/include/shaderc/shaderc.h /usr/include/shaderc/shaderc.hpp /usr/include/shaderc/status.h /usr/include/shaderc/visibility.h /usr/lib64/libshaderc_shared.so /usr/lib64/pkgconfig/shaderc.pc
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Fabrice Bellet, Tue Jul 9 20:14:19 2024