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Name: libassimp5 | Distribution: SUSE Linux Enterprise 15 SP5 |
Version: 5.2.5 | Vendor: openSUSE |
Release: bp155.1.10 | Build date: Mon May 22 12:13:03 2023 |
Group: System/Libraries | Build host: obs-power9-12 |
Size: 11016647 | Source RPM: assimp-5.2.5-bp155.1.10.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.assimp.org/ | |
Summary: Library to load and process 3D scenes from various data formats |
Assimp is a library to load and process geometric scenes from various data formats. It is tailored at typical game scenarios by supporting a node hierarchy, static or skinned meshes, materials, bone animations and potential texture data. The library is not designed for speed, it is primarily useful for importing assets from various sources once and storing it in a engine-specific format for easy and fast every-day-loading.
BSD-3-Clause AND MIT
* Mon Sep 12 2022 Dirk Müller <dmueller@suse.com> - update to 5.2.5: * Add unittest to reproduce undefined behavior * Cleanups * Link static linkage for std_image. * fix msvc warnings-as-errors * Remove dll-export tags from static library builds. * Fix Import a specific FBX model will freeze the app * Create SECURITY.md * Pragma warnings cause build fail with MinGW * Fixed FBXConverter build error when using double precision * Fix possible nullptr exception * [Experimental] New skeleton container for bones * Add support for GCC v12 * Remove unused variable. * Infinite loop on bad import files * Utilize AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES flag for Collada meshes. * Fix Windows 32-bit builds * Fix GNUC check on Windows * Update the name of the package * Kimkulling/fix invalid opengex token match * Disable build for tools per default * Use mingw.include * Fix a memory leak * Fix nested animation name being lost in Collada * Fix possible bad_alloc exception for an invalid file * Bump JesseTG/rm from 1.0.2 to 1.0.3 * Bump actions/cache from 2 to 3 * Kimkulling/fix texture loading 3MF, reladed issue-4568 * Bump actions/upload-artifact from 2 to 3 * Bump actions/checkout from 2 to 3 * Remove assertion test * Fix memory leak in D3MFOpcPackage * Fix typo in installation instructions for ubuntu. * Build fix for compiling against minizip. * Fix stl for over 4 GB * Fix uninitialized variable. * Fixes Crash in Assimp::ObjFileMtlImporter::getFloatValue * Fixes Heap-buffer-overflow in Assimp::ObjFileParser::getFace * Fixes Heap-buffer-overflow in std::__1::basic_string<char, std::__1::… * Fixes Heap-use-after-free in Assimp::DXFImporter::ExpandBlockReferences * Fixes Heap-buffer-overflow in SuperFastHash * ColladaParser - Store sid in mSID field * Fix mingw include in assimp_cmd.rc * Fix warnings that are causing build fails with specific build flags * Update version tag * Improvements and optimizations for the obj-parsers. * Experiment: try to enable parallel build * Fixed typo * Use [[fallthrough]]; to mark whished fallthroughs * Kimkulling/do not add dot when the extension is empty * Fixes Heap-buffer-overflow READ in Assimp::ASE::Parser::ParseLV1SoftSkinBlock * Use unqualified uint32_t everywhere in FBXBinaryTokenizer * Fix problems setting DirectX_LIBRARY * Added support for more bone weights in GLTF2 * (Mostly) Blender fixes * [WIP] Use ai_Real to write correct accuracy * SMD fixes * Remove exception on glTF 2.0 loading * Fix out-of-bounds reads in X3D importer * Apply the modernize-use-emplace clang-tidy rule * The Wrong object is created here! * [WIP] Code cleanup and some new unittests for edge-cases. * clang-tidy: explicitly default all empty ctors and dtors * fix vertices being joined duplicating weights * add missing light data to assbin import/export * Fix aiBone.mOffsetMatrix documentation * Minor obj export bugfix * Kimkulling/cleanup after reviewing - drop 0001-Fix-build-with-zlib.patch (upstream) * Wed May 18 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.2.4 * Use static runtime only when the option is selected * Fix compile error: When enabling macro ASSIMP_DOUBLE_PRECISION * Detect Roughness factor exported by Blender * Updated Android build script * Prevent nullptr access to normals-array in bitangent computation * Avoid setting PBR properties when they are not found on mtl file * Fix ogre xml serializer * Fix draco building error when import assimp with cmake add_subdirectory * FbxConverter: update bone mOffsetMatrix * Some Windows/MSYS2-specific fixes * Document fuzz folder * Fix out-of-range access in ASE-Parser * Disable assertion tests floating point against inf for Intel oneAPI * Delete README * Rename TextureTypeToString() to aiTextureTypeToString() * Fixed library names for MinGW/MSYS2 * Update pugixml dependency to v1.12.1 * Add an option to treat warnings as errors * Minor updates to ASSIMP Viewer * Add badge to show open issue in percentage * Clang-Tidy performance fixes (make values const-ref where needed) * MMD (pmx) fixes * Resource script updates * Accelerate the Merge vertex post processing step * Wed May 11 2022 Christophe Giboudeaux <christophe@krop.fr> - Don't use -Werror to prevent build issues with GCC 12 * Sun Mar 20 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.2.3: * Show warning when assimp_viewer cannot be build on target platform * Fix ordering of member initialization * Fix possible negative array access * Expose the original OBJ "illum" value * Optimize the problem of excessive memory allocation in FBX import * Update version of Hunter to v0.24.0 that supports VS 2022 * update LWO importer(available lwo3) * Reinstate a deprecated gltfpbr macro: AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS * Fix parsing OBJ with free-form curve/surface body statements * Fix missing members and do some small refactorings. * Fix 'i >= 0' always true * Update AI_TEXTURE_TYPE_MAX * Fix getting anisotropy in obj * glTF2: Metallic roughness split * Add properties information on assimp info command line * Added missing ObjMaterial.h to CMakeLists * Update version in doxy-config * add ifndef guard for resolve to fails to compil * Add USE_STATIC_CRT option * Fix nullptr dereferencing * Fix stack-overflow in MDLLoader * GLTF2 attribute name/parse bug * Mon Feb 21 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.2.2 * Fix missing include for size_t * introduce compression * Refactoring: add usage of ai_epsilon to FBX-Importer. * CMake: Fix Assimp target install rule fully specifying component * Fix stat for 32-bit Linux * Update the calculation and orthogonalization for bitangent * Update CMakeLists.txt * Added support for "map_Bump -bm" * Mon Feb 07 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.2.1 * ASE: Fix warning unreachable code * HMP: Fix override during copying position data * use fully qualified namespace in byteswap macros * fix compilation with clangcl on windows * Delete .travis.sh by @kimkulling * Update ccpp.yml by @kimkulling * LWO: validate enum value before parsing it - Drop 0001-use-fully-qualified-namespace-in-byteswap-macros.patch Merged upstream * Wed Feb 02 2022 Christophe Giboudeaux <christophe@krop.fr> - Add patch to fix build in big endian archs: * 0001-use-fully-qualified-namespace-in-byteswap-macros.patch * Tue Jan 25 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.2.0 * Update copyrights * Fix imported target include directory * Assimp Patch Android LTS NDK 23 Fix * Allow dlclose of so library by avoiding unique symbols. * Move Base64 encode/decode functionality to the common folder * Locale independent meter scale * add Inter-Quake Model (IQM) Importer * Collada: Read all instance_material child nodes * Krishty new file detection * ASE: Fix material parsing * IFC Reading: Fix opening reading. * CMAKE: Respect top-level CMAKE_*_OUTPUT_DIRECTORY variables * Mon Jan 10 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.1.6: * Add link to used enum for a better understandability * Fix fuzzer crashes * Fix nullptr-dereferencing * Fix bone fitted check in gltf2 exporter - Add patch: * 0001-Fix-build-with-zlib.patch (gh#assimp/assimp#4334) * Tue Jan 04 2022 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.1.5: * Make sure no overflow can happen * LWS-Import: Avoid access to empty string token * MDL: Do not try to copy empty embedded texture * Add console progresshandler * CMake: Replace CMAKE_COMPILER_IS_MINGW by MINGW * fix fbx import metalness * RFC: BlenderScene: use explicit namespace instead of using namespace * Support PBR properties/maps in Obj importer * Mon Dec 27 2021 Dirk Müller <dmueller@suse.com> - update to 5.1.4: * Fix division * Fix nullptr dereferencing from std::shared_ptr * Revert "FBXConverter : Fix timescales of FBX animations" * Use correct XmlParser-methods and add some missing casts * Bug: Export crashes when any of the meshes contains texture coordinate names #4243 * Bugfix/import crashes * Fix a typo in the Visual-Studio Dll-Versions * Enable C++11 and C99 * Fixed cmake error: No known features for C compiler when using the assimp library from another project * fix test/models/3DS/IMAGE1.bmp: is jpg * Fix compile error when ASSIMP_BUILD_NO_X3D_IMPORTER is define. * Sun Dec 05 2021 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.1.3 * Update blender importer to work with Blender 2.8+ files * Added checks for out of bounds data access/writing * Interpolate euler rotations for quaternion animations * Fix file-extension check for X3D-files * Update CMakeLists.txt * Thu Dec 02 2021 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.1.2. Changes since 5.1.0: * Fixed an incorrect indeiciesType in the glTF2 sparse accessor. * Prevent out-of-range memory writes by sparse accessors * Delete test/models/3DS/UVTransformTest directory * Do not build ziplib when 3MF exporter is disabled. * Collada: Read value, not attribute * Redefine deprecated glTF-specific PBR material macros - Fix assimp-devel dependencies. minizip is required. * Sat Nov 13 2021 Christophe Giboudeaux <christophe@krop.fr> - Update to 5.1.0 * Check https://github.com/assimp/assimp/releases/tag/v5.1.0 for the full list of changes - Drop do-not-install-irrXML.patch. No longer needed. - Drop obsolete patches: * 0001-Fix-build-with-GCC-11.patch * 0001-use-GNUInstallDirs-where-possible.patch * Mon Feb 08 2021 Christophe Giboudeaux <christophe@krop.fr> - Add patch to fix build with GCC11: * 0001-Fix-build-with-GCC-11.patch (boo#1181859) * Mon Sep 21 2020 Christophe Giboudeaux <christophe@krop.fr> - Add a _constraints file for ppc64/ppc64le builds. * Thu Sep 17 2020 Christophe Giboudeaux <christophe@krop.fr> - Remove unneeded build dependencies. assimp doesn't need Qt5, boost, devIL and glu. * Thu Jul 09 2020 Christophe Giboudeaux <christophe@krop.fr> - Restore the _service file. Assimp still ships files which are not allowed in openSUSE. * Wed Jun 10 2020 Christophe Giboudeaux <christophe@krop.fr> - Add upstream patch to fix the broken CMake config files: * 0001-use-GNUInstallDirs-where-possible.patch (adapted for the 5.0.1 release) * Wed May 20 2020 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 5.0.1 * Added texture types: BASE_COLOR, NORMAL_CAMERA, EMISSION_COLOR, METALNESS, DIFFUSE_ROUGHNESS * Fixed various issues and memory leaks * 3DS: Explicitly pass "UNNAMED" as 3DS root node name and fix more thread-safety issue in 3DS loader. * 3MF: Introduce first prototype for basematerial support * AssJSon: Add json export. * Various other file support improvements - Dropped viewer subpackage, as it now requires DirectX - Removed not needed disable-gitrevision-test.patch - Rebased do-not-install-irrXML.patch - Removed not needed install-viewer.patch - Removed _service * Wed Jan 23 2019 Jan Engelhardt <jengelh@inai.de> - sanitize_source.sh was removed in the 4.1.0 update; restore its logic with a new _service file and recreate the tarball. * Thu Jan 17 2019 Jan Engelhardt <jengelh@inai.de> - Fix incorrect summary for libassimp*. * Sat Aug 11 2018 rpm@fthiessen.de - Update to 4.1.0 * Added support for Export 3MF (experimental) * Added supprt for Import / Export glTF 2 * Prevent failing stringstream to crash the export process * Fix invalid access to mesh array when the array is empty in Blender, also fixed short overflow. * Fixed memory leak in AMFImporter * Fixed IOStream leak in UnrealLoader: * Fixed out-of-bounds read in MaterialSystem unit test * Added support for SIB models from Silo 2.5 - Changes from 4.0.1 * StreamReader: fix out-of-range exception - Changes From 4.0.0 * New QT-Widget based assimp-viewer * Open3DGC codec supported by glFT-importer * glTF: Read and write transparency values * Support for X3D, AMF and Lugdunum3D * MDLLoader: fix resource leak. * Fix memory leak in Collada importer * Fixed many FBX bugs - Added %check section, run unit tests - Added disable-gitrevision-test.patch to fix testsuite as we do not build from git, git rev will test will fail. - Added do-not-install-irrXML.patch to prevent cmake from installing the irrXML (static) library. - install-viewer.patch: Install viewer component * Thu Apr 20 2017 jengelh@inai.de - Rename %soname to %sover to better reflects its use. - Repackage original tarball with the test/models-nonbsd/ directory removed. * Mon Sep 05 2016 rpm@fthiessen.de - Update to new upstream release 3.3.1 * Fix BlenderTesselator: offsetof operator * C++11 support * OpenGEX: add support for cameras and lights * Enable export by pyAssimp * Add functionality to perform a singlepost-processing step * Fix of many resource leaks in unittests and main lib * Thu Jun 16 2016 jengelh@inai.de - Update to new upstream release 3.2 * Support for FBX 2013 and newer, binary and ASCII * Support for OGRE binary mesh and skeleton format * Updated BLEND support for newer Blender versions * Support for arbitrary meta data, used to hold FBX and DAE metadata * OBJ Export now produces smaller files * Meshes can now have names, this is supported by the major importers * Improved IFC geometry generation * M3 support has been removed * Experimental OpenGEX support
/usr/lib64/libassimp.so.5 /usr/lib64/libassimp.so.5.2.4 /usr/share/licenses/libassimp5 /usr/share/licenses/libassimp5/LICENSE
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