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Name: imgui-devel | Distribution: SUSE Linux Enterprise 15 SP5 |
Version: 1.89.2 | Vendor: openSUSE |
Release: bp155.1.5 | Build date: Wed May 17 16:23:18 2023 |
Group: Development/Libraries/C and C++ | Build host: obs-arm-10 |
Size: 823137 | Source RPM: imgui-1.89.2-bp155.1.5.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.dearimgui.org | |
Summary: Development files for ImGui |
ImGui is self-contained within a few files that you can easily copy and compile into your application/engine. No specific build process is required. You can add the .cpp files to your project or #include them from an existing file.
MIT
* Fri Jan 06 2023 Dirk Müller <dmueller@suse.com> - update to v1.89.2: * Tables, Nav, Scrolling: fixed scrolling functions and focus tracking with frozen rows and frozen columns. Windows now have a better understanding of outer/inner decoration sizes, which should later lead us toward more flexible uses of menu/status bars. (#5143, #3692) * Tables, Nav: frozen columns are not part of menu layer and can be crossed over. (#5143, #3692) * Tables, Columns: fixed cases where empty columns may lead to empty ImDrawCmd. (#4857, #5937) * Tables: fixed matching width of synchronized tables (multiple tables with same id) when only some instances have a vertical scrollbar and not all. (#5920) * Fixed cases where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, which would makes the render loop of some backends assert (e.g. Metal with debugging, Allegro). (#4857, #5937) * Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time, being consistent with our support for io.ConfigMacOSXBehaviors and making it easier for bindings generators to process that value. (#5923, #456) * Inputs, Scrolling: better selection of scrolling window when hovering nested windows and when backend/OS is emitting dual-axis wheeling inputs (typically touch pads on macOS). We now select a primary axis based on recent events, and select a target window based on it. We expect this behavior to be further improved/tweaked. (#3795, #4559) [@ocornut, @folays] * InputText: fixed cursor navigation when pressing Up Arrow on the last character of a multi-line buffer which doesn't end with a carriage return. (#6000) * Text: fixed layouting of wrapped-text block when the last source line is above the clipping region. Regression added in 1.89. (#5720, #5919) * Misc: added GetItemID() in public API. It is not often expected that you would use this, but it is useful for Shortcut() and upcoming owner-aware input functions which wants to be implemented with public API. * Fonts: imgui_freetype: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly. (#5788, #5829) * Fonts: added a void* UserData field in ImFontAtlas, as a convenience for use by applications using multiple font atlases. * Demo: simplified "Inputs" section, moved contents to Metrics->Inputs. * Debug Tools: Metrics: added "Inputs" section, moved from Demo for consistency. * Misc: fixed parameters to IMGUI_DEBUG_LOG() not being dead-stripped when building with IMGUI_DISABLE_DEBUG_TOOLS is used. (#5901) [@Teselka] * Misc: fixed compile-time detection of SSE features on MSVC 32-bits builds. (#5943) [@TheMostDiligent] * Examples: DirectX10, DirectX11: try WARP software driver if hardware driver is not available. (#5924, #5562) * Backends: GLFW: Fixed mods state on Linux when using Alt-GR text input (e.g. German keyboard layout), which could lead to broken text input. Revert a 2022/01/17 change were we resumed using mods provided by GLFW, turns out they are faulty in this specific situation. (#6034) * Backends: Allegro5: restoring using al_draw_indexed_prim() when Allegro version is >= 5.2.5. (#5937) [@Espyo] * Backends: Vulkan: Fixed sampler passed to ImGui_ImplVulkan_AddTexture() not being honored as we were using an immutable sampler. (#5502, #6001, [#914]) [@martin-ejdestig, @rytisss] * Tue Dec 06 2022 Dirk Müller <dmueller@suse.com> - update to 1.89.1: * too many changes to list here, see https://github.com/ocornut/imgui/releases/tag/v1.89.1 * Mon Aug 23 2021 Martin Hauke <mardnh@gmx.de> - Update to 1.84.2 Bugfix release: * Disabled: Fixed nested BeginDisabled()/EndDisabled() calls. * Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. Avoid wobbly rendering at HD resolutions. * Sat Aug 21 2021 Martin Hauke <mardnh@gmx.de> - Update to 1.84.1 https://github.com/ocornut/imgui/releases/tag/v1.84 * Tue Apr 20 2021 Anton Smorodskyi <asmorodskyi@suse.com> - drop logic building imgui.so because this library is dummy and not ship any actual functionality. ImGui suppose to be used as sources * Sat Feb 20 2021 Matthias Mailänder <mailaender@opensuse.org> - update to 1.81 * Sat Dec 05 2020 Matthias Mailänder <mailaender@opensuse.org> - update to 1.79 * Thu Mar 16 2017 dmacvicar@suse.de - initial package for 1.49
/usr/include/imgui /usr/include/imgui/imconfig.h /usr/include/imgui/imgui.h /usr/include/imgui/imgui_internal.h /usr/include/imgui/imstb_rectpack.h /usr/include/imgui/imstb_textedit.h /usr/include/imgui/imstb_truetype.h
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Fabrice Bellet, Tue Jul 9 18:17:49 2024