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| Name: ClanLib-mikmod | Distribution: Fresh RPMS |
| Version: 0.6.1 | Vendor: Freshrpms.net |
| Release: fr1 | Build date: Mon Apr 8 13:09:46 2002 |
| Group: System Environment/Libraries | Build host: devel.freshrpms.net |
| Size: 46420 | Source RPM: ClanLib-0.6.1-fr1.src.rpm |
| Packager: Matthias Saou <matthias.saou@est.une.marmotte.net> | |
| Url: http://clanlib.org/ | |
| Summary: ClanLib MikMod module. | |
The ClanLib Game SDK is a crossplatform game library designed to ease the work for game developers. This package is the MikMod module (clanMikMod).
LGPL
internal MD5: 0db8b5a4d7bfffd59976fe44e5040089
GPG
* Fri Feb 08 2002 Matthias Saou <matthias.saou@est.une.marmotte.net>
- Update to 0.5.4.
* Fri Nov 02 2001 Jeroen Janssen <japj@clanlib.org>
- Update to 0.5.1
* Wed Nov 29 2000 Bernhard Rosenkraenzer <bero@redhat.com>
- Update to 0.5
- Fix up the include files and make a mental note to kill people
who don't end headers with a newline...
- ExclusiveArch ix86, compiler problems
* Tue Nov 28 2000 Bernhard Rosenkraenzer <bero@redhat.com>
- ExtraBinge -> Powertools
- Fix a couple of bugs in the spec file
- Fix up the disabled modules, enable them
- Remove SVGALib support (incompatible)
- Fix build on non-x86
8Z
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Daniel Veillard, Fri Nov 21 05:24:22 2008