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| Name: ClanLib | Distribution: Fresh RPMS |
| Version: 0.6.1 | Vendor: Freshrpms.net |
| Release: fr1 | Build date: Mon Apr 8 13:09:46 2002 |
| Group: System Environment/Libraries | Build host: devel.freshrpms.net |
| Size: 1138628 | Source RPM: ClanLib-0.6.1-fr1.src.rpm |
| Packager: Matthias Saou <matthias.saou@est.une.marmotte.net> | |
| Url: http://clanlib.org/ | |
| Summary: The ClanLib Game SDK. | |
The ClanLib Game SDK is a crossplatform game library designed to ease the work for game developers. The goal is to provide a common interface to classical game problems (loading graphics eg.), so games can share as much code as possible. Ideally anyone with small resources should be able to write commercial quality games.
LGPL
internal MD5: ec54097564884eb337506a912da8684a
GPG
* Fri Feb 08 2002 Matthias Saou <matthias.saou@est.une.marmotte.net>
- Update to 0.5.4.
* Fri Nov 02 2001 Jeroen Janssen <japj@clanlib.org>
- Update to 0.5.1
* Wed Nov 29 2000 Bernhard Rosenkraenzer <bero@redhat.com>
- Update to 0.5
- Fix up the include files and make a mental note to kill people
who don't end headers with a newline...
- ExclusiveArch ix86, compiler problems
* Tue Nov 28 2000 Bernhard Rosenkraenzer <bero@redhat.com>
- ExtraBinge -> Powertools
- Fix a couple of bugs in the spec file
- Fix up the disabled modules, enable them
- Remove SVGALib support (incompatible)
- Fix build on non-x86
ŘIÁ
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Daniel Veillard, Sat Nov 22 05:20:30 2008